Player Matchup

Anubis
Anubis
Gold V
DiverPow
Anubis
Gold V
Level 46
God Stats
5W - 9L
1,444 SR
Queue Stats
42W - 56L
1,269 MMR
Solo
Danzaburou
Danzaburou
Silver III
Lodder-92
Danzaburou
Silver III
Level 66
God Stats
5W - 4L
1,439 SR
Queue Stats
52W - 86L
1,160 MMR
Party 2
Horus
Horus
Silver II
michiavelli92
Horus
Silver II
Level 128
God Stats
21W - 24L
1,448 SR
Queue Stats
274W - 409L
1,068 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,444 SR
1,166 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,605 SR
1,419 MMR
Chaac
Chaac
Silver II
ANYCREDITCARD
Chaac
Silver II
Level 102
God Stats
86W - 74L
1,511 SR
Queue Stats
187W - 223L
1,068 MMR
Solo
Neith
Neith
Gold II
LinkKholin
Neith
Gold II
Level 129
God Stats
43W - 45L
1,551 SR
Queue Stats
265W - 289L
1,544 MMR
Party 1
Discordia
Discordia
Platinum V
iDaViiD7
Discordia
Platinum V
Level 128
God Stats
20W - 7L
1,754 SR
Queue Stats
266W - 282L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DiverPow
Anubis
16
1 / 4 / 3
9,474
729
5,196
11,621
4,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
Lodder-92
Danzaburou
16
2 / 2 / 3
10,038
772
8,945
11,712
4,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 3
9,200
708
7,207
21,556
15,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
KumbhakarnaAchillesBacchusSerqetCthulhu

VS

Bans
Ne ZhaJormungandrKuzenboFafnirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
10,069
775
8,857
14,924
15,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
18
5 / 1 / 5
11,933
918
15,645
6,705
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
iDaViiD7
Discordia
17
4 / 1 / 6
11,179
860
16,501
7,491
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
11
11
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Anubis
DiverPow
Anubis
1
4
3
0.63
W
Neith
5
1
5
7.5
L
Danzaburou
Lodder-92
Danzaburou
2
2
3
1.75
W
Discordia
iDaViiD7
Discordia
4
1
6
7
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
41,003
44,889
Taken
29,120
24,568
Mitigated
19,937
13,383
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,857
431
0
3,869
14,924
15,332
0
2,971
11,690
0
17,057
L
Anubis
DiverPow
Anubis
5,196
176
0
3,717
11,621
4,914
0
5,417
5,842
39,670
0
W
Neith
15,645
6,520
0
2,168
6,705
2,724
3,253
705
5,821
0
58,700
L
Danzaburou
Lodder-92
Danzaburou
8,945
2,425
0
2,809
11,712
4,496
0
4,316
7,139
0
39,784
W
Discordia
iDaViiD7
Discordia
16,501
563
0
2,200
7,491
1,881
624
1,528
5,645
51,964
878
L
7,207
2,370
946
5,911
21,556
15,158
0
6,541
14,586
0
14,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,712
Gold Earned
33,181
151
Minions Killed
187
0
Camps Cleared
0
678,995
Distance Traveled
791,546
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,069
775
18
1
0
268,230
0
L
Anubis
9,474
729
72
6
0
215,069
0
W
Neith
11,933
918
97
7
0
249,245
0
L
Danzaburou
10,038
772
61
5
0
231,832
3
W
Discordia
11,179
860
72
6
0
274,071
0
L
Horus
9,200
708
18
1
0
232,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role