Player Matchup

Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hymiir
Baron Samedi
Level 146
God Stats
9W - 5L
1,714 SR
Queue Stats
107W - 104L
1,557 Elo+
Solo
Martichoras
Martichoras
akkoryo
Martichoras
Level 129
God Stats
2W - 1L
1,585 SR
Queue Stats
250W - 200L
1,565 Elo+
Party 1
Ymir
Ymir
klostw
Ymir
Level 126
God Stats
8W - 1L
1,773 SR
Queue Stats
246W - 122L
1,616 Elo+
Party 1
Loki
Loki
manuelelpipo
Loki
Level 128
God Stats
12W - 9L
1,380 SR
Queue Stats
113W - 74L
1,357 Elo+
Solo
Team Averages
Level 137
1,590 SR
1,519 Elo+

VS

Team Averages
Level 111
1,408 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JaneRomero
Kukulkan
Level 49
God Stats
18W - 12L
1,171 SR
Queue Stats
72W - 78L
1,452 Elo+
Solo
Heimdallr
Heimdallr
k3i47zt4rfg
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,502 Elo+
Solo
Hercules
Hercules
xxxKNSxxx
Hercules
Level 126
God Stats
5W - 14L
1,367 SR
Queue Stats
150W - 169L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 0 / 7
6,643
1,329
4,096
4,519
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Hymiir
Baron Samedi
12
6 / 0 / 6
7,617
1,523
6,195
3,258
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
akkoryo
Martichoras
12
2 / 4 / 11
6,595
1,319
6,609
7,772
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
klostw
Ymir
12
1 / 0 / 12
7,090
1,418
3,877
6,373
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 7
6,649
1,330
3,701
5,896
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

366

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 1
6,632
1,326
7,566
2,870
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
11
0 / 3 / 3
5,945
1,189
4,447
8,164
9,311
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
JaneRomero
Kukulkan
11
0 / 2 / 3
6,161
1,232
6,992
4,255
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
k3i47zt4rfg
Heimdallr
11
0 / 3 / 3
5,745
1,149
2,783
3,101
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
xxxKNSxxx
Hercules
11
2 / 5 / 1
6,102
1,220
2,969
8,125
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
14
Kills
5
5
Deaths
14
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
7
6.5
L
Nu Wa
 
Nu Wa
3
1
1
3.5
L
Kuzenbo
 
Kuzenbo
0
3
3
0.5
W
Baron Samedi
Hymiir
Baron Samedi
6
0
6
9
L
Kukulkan
JaneRomero
Kukulkan
0
2
3
0.75
W
Martichoras
akkoryo
Martichoras
2
4
11
1.88
L
Heimdallr
k3i47zt4rfg
Heimdallr
0
3
3
0.5
W
Ymir
klostw
Ymir
1
0
12
7
W
2
1
7
5.5
L
Hercules
xxxKNSxxx
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,478
Damage
24,757
27,818
Taken
26,515
14,794
Mitigated
19,872
7,743
Healing
1,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,096
437
0
486
4,519
3,700
0
2,352
1,957
0
10,847
L
Nu Wa
 
Nu Wa
7,566
787
0
0
2,870
911
0
1,441
1,389
11,844
0
L
Kuzenbo
 
Kuzenbo
4,447
1,142
0
150
8,164
9,311
0
2,804
5,230
7,670
0
W
Baron Samedi
Hymiir
Baron Samedi
6,195
512
3,211
1,380
3,258
1,677
0
2,065
1,058
26,016
0
L
Kukulkan
JaneRomero
Kukulkan
6,992
261
0
0
4,255
1,464
0
790
3,465
34,627
708
W
Martichoras
akkoryo
Martichoras
6,609
2,574
0
640
7,772
2,848
0
5,150
2,132
0
13,510
L
Heimdallr
k3i47zt4rfg
Heimdallr
2,783
677
0
84
3,101
879
0
1,511
1,528
0
4,685
W
Ymir
klostw
Ymir
3,877
449
0
2,026
6,373
4,657
0
4,019
2,063
8,929
0
W
3,701
425
0
0
5,896
1,912
0
4,274
1,419
0
12,215
L
Hercules
xxxKNSxxx
Hercules
2,969
874
0
1,374
8,125
7,307
0
3,526
4,458
0
6,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
30,585
118
Minions Killed
102
4
Camps Cleared
3
594,329
Distance Traveled
445,673
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,643
1,329
14
3
2
122,454
0
L
Nu Wa
6,632
1,326
5
1
1
112,605
0
L
Kuzenbo
5,945
1,189
11
2
1
103,773
0
W
Baron Samedi
7,617
1,523
50
10
1
116,051
0
L
Kukulkan
6,161
1,232
69
14
1
99,685
0
W
Martichoras
6,595
1,319
17
3
0
93,393
0
L
Heimdallr
5,745
1,149
7
1
0
39,806
1
W
Ymir
7,090
1,418
17
3
1
113,656
0
W
Loki
6,649
1,330
20
4
0
148,775
0
L
Hercules
6,102
1,220
10
2
0
89,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role