Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BNL Serval
Sun Wukong
Level 126
God Stats
2W - 3L
1,506 SR
Queue Stats
283W - 340L
1,466 Elo+
Solo
Arachne
Arachne
Greneth321
Arachne
Level 61
God Stats
4W - 6L
1,539 SR
Queue Stats
287W - 323L
1,468 Elo+
Solo
Sol
Sol
LilSaltyBun
Sol
Level 128
God Stats
4W - 2L
1,831 SR
Queue Stats
344W - 151L
1,549 Elo+
Party 2
Hachiman
Hachiman
Zechs039
Hachiman
Level 104
God Stats
1W - 2L
1,513 SR
Queue Stats
314W - 125L
1,602 Elo+
Party 2
Team Averages
Level 87
1,578 SR
1,517 Elo+

VS

Team Averages
Level 144
1,402 SR
1,421 Elo+
Aphrodite
Aphrodite
BouBousss
Aphrodite
Level 100
God Stats
1W - 0L
1,288 SR
Queue Stats
26W - 50L
1,376 Elo+
Solo
Hades
Hades
GrungierHydra90
Hades
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
TheGekkoTori
Erlang Shen
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
captainzor
Cthulhu
Level 194
God Stats
3W - 7L
1,304 SR
Queue Stats
542W - 565L
1,447 Elo+
Solo
Cerberus
Cerberus
zxFURYAxz
Cerberus
Level 128
God Stats
2W - 1L
1,419 SR
Queue Stats
100W - 111L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 4 / 4
8,075
808
6,670
13,085
8,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
BNL Serval
Sun Wukong
14
1 / 2 / 3
7,289
729
7,751
10,318
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Arachne
Greneth321
Arachne
12
0 / 3 / 4
7,015
702
3,386
7,971
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 4
8,078
808
16,170
9,470
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Zechs039
Hachiman
13
2 / 3 / 3
7,605
761
11,076
9,132
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BouBousss
Aphrodite
14
3 / 1 / 8
8,019
802
6,724
10,599
6,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 2 / 8
7,952
795
4,710
7,462
4,030
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TheGekkoTori
Erlang Shen
15
6 / 1 / 8
8,487
849
11,431
9,848
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
captainzor
Cthulhu
15
1 / 0 / 10
8,749
875
10,893
9,573
7,586
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
zxFURYAxz
Cerberus
13
1 / 2 / 11
8,336
834
11,312
14,345
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
6
Kills
14
14
Deaths
6
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
4
0.75
L
Sun Wukong
BNL Serval
Sun Wukong
1
2
3
1.25
W
Aphrodite
BouBousss
Aphrodite
3
1
8
7
L
Arachne
Greneth321
Arachne
0
3
4
0.67
W
3
2
8
3.5
L
2
2
4
2
W
Erlang Shen
TheGekkoTori
Erlang Shen
6
1
8
10
L
Hachiman
Zechs039
Hachiman
2
3
3
1.17
W
Cthulhu
captainzor
Cthulhu
1
0
10
6
W
Cerberus
zxFURYAxz
Cerberus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,053
Damage
45,070
49,976
Taken
51,827
28,794
Mitigated
40,636
21,085
Healing
33,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,670
1,151
4,685
2,297
13,085
8,536
0
9,560
3,324
13,279
0
L
Sun Wukong
BNL Serval
Sun Wukong
7,751
948
1,823
3,888
10,318
6,343
0
7,757
2,366
0
13,377
W
Aphrodite
BouBousss
Aphrodite
6,724
961
6,731
6,937
10,599
6,670
34
5,469
4,928
20,251
0
L
Arachne
Greneth321
Arachne
3,386
2,179
283
1,478
7,971
5,182
0
4,932
2,832
0
7,521
W
4,710
47
1,163
1,677
7,462
4,030
0
2,375
4,832
12,985
0
L
16,170
4,506
1,015
3,215
9,470
5,688
0
6,239
3,185
35,843
633
W
Erlang Shen
TheGekkoTori
Erlang Shen
11,431
2,300
1,305
2,329
9,848
9,628
39
4,792
4,851
0
18,939
L
Hachiman
Zechs039
Hachiman
11,076
5,369
947
1,454
9,132
3,045
0
4,401
4,330
0
21,276
W
Cthulhu
captainzor
Cthulhu
10,893
34
1,519
2,644
9,573
7,586
0
3,503
5,888
27,779
3,614
W
Cerberus
zxFURYAxz
Cerberus
11,312
109
1,790
7,411
14,345
12,722
0
6,408
7,573
24,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
41,543
103
Minions Killed
172
0
Camps Cleared
0
975,407
Distance Traveled
1,009,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,075
808
8
1
0
181,504
0
L
Sun Wukong
7,289
729
15
2
0
217,097
0
W
Aphrodite
8,019
802
36
4
0
176,528
0
L
Arachne
7,015
702
19
2
0
210,873
0
W
Hades
7,952
795
27
3
0
179,083
0
L
Sol
8,078
808
37
4
0
190,034
0
W
Erlang Shen
8,487
849
21
2
0
222,283
0
L
Hachiman
7,605
761
24
2
0
175,899
0
W
Cthulhu
8,749
875
43
4
0
231,462
0
W
Cerberus
8,336
834
45
5
0
200,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role