Player Matchup

Discordia
Discordia
Iced vGxd
Discordia
Level 151
God Stats
24W - 32L
1,554 SR
Queue Stats
188W - 201L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MysteryGum
Ah Muzen Cab
Level 138
God Stats
5W - 3L
1,636 SR
Queue Stats
101W - 86L
1,524 Elo+
Party 2
Vamana
Vamana
NatesOnTren
Vamana
Level 154
God Stats
1W - 0L
1,554 SR
Queue Stats
320W - 251L
1,580 Elo+
Party 2
Loki
Loki
XxKuShxxFr3AkxX
Loki
Level 157
God Stats
34W - 31L
1,555 SR
Queue Stats
152W - 154L
1,500 Elo+
Solo
Ares
Ares
modestCAMAZOTZ
Ares
Level 176
God Stats
5W - 2L
1,545 SR
Queue Stats
327W - 259L
1,548 Elo+
Party 2
Team Averages
Level 155
1,569 SR
1,533 Elo+

VS

Team Averages
Level 136
1,598 SR
1,532 Elo+
Xing Tian
Xing Tian
Elpibeloco
Xing Tian
Level 139
God Stats
0W - 2L
1,665 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Ne Zha
Ne Zha
OmniSmoker
Ne Zha
Level 162
God Stats
5W - 4L
1,637 SR
Queue Stats
108W - 95L
1,523 Elo+
Party 1
Skadi
Skadi
Sexyfide
Skadi
Level 87
God Stats
89W - 64L
1,625 SR
Queue Stats
157W - 152L
1,566 Elo+
Party 1
Ishtar
Ishtar
UNBANNABLE69
Ishtar
Level 144
God Stats
14W - 11L
1,492 SR
Queue Stats
121W - 110L
1,549 Elo+
Solo
Vulcan
Vulcan
dashiecatvtTTV
Vulcan
Level 146
God Stats
5W - 3L
1,572 SR
Queue Stats
50W - 56L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Iced vGxd
Discordia
16
4 / 4 / 4
10,070
915
11,213
9,316
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MysteryGum
Ah Muzen Cab
17
4 / 0 / 7
10,041
913
6,583
4,851
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
18
9 / 0 / 4
10,889
990
11,630
12,560
16,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
0 / 0 / 0
7,530
685
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 2 / 6
10,025
911
8,895
10,361
11,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elpibeloco
Xing Tian
15
1 / 1 / 4
9,389
854
5,004
9,634
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
OmniSmoker
Ne Zha
15
1 / 5 / 3
9,098
827
7,941
12,011
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Skadi
Sexyfide
Skadi
16
1 / 4 / 0
9,684
880
4,784
8,384
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
16
1 / 4 / 3
9,663
878
5,380
10,463
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 1
9,182
835
6,108
8,311
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
20
Kills
6
6
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Elpibeloco
Xing Tian
1
1
4
3
W
Discordia
Iced vGxd
Discordia
4
4
4
1.5
W
Ah Muzen Cab
MysteryGum
Ah Muzen Cab
4
0
7
7.5
W
Vamana
9
0
4
11
L
Ne Zha
OmniSmoker
Ne Zha
1
5
3
0.5
L
Skadi
Sexyfide
Skadi
1
4
0
0.25
L
Ishtar
1
4
3
0.63
W
0
0
0
0
L
2
6
1
0.42
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
29,217
37,088
Taken
48,803
32,178
Mitigated
23,020
5,414
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Elpibeloco
Xing Tian
5,004
368
0
962
9,634
8,183
28
3,433
6,201
11,181
278
W
Discordia
Iced vGxd
Discordia
11,213
0
0
1,270
9,316
3,346
0
2,916
6,331
36,014
599
W
Ah Muzen Cab
MysteryGum
Ah Muzen Cab
6,583
1,917
0
563
4,851
1,650
0
1,528
3,234
0
34,630
W
Vamana
11,630
6,328
0
2,294
12,560
16,087
0
3,396
8,940
0
37,477
L
Ne Zha
OmniSmoker
Ne Zha
7,941
956
0
2,463
12,011
4,952
238
5,143
6,868
0
31,190
L
Skadi
Sexyfide
Skadi
4,784
1,599
0
0
8,384
3,125
964
2,106
6,278
0
39,521
L
Ishtar
5,380
2,306
0
1,301
10,463
3,659
1,276
4,380
6,083
0
31,032
W
0
0
0
0
0
0
0
0
0
0
0
L
6,108
92
0
50
8,311
3,101
0
4,706
3,605
19,034
108
W
8,895
829
0
1,287
10,361
11,095
0
2,623
7,592
18,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
47,016
228
Minions Killed
276
0
Camps Cleared
0
916,934
Distance Traveled
1,133,573
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,389
854
19
2
0
248,544
0
W
Discordia
10,070
915
72
7
0
220,954
0
W
Ah Muzen Cab
10,041
913
72
7
0
225,312
0
W
Vamana
10,889
990
67
6
0
243,280
0
L
Ne Zha
9,098
827
43
4
0
232,584
0
L
Skadi
9,684
880
90
8
0
219,875
1
L
Ishtar
9,663
878
85
8
0
223,911
0
W
Loki
7,530
685
0
0
0
7,120
0
L
Vulcan
9,182
835
39
4
0
208,659
0
W
Ares
10,025
911
17
2
0
220,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role