Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HurtByWomen-
Loki
Level 138
God Stats
3W - 2L
1,480 SR
Queue Stats
89W - 80L
1,546 Elo+
Party 2
Nut
Nut
Kawlinn
Nut
Level 174
God Stats
40W - 35L
1,552 SR
Queue Stats
486W - 465L
1,541 Elo+
Solo
Ne Zha
Ne Zha
Rest1ess_Le024
Ne Zha
Level 142
God Stats
8W - 6L
1,612 SR
Queue Stats
269W - 248L
1,547 Elo+
Party 2
Maui
Maui
kyilahn
Maui
Level 163
God Stats
1W - 0L
1,313 SR
Queue Stats
16W - 14L
1,662 Elo+
Solo
Team Averages
Level 149
1,491 SR
1,559 Elo+

VS

Team Averages
Level 161
1,442 SR
1,490 Elo+
Yemoja
Yemoja
 
Yemoja
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Meiokiumi
Zeus
Level 147
God Stats
2W - 6L
1,365 SR
Queue Stats
144W - 151L
1,496 Elo+
Party 1
Tyr
Tyr
NRC SANJO
Tyr
Level 159
God Stats
4W - 4L
1,586 SR
Queue Stats
196W - 200L
1,478 Elo+
Party 1
Fafnir
Fafnir
Namrow
Fafnir
Level 157
God Stats
1W - 6L
1,336 SR
Queue Stats
250W - 247L
1,472 Elo+
Solo
Anhur
Anhur
kukiwakameumeazi
Anhur
Level 171
God Stats
11W - 25L
1,422 SR
Queue Stats
165W - 193L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 2 / 5
4,504
563
3,111
4,850
954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 4
5,316
665
4,860
5,008
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
11
8 / 0 / 0
6,947
868
5,712
3,378
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
2 / 0 / 1
5,429
679
4,883
6,448
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
kyilahn
Maui
8
3 / 1 / 2
5,093
637
2,488
5,470
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
1 / 2 / 1
4,473
559
1,743
5,298
2,557
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Zeus
7
0 / 5 / 0
3,926
491
1,341
4,163
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 0
4,574
572
3,294
9,981
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Namrow
Fafnir
8
0 / 3 / 0
4,124
516
1,988
5,633
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
2 / 3 / 1
4,246
531
5,234
6,600
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
2
5
1.25
L
Yemoja
 
Yemoja
1
2
1
0.75
W
2
0
4
4
W
Nut
8
0
0
8
L
Zeus
0
5
0
0
L
0
2
0
0
L
Fafnir
Namrow
Fafnir
0
3
0
0
W
2
0
1
2.5
L
2
3
1
0.83
W
Maui
kyilahn
Maui
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
13,600
25,154
Taken
31,675
8,311
Mitigated
15,454
13,080
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,111
2,092
0
1,345
4,850
954
0
617
4,233
0
22,106
L
Yemoja
 
Yemoja
1,743
361
1,481
985
5,298
2,557
0
1,141
4,157
11,652
0
W
4,860
1,342
0
3,586
5,008
1,426
0
1,549
3,459
0
36,868
W
Nut
5,712
3,767
0
2,458
3,378
1,092
800
1,557
1,821
0
40,115
L
Zeus
1,341
277
0
244
4,163
865
0
0
4,163
16,826
340
L
3,294
584
0
4,256
9,981
7,030
0
0
9,389
1,377
28,048
L
Fafnir
Namrow
Fafnir
1,988
771
0
2,166
5,633
3,295
0
53
5,544
13,984
5,906
W
4,883
1,566
0
4,442
6,448
2,581
0
784
5,664
0
31,550
L
5,234
3,416
0
1,901
6,600
1,707
0
1,294
5,306
0
25,995
W
Maui
kyilahn
Maui
2,488
971
0
1,249
5,470
2,258
0
947
4,523
12,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
21,343
263
Minions Killed
187
0
Camps Cleared
0
819,465
Distance Traveled
707,205
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,504
563
44
6
0
151,017
0
L
Yemoja
4,473
559
20
3
0
137,413
4
W
Loki
5,316
665
70
9
0
184,099
0
W
Nut
6,947
868
81
10
0
148,555
0
L
Zeus
3,926
491
40
5
0
112,325
0
L
Tyr
4,574
572
50
6
0
159,039
3
L
Fafnir
4,124
516
37
5
0
159,038
0
W
Ne Zha
5,429
679
55
7
0
175,481
0
L
Anhur
4,246
531
40
5
0
139,390
0
W
Maui
5,093
637
13
2
0
160,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role