Player Matchup

Pele
Pele
Kls7409
Pele
Level 126
God Stats
4W - 8L
1,394 SR
Queue Stats
368W - 399L
1,439 Elo+
Solo
Sol
Sol
PatPot
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,214 Elo+
Solo
Tyr
Tyr
itsCTR
Tyr
Level 101
God Stats
0W - 1L
1,162 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Team Averages
Level 112
1,352 SR
1,336 Elo+

VS

Team Averages
Level 140
1,392 SR
1,504 Elo+
Sobek
Sobek
EpicalEric
Sobek
Level 129
God Stats
2W - 2L
1,277 SR
Queue Stats
22W - 16L
1,522 Elo+
Party 1
Sol
Sol
Obeseblackbird
Sol
Level 121
God Stats
3W - 0L
1,597 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 1
Chiron
Chiron
Ragnhlidszum
Chiron
Level 169
God Stats
1W - 0L
1,302 SR
Queue Stats
136W - 146L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kls7409
Pele
14
0 / 3 / 0
8,159
742
3,892
8,549
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
PatPot
Sol
14
0 / 2 / 0
7,845
713
5,210
7,282
2,521
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tyr
itsCTR
Tyr
12
1 / 5 / 0
8,082
735
2,338
7,293
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
4 / 0 / 6
10,017
911
6,153
8,439
9,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
5 / 1 / 5
10,552
959
8,780
9,176
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
1 / 0 / 8
8,907
810
2,741
1,492
703
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
10
10
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
0
6
7
L
Pele
Kls7409
Pele
0
3
0
0
W
5
1
5
7.5
L
Sol
PatPot
Sol
0
2
0
0
W
Chiron
1
0
8
5
L
Tyr
itsCTR
Tyr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,440
Damage
17,674
23,124
Taken
19,107
12,859
Mitigated
13,001
3,827
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,153
179
0
2,783
8,439
9,180
54
2,598
5,546
19,034
4,303
L
Pele
Kls7409
Pele
3,892
483
0
1,014
8,549
6,390
0
4,608
3,935
0
26,531
W
8,780
4,135
0
5,164
9,176
3,118
864
1,931
6,877
48,108
5,031
L
Sol
PatPot
Sol
5,210
1,132
0
2,007
7,282
2,521
0
4,236
3,042
23,967
0
W
Chiron
2,741
769
325
929
1,492
703
360
1,136
356
0
12,638
L
Tyr
itsCTR
Tyr
2,338
216
0
806
7,293
3,948
0
4,093
3,194
0
18,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,086
Gold Earned
29,476
128
Minions Killed
153
0
Camps Cleared
0
559,628
Distance Traveled
600,669
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,017
911
34
3
0
227,612
0
L
Pele
8,159
742
54
5
0
202,018
1
W
Sol
10,552
959
85
8
0
200,142
0
L
Sol
7,845
713
43
4
0
206,498
0
W
Chiron
8,907
810
34
3
0
172,915
0
L
Tyr
8,082
735
31
3
0
151,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role