Player Matchup

Baron Samedi
Baron Samedi
Gold V
Doublix
Baron Samedi
Gold V
Level 87
God Stats
19W - 16L
1,546 SR
Queue Stats
288W - 414L
1,567 MMR
Solo
Anhur
Anhur
Diamond II
SuguruGéto
Anhur
Diamond II
Level 67
God Stats
31W - 9L
1,799 SR
Queue Stats
90W - 55L
1,969 MMR
Party 1
Atlas
Atlas
Diamond II
defendedmehow8
Atlas
Diamond II
Level 248
God Stats
12W - 6L
1,690 SR
Queue Stats
85W - 51L
2,122 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,679 SR
1,886 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 68
1,593 SR
1,520 MMR
Hera
Hera
Bronze IV
Dabongdray
Hera
Bronze IV
Level 41
God Stats
4W - 5L
1,438 SR
Queue Stats
5W - 16L
1,108 MMR
Party 2
Artemis
Artemis
Platinum II
EmoEgirl
Artemis
Platinum II
Level 39
God Stats
3W - 1L
1,724 SR
Queue Stats
74W - 27L
2,348 MMR
Solo
Guan Yu
Guan Yu
Bronze I
jayB_300
Guan Yu
Bronze I
Level 123
God Stats
3W - 6L
1,616 SR
Queue Stats
66W - 93L
1,104 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doublix
Baron Samedi
17
5 / 1 / 8
10,111
919
8,696
7,243
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 8
10,159
924
7,390
10,619
3,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 0 / 7
10,032
912
9,371
10,559
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThorBacchusNe ZhaKumbhakarnaCthulhu

VS

Bans
CerberusGebOdinFafnirVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,768
706
7,342
8,986
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
EmoEgirl
Artemis
15
2 / 3 / 0
9,259
842
11,521
9,280
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
jayB_300
Guan Yu
13
0 / 5 / 1
7,702
700
2,021
10,903
9,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
2
2
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Baron Samedi
Doublix
Baron Samedi
5
1
8
9
L
Artemis
EmoEgirl
Artemis
2
3
0
0.67
W
4
1
8
8
W
6
0
7
9.5
L
Guan Yu
jayB_300
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
20,884
28,421
Taken
29,169
17,075
Mitigated
14,444
8,875
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,342
544
0
160
8,986
2,351
0
6,059
2,387
28,709
764
W
Baron Samedi
Doublix
Baron Samedi
8,696
477
1,054
2,926
7,243
3,769
536
1,319
5,924
29,371
0
L
Artemis
EmoEgirl
Artemis
11,521
3,278
0
1,344
9,280
2,561
0
4,088
4,602
0
35,423
W
7,390
5,133
0
1,596
10,619
3,702
1,628
2,803
7,816
0
39,555
W
9,371
2,326
0
3,299
10,559
9,604
81
3,020
7,539
20,284
2,537
L
Guan Yu
jayB_300
Guan Yu
2,021
42
267
1,416
10,903
9,532
0
5,716
4,252
0
7,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
24,729
144
Minions Killed
125
0
Camps Cleared
0
646,087
Distance Traveled
607,300
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,768
706
37
3
0
180,582
0
W
Baron Samedi
10,111
919
64
6
0
196,384
0
L
Artemis
9,259
842
73
7
0
195,714
0
W
Anhur
10,159
924
62
6
0
215,220
0
W
Atlas
10,032
912
18
2
0
234,483
0
L
Guan Yu
7,702
700
15
1
0
231,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role