Player Matchup

Athena
Athena
LAZZARUSSDIABLO
Athena
Level 156
God Stats
13W - 16L
1,432 SR
Queue Stats
830W - 870L
1,497 Elo+
Solo
Merlin
Merlin
Meachem6
Merlin
Level 156
God Stats
2W - 5L
1,368 SR
Queue Stats
247W - 245L
1,485 Elo+
Party 1
Janus
Janus
SwagyLeTurtle
Janus
Level 141
God Stats
2W - 6L
1,478 SR
Queue Stats
165W - 130L
1,594 Elo+
Solo
Serqet
Serqet
XxDEATH_2_YOUxX
Serqet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 141L
1,489 Elo+
Solo
Jing Wei
Jing Wei
youngklutch28
Jing Wei
Level 125
God Stats
1W - 2L
1,738 SR
Queue Stats
117W - 141L
1,493 Elo+
Party 1
Team Averages
Level 146
1,503 SR
1,511 Elo+

VS

Team Averages
Level 115
1,664 SR
1,542 Elo+
Neith
Neith
AgentBuckwald3
Neith
Level 150
God Stats
1W - 0L
1,946 SR
Queue Stats
83W - 79L
1,575 Elo+
Solo
Atlas
Atlas
CheetoMamba
Atlas
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,525 Elo+
Solo
Ah Puch
Ah Puch
ENDERMINIO
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 156L
1,488 Elo+
Solo
Hercules
Hercules
TRAVAPYR
Hercules
Level 89
God Stats
3W - 2L
1,529 SR
Queue Stats
146W - 130L
1,601 Elo+
Solo
Rama
Rama
fredo319
Rama
Level 154
God Stats
4W - 1L
1,845 SR
Queue Stats
281W - 277L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
5,125
1,025
2,033
7,046
4,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Merlin
Meachem6
Merlin
10
1 / 2 / 1
5,128
1,026
4,218
3,709
1,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
4,821
964
4,721
3,451
1,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,312
262
0
0
0
Jing Wei
youngklutch28
Jing Wei
10
0 / 1 / 0
4,898
980
2,186
2,924
803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,790
1,158
2,456
2,240
760
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 5
5,923
1,185
1,928
4,547
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ENDERMINIO
Ah Puch
11
4 / 1 / 1
6,589
1,318
4,393
3,336
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TRAVAPYR
Hercules
11
0 / 0 / 5
5,764
1,153
3,945
7,460
3,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rama
11
2 / 0 / 2
6,442
1,288
2,376
2,524
780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
7
7
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
0
1
5
2.5
W
Ah Puch
ENDERMINIO
Ah Puch
4
1
1
4.5
L
1
1
1
1.5
L
Merlin
Meachem6
Merlin
1
2
1
0.75
L
0
3
0
0
W
Hercules
TRAVAPYR
Hercules
0
0
5
2.5
L
0
0
0
0
W
Rama
2
0
2
3
L
Jing Wei
youngklutch28
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,158
Damage
15,098
17,130
Taken
20,107
7,563
Mitigated
9,378
5,348
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,456
523
654
813
2,240
760
650
725
1,515
0
8,278
W
1,928
464
93
1,413
4,547
3,460
208
2,449
2,098
4,772
183
W
Ah Puch
ENDERMINIO
Ah Puch
4,393
123
640
748
3,336
1,341
134
2,266
1,070
13,171
0
L
2,033
436
103
3,282
7,046
4,748
0
2,239
4,807
3,666
204
L
Merlin
Meachem6
Merlin
4,218
0
37
1,055
3,709
1,005
0
1,608
2,101
11,903
0
L
4,721
49
0
254
3,451
1,007
0
1,066
2,385
10,453
286
W
Hercules
TRAVAPYR
Hercules
3,945
367
1,259
3,995
7,460
3,037
152
3,120
4,340
0
7,128
L
0
0
0
0
0
0
0
0
0
0
0
W
Rama
2,376
692
371
352
2,524
780
628
2,062
462
0
10,016
L
Jing Wei
youngklutch28
Jing Wei
2,186
1,539
0
617
2,924
803
0
1,225
1,699
0
7,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
30,508
48
Minions Killed
60
0
Camps Cleared
0
430,962
Distance Traveled
578,515
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,790
1,158
9
2
0
110,299
0
W
Atlas
5,923
1,185
5
1
0
123,208
0
W
Ah Puch
6,589
1,318
17
3
0
94,426
0
L
Athena
5,125
1,025
5
1
0
100,836
1
L
Merlin
5,128
1,026
9
2
0
100,888
0
L
Janus
4,821
964
6
1
0
109,894
0
W
Hercules
5,764
1,153
3
1
0
135,816
0
L
Serqet
1,312
262
0
0
0
0
0
W
Rama
6,442
1,288
26
5
0
114,766
0
L
Jing Wei
4,898
980
28
6
0
119,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role