Player Matchup

Maman Brigitte
Maman Brigitte
CrookedSmirk
Maman Brigitte
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
Rust Frost
Jormungandr
Level 113
God Stats
4W - 3L
1,853 SR
Queue Stats
452W - 497L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
wildthings20
Hun Batz
Level 107
God Stats
1W - 1L
1,709 SR
Queue Stats
124W - 140L
1,532 Elo+
Party 1
Team Averages
Level 95
1,687 SR
1,422 Elo+

VS

Team Averages
Level 97
1,638 SR
1,500 Elo+
Danzaburou
Danzaburou
RushhJ
Danzaburou
Level 66
God Stats
10W - 7L
1,515 SR
Queue Stats
10W - 7L
1,581 Elo+
Solo
Jormungandr
Jormungandr
SheikahOHM
Jormungandr
Level 120
God Stats
9W - 11L
1,495 SR
Queue Stats
215W - 261L
1,422 Elo+
Solo
Ra
Ra
storebrandsoup
Ra
Level 105
God Stats
3W - 0L
1,904 SR
Queue Stats
27W - 35L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CrookedSmirk
Maman Brigitte
13
1 / 4 / 3
8,556
658
2,156
11,769
3,803
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Rust Frost
Jormungandr
15
3 / 3 / 2
9,327
717
9,652
11,766
7,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
wildthings20
Hun Batz
14
3 / 6 / 1
9,388
722
8,269
12,232
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RushhJ
Danzaburou
18
7 / 0 / 3
11,830
910
10,866
7,848
2,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
SheikahOHM
Jormungandr
17
4 / 2 / 6
10,707
824
5,582
9,675
7,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 5 / 7
10,421
802
9,718
10,723
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
13
13
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
CrookedSmirk
Maman Brigitte
1
4
3
0.63
W
Danzaburou
RushhJ
Danzaburou
7
0
3
8.5
L
Jormungandr
Rust Frost
Jormungandr
3
3
2
1.33
W
Jormungandr
SheikahOHM
Jormungandr
4
2
6
3.5
W
2
5
7
1.1
L
Hun Batz
wildthings20
Hun Batz
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
26,166
35,767
Taken
28,246
16,382
Mitigated
14,815
1,427
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
CrookedSmirk
Maman Brigitte
2,156
252
89
612
11,769
3,803
0
4,875
6,563
11,837
691
W
Danzaburou
RushhJ
Danzaburou
10,866
5,129
0
1,687
7,848
2,956
2,893
2,862
4,470
0
37,870
L
Jormungandr
Rust Frost
Jormungandr
9,652
1,352
0
545
11,766
7,422
75
4,000
7,544
26,154
0
W
Jormungandr
SheikahOHM
Jormungandr
5,582
1,510
308
797
9,675
7,833
322
3,327
5,977
26,811
855
W
9,718
651
1,116
3,831
10,723
4,026
470
4,064
6,117
38,652
794
L
Hun Batz
wildthings20
Hun Batz
8,269
1,018
0
181
12,232
5,157
0
5,268
6,736
0
33,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,271
Gold Earned
32,958
109
Minions Killed
166
0
Camps Cleared
0
629,804
Distance Traveled
696,747
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,556
658
25
2
0
226,096
0
W
Danzaburou
11,830
910
64
5
0
234,635
0
L
Jormungandr
9,327
717
31
2
0
224,645
0
W
Jormungandr
10,707
824
40
3
0
234,506
5
W
Ra
10,421
802
62
5
0
227,606
0
L
Hun Batz
9,388
722
53
4
0
179,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role