Player Matchup

Chang'e
Chang'e
Gold V
Doublix
Chang'e
Gold V
Level 87
God Stats
16W - 22L
1,533 SR
Queue Stats
315W - 429L
1,553 MMR
Solo
Skadi
Skadi
Diamond V
NozzerGames
Skadi
Diamond V
Level 143
God Stats
6W - 0L
1,747 SR
Queue Stats
32W - 15L
2,115 MMR
Party 1
Sobek
Sobek
Platinum IV
Vanyslays
Sobek
Platinum IV
Level 103
God Stats
2W - 1L
1,542 SR
Queue Stats
23W - 19L
1,976 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,607 SR
1,881 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,593 SR
1,357 MMR
Hera
Hera
Bronze IV
Dabongdray
Hera
Bronze IV
Level 41
God Stats
4W - 5L
1,479 SR
Queue Stats
5W - 16L
1,108 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
istSit
Sun Wukong
Platinum III
Level 154
God Stats
40W - 35L
1,620 SR
Queue Stats
105W - 115L
1,857 MMR
Solo
Guan Yu
Guan Yu
Bronze I
jayB_300
Guan Yu
Bronze I
Level 123
God Stats
3W - 8L
1,682 SR
Queue Stats
118W - 135L
1,105 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doublix
Chang'e
16
6 / 0 / 9
10,769
897
7,528
6,913
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 13
11,006
917
18,972
10,588
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Vanyslays
Sobek
17
8 / 0 / 8
10,947
912
10,205
16,077
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
KumbhakarnaBastetAthenaNe ZhaAchilles

VS

Bans
HorusHeimdallrAgniXbalanqueScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,023
669
6,150
12,087
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
istSit
Sun Wukong
14
0 / 4 / 0
7,791
649
6,712
15,831
16,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
jayB_300
Guan Yu
13
0 / 6 / 0
7,692
641
3,795
14,375
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
0
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Chang'e
Doublix
Chang'e
6
0
9
10.5
W
4
0
13
10.5
W
Sobek
Vanyslays
Sobek
8
0
8
12
L
Sun Wukong
istSit
Sun Wukong
0
4
0
0
L
Guan Yu
jayB_300
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,705
Damage
16,657
33,578
Taken
42,293
18,993
Mitigated
32,567
19,724
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
1,012
0
115
12,087
4,082
0
4,029
7,750
30,199
0
W
Chang'e
Doublix
Chang'e
7,528
1,060
4,233
5,245
6,913
2,453
1,476
1,539
5,374
31,145
204
W
18,972
7,188
0
3,544
10,588
4,003
199
1,963
8,588
0
64,127
W
Sobek
Vanyslays
Sobek
10,205
624
0
6,702
16,077
12,537
775
2,655
12,993
21,914
0
L
Sun Wukong
istSit
Sun Wukong
6,712
948
0
4,045
15,831
16,147
0
6,163
8,772
0
21,423
L
Guan Yu
jayB_300
Guan Yu
3,795
215
1,297
2,036
14,375
12,338
0
5,669
7,965
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
23,506
168
Minions Killed
99
0
Camps Cleared
0
694,577
Distance Traveled
594,280
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,023
669
54
5
0
176,653
0
W
Chang'e
10,769
897
55
5
0
215,334
0
W
Skadi
11,006
917
93
8
0
230,885
3
W
Sobek
10,947
912
20
2
0
248,358
3
L
Sun Wukong
7,791
649
16
1
0
197,692
0
L
Guan Yu
7,692
641
29
2
0
219,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role