Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JustXpired
Cthulhu
Level 207
God Stats
30W - 20L
1,659 SR
Queue Stats
1,385W - 1,396L
1,540 Elo+
Solo
Sylvanus
Sylvanus
MightyxVo
Sylvanus
Level 157
God Stats
2W - 6L
1,458 SR
Queue Stats
712W - 759L
1,491 Elo+
Solo
Team Averages
Level 154
1,524 SR
1,506 Elo+

VS

Team Averages
Level 150
1,508 SR
1,615 Elo+
Terra
Terra
A573R
Terra
Level 126
God Stats
7W - 7L
1,527 SR
Queue Stats
863W - 866L
1,495 Elo+
Solo
Anhur
Anhur
Cali Ace OG
Anhur
Level 157
God Stats
1W - 0L
1,341 SR
Queue Stats
52W - 30L
1,812 Elo+
Party 1
Janus
Janus
CoreyJoker
Janus
Level 280
God Stats
3W - 2L
1,628 SR
Queue Stats
47W - 43L
1,550 Elo+
Solo
Atlas
Atlas
Tryingmybest653
Atlas
Level 85
God Stats
13W - 4L
1,699 SR
Queue Stats
216W - 176L
1,628 Elo+
Party 1
Pele
Pele
sG Esther
Pele
Level 101
God Stats
3W - 3L
1,347 SR
Queue Stats
425W - 400L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 4 / 2
7,445
745
12,173
8,750
2,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
14
0 / 1 / 5
7,133
713
10,155
6,277
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
 
Zeus
11
0 / 5 / 1
6,236
624
6,916
8,047
3,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
JustXpired
Cthulhu
14
1 / 3 / 5
7,251
725
9,429
10,986
11,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MightyxVo
Sylvanus
14
2 / 2 / 3
7,697
770
3,940
11,904
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
A573R
Terra
14
2 / 2 / 7
7,717
772
2,953
15,992
16,306
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
2 / 2 / 9
7,833
783
8,164
8,422
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
15
4 / 1 / 8
8,747
875
12,629
5,372
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 8
8,548
855
15,480
12,777
12,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
13
2 / 1 / 8
7,662
766
3,584
10,736
9,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
6
Kills
15
15
Deaths
6
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
2
1
L
Danzaburou
 
Danzaburou
0
1
5
2.5
L
Zeus
 
Zeus
0
5
1
0.1
W
Terra
A573R
Terra
2
2
7
2.75
W
2
2
9
3.25
W
Janus
4
1
8
8
L
Cthulhu
JustXpired
Cthulhu
1
3
5
1.17
L
Sylvanus
MightyxVo
Sylvanus
2
2
3
1.75
W
5
0
8
9
W
Pele
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
42,810
45,964
Taken
53,299
30,875
Mitigated
44,965
21,919
Healing
34,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,173
723
0
234
8,750
2,818
0
6,759
1,991
22,742
0
L
Danzaburou
 
Danzaburou
10,155
3,962
1,049
2,530
6,277
2,202
0
4,514
1,763
0
25,961
L
Zeus
 
Zeus
6,916
468
648
1,792
8,047
3,392
0
6,153
1,894
9,417
0
W
Terra
A573R
Terra
2,953
251
12,598
10,245
15,992
16,306
16
8,728
7,264
8,568
0
W
8,164
3,488
895
2,375
8,422
4,041
0
6,219
2,203
0
16,130
W
Janus
12,629
133
1,870
832
5,372
2,213
0
3,669
1,703
33,126
680
L
Cthulhu
JustXpired
Cthulhu
9,429
109
1,961
2,243
10,986
11,652
0
5,857
5,129
20,417
0
L
Sylvanus
MightyxVo
Sylvanus
3,940
822
5,304
6,158
11,904
10,811
0
6,938
4,966
8,071
0
W
15,480
5,630
1,525
2,655
12,777
12,516
0
7,381
5,396
23,911
1,263
W
Pele
3,584
456
310
1,564
10,736
9,889
0
6,461
4,275
0
8,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
40,507
105
Minions Killed
123
0
Camps Cleared
0
855,516
Distance Traveled
965,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,445
745
30
3
0
183,682
0
L
Danzaburou
7,133
713
33
3
0
166,274
0
L
Zeus
6,236
624
12
1
0
158,912
0
W
Terra
7,717
772
5
1
0
161,487
0
W
Anhur
7,833
783
17
2
0
194,854
0
W
Janus
8,747
875
64
6
0
195,609
0
L
Cthulhu
7,251
725
21
2
0
193,020
0
L
Sylvanus
7,697
770
9
1
0
153,628
0
W
Atlas
8,548
855
21
2
0
221,862
0
W
Pele
7,662
766
16
2
0
191,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role