Player Matchup

Ne Zha
Ne Zha
FatAsAPanda
Ne Zha
Level 109
God Stats
8W - 5L
1,670 SR
Queue Stats
57W - 65L
1,523 Elo+
Party 2
Charybdis
Charybdis
MagicPants2357
Charybdis
Level 19
God Stats
8W - 7L
1,657 SR
Queue Stats
27W - 40L
1,478 Elo+
Party 2
Anubis
Anubis
Rhetarf
Anubis
Level 46
God Stats
22W - 16L
1,581 SR
Queue Stats
63W - 61L
1,569 Elo+
Party 2
Chaac
Chaac
tupapu999
Chaac
Level 105
God Stats
4W - 2L
1,777 SR
Queue Stats
139W - 120L
1,488 Elo+
Solo
Mulan
Mulan
wltrpayton134
Mulan
Level 127
God Stats
9W - 5L
1,751 SR
Queue Stats
168W - 153L
1,439 Elo+
Solo
Team Averages
Level 81
1,687 SR
1,499 Elo+

VS

Team Averages
Level 157
1,496 SR
1,524 Elo+
Skadi
Skadi
Fenrisulfr129
Skadi
Level 140
God Stats
13W - 9L
1,569 SR
Queue Stats
298W - 281L
1,505 Elo+
Party 3
Ymir
Ymir
HAMINATOR XXX
Ymir
Level 127
God Stats
8W - 5L
1,503 SR
Queue Stats
44W - 42L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
KingFrills
Danzaburou
Level 232
God Stats
3W - 4L
1,389 SR
Queue Stats
324W - 326L
1,518 Elo+
Party 3
Gilgamesh
Gilgamesh
lilbabysaidim4PF
Gilgamesh
Level 144
God Stats
3W - 3L
1,425 SR
Queue Stats
85W - 73L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
xXLilRedBeanXx
Nu Wa
Level 143
God Stats
0W - 1L
1,593 SR
Queue Stats
13W - 13L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
3 / 0 / 1
4,297
716
1,901
2,693
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
MagicPants2357
Charybdis
7
2 / 3 / 0
3,758
626
3,366
3,702
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
Rhetarf
Anubis
8
2 / 0 / 2
4,310
718
1,631
2,162
727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
tupapu999
Chaac
6
0 / 2 / 2
3,568
595
3,680
5,273
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
4,308
718
1,949
5,015
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,238
540
408
3,148
441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 3
4,527
755
3,007
4,924
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
KingFrills
Danzaburou
6
1 / 0 / 0
3,893
649
2,127
3,636
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
7
3 / 2 / 2
4,207
701
4,226
5,314
1,949
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 1 / 0
2,959
493
611
1,604
128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
0
1
3.5
L
0
3
0
0
L
2
1
3
3.5
L
Danzaburou
KingFrills
Danzaburou
1
0
0
1
W
Charybdis
MagicPants2357
Charybdis
2
3
0
0.67
W
Anubis
Rhetarf
Anubis
2
0
2
3
L
Gilgamesh
3
2
2
2
W
Chaac
tupapu999
Chaac
0
2
2
0.5
W
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,527
Damage
10,379
18,845
Taken
18,626
6,577
Mitigated
6,225
6,248
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
1,901
872
0
562
2,693
816
0
111
2,582
0
22,289
L
408
278
0
100
3,148
441
0
974
2,174
0
13,361
L
3,007
1,117
0
1,430
4,924
2,350
0
0
4,924
8,917
231
L
Danzaburou
KingFrills
Danzaburou
2,127
661
0
1,151
3,636
1,357
0
0
3,636
0
17,151
W
Charybdis
MagicPants2357
Charybdis
3,366
1,788
0
978
3,702
861
0
1,063
2,639
0
11,763
W
Anubis
Rhetarf
Anubis
1,631
96
0
1,343
2,162
727
0
500
1,662
21,145
432
L
Gilgamesh
4,226
1,860
0
1,178
5,314
1,949
0
0
5,314
0
20,029
W
Chaac
tupapu999
Chaac
3,680
890
0
1,180
5,273
2,652
0
1,863
3,410
0
16,980
W
1,949
111
0
2,185
5,015
1,521
0
0
4,742
0
25,397
L
611
275
0
206
1,604
128
0
600
1,004
3,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,241
Gold Earned
18,824
178
Minions Killed
122
0
Camps Cleared
0
631,644
Distance Traveled
506,202
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,297
716
41
7
0
157,574
0
L
Skadi
3,238
540
32
5
0
101,318
0
L
Ymir
4,527
755
9
2
0
112,690
0
L
Danzaburou
3,893
649
31
5
0
112,506
0
W
Charybdis
3,758
626
23
4
0
122,236
0
W
Anubis
4,310
718
44
7
0
106,019
0
L
Gilgamesh
4,207
701
41
7
0
130,550
0
W
Chaac
3,568
595
24
4
0
120,161
1
W
Mulan
4,308
718
46
8
0
125,654
1
L
Nu Wa
2,959
493
9
2
0
49,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role