Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TheOnlyToadSage
Hercules
Level 103
God Stats
11W - 12L
1,541 SR
Queue Stats
25W - 29L
1,454 Elo+
Solo
Nut
Nut
finnn15
Nut
Level 65
God Stats
7W - 4L
1,678 SR
Queue Stats
15W - 16L
1,542 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,499 Elo+

VS

Team Averages
Level 143
1,437 SR
1,450 Elo+
Medusa
Medusa
LuffyKaizoku-o
Medusa
Level 156
God Stats
22W - 15L
1,543 SR
Queue Stats
187W - 188L
1,461 Elo+
Party 1
Janus
Janus
TORRES_du68
Janus
Level 164
God Stats
22W - 46L
1,202 SR
Queue Stats
535W - 581L
1,392 Elo+
Party 1
Ganesha
Ganesha
Teranno
Ganesha
Level 109
God Stats
5W - 2L
1,567 SR
Queue Stats
74W - 66L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 3 / 0
7,361
736
5,834
7,981
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
12
0 / 3 / 1
6,853
685
3,582
10,071
5,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nut
13
1 / 4 / 1
7,508
751
4,352
6,629
1,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 1
9,768
977
10,126
6,433
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 8
8,911
891
4,061
3,099
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Teranno
Ganesha
14
0 / 2 / 10
7,948
795
4,710
8,064
9,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
W
9
0
1
9.5
W
1
0
8
5
W
Ganesha
Teranno
Ganesha
0
2
10
2.5
L
Hercules
0
3
1
0.17
L
Nut
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,768
Damage
18,897
24,681
Taken
17,596
10,108
Mitigated
13,169
4,009
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,834
332
0
1,028
7,981
2,783
0
2,320
5,620
0
24,556
W
10,126
3,155
0
1,402
6,433
2,576
240
0
6,433
0
38,893
W
4,061
0
0
438
3,099
1,116
0
16
3,083
34,273
0
W
Ganesha
Teranno
Ganesha
4,710
36
0
692
8,064
9,477
0
0
8,064
13,767
1,244
L
Hercules
3,582
502
0
2,731
10,071
5,359
0
3,681
6,313
0
11,006
L
Nut
4,352
2,573
0
250
6,629
1,966
0
2,132
4,476
0
23,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,722
Gold Earned
26,627
99
Minions Killed
149
0
Camps Cleared
0
512,866
Distance Traveled
592,268
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,361
736
32
3
0
178,613
0
W
Medusa
9,768
977
65
7
0
198,461
0
W
Janus
8,911
891
82
8
0
210,863
0
W
Ganesha
7,948
795
2
0
0
182,944
5
L
Hercules
6,853
685
18
2
0
164,111
2
L
Nut
7,508
751
49
5
0
170,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role