Player Matchup

Ah Puch
Ah Puch
K0sm1c_777
Ah Puch
Level 70
God Stats
18W - 16L
1,509 SR
Queue Stats
87W - 119L
1,385 Elo+
Solo
Agni
Agni
LunarikAdary13
Agni
Level 28
God Stats
9W - 14L
1,110 SR
Queue Stats
127W - 166L
1,364 Elo+
Party 2
Xing Tian
Xing Tian
OattyOats
Xing Tian
Level 89
God Stats
222W - 202L
1,557 SR
Queue Stats
621W - 824L
1,444 Elo+
Party 1
Eset
Eset
maxie_zeus
Eset
Level 64
God Stats
13W - 14L
1,440 SR
Queue Stats
367W - 402L
1,401 Elo+
Party 2
He Bo
He Bo
sina69hircoolis
He Bo
Level 87
God Stats
21W - 29L
1,156 SR
Queue Stats
823W - 874L
1,429 Elo+
Party 1
Team Averages
Level 68
1,354 SR
1,405 Elo+

VS

Team Averages
Level 62
1,547 SR
1,446 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArcticJax
Danzaburou
Level 13
God Stats
11W - 7L
1,502 SR
Queue Stats
20W - 17L
1,446 Elo+
Party 3
Ishtar
Ishtar
DrDredayxNM
Ishtar
Level 42
God Stats
16W - 11L
1,438 SR
Queue Stats
137W - 144L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Monkybone556
Cthulhu
Level 51
God Stats
8W - 4L
1,725 SR
Queue Stats
261W - 301L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Scooby Doo6878
Nu Wa
Level 84
God Stats
2W - 1L
1,572 SR
Queue Stats
21W - 17L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
K0sm1c_777
Ah Puch
13
2 / 4 / 2
8,182
1,023
12,045
6,854
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 0
6,923
865
0
308
103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
OattyOats
Xing Tian
13
2 / 2 / 1
8,193
1,024
3,625
7,988
5,128
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 2 / 2
8,363
1,045
1,786
10,615
7,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 11 / 3
8,287
1,036
2,229
13,964
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

192

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 0 / 10
10,230
1,279
10,220
2,605
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ArcticJax
Danzaburou
14
3 / 1 / 10
9,002
1,125
4,333
4,335
1,348
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ishtar
14
1 / 1 / 9
8,124
1,016
2,590
5,410
1,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Monkybone556
Cthulhu
15
6 / 2 / 9
9,418
1,177
6,968
6,399
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 11
8,863
1,108
9,909
3,767
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
4
Kills
19
19
Deaths
4
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
10
12
W
Danzaburou
ArcticJax
Danzaburou
3
1
10
8
W
Ishtar
1
1
9
5.5
L
Ah Puch
K0sm1c_777
Ah Puch
2
4
2
0.75
L
0
0
0
0
W
Cthulhu
Monkybone556
Cthulhu
6
2
9
5.25
L
Xing Tian
OattyOats
Xing Tian
2
2
1
1.25
W
2
0
11
7.5
L
0
2
2
0.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
34,020
39,729
Taken
22,516
18,657
Mitigated
8,294
1,414
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,220
804
0
203
2,605
872
0
1,911
694
40,671
0
W
Danzaburou
ArcticJax
Danzaburou
4,333
2,471
0
501
4,335
1,348
0
3,943
392
0
13,659
W
Ishtar
2,590
1,347
0
62
5,410
1,440
0
5,139
271
0
9,275
L
Ah Puch
K0sm1c_777
Ah Puch
12,045
110
0
159
6,854
2,030
0
4,723
1,988
21,431
0
L
0
0
0
0
308
103
0
308
0
0
0
W
Cthulhu
Monkybone556
Cthulhu
6,968
393
159
834
6,399
3,389
0
5,620
779
16,455
51
L
Xing Tian
OattyOats
Xing Tian
3,625
40
0
733
7,988
5,128
0
5,007
2,810
12,477
0
W
9,909
3,611
0
1,050
3,767
1,245
0
3,063
704
17,887
1,645
L
1,786
180
0
522
10,615
7,132
0
7,220
3,347
10,984
930
L
2,229
929
0
0
13,964
4,264
0
8,765
4,891
34,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
45,637
126
Minions Killed
184
2
Camps Cleared
7
447,969
Distance Traveled
694,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,230
1,279
82
10
1
138,528
0
W
Danzaburou
9,002
1,125
29
4
3
129,429
0
W
Ishtar
8,124
1,016
16
2
0
137,687
0
L
Ah Puch
8,182
1,023
19
2
1
106,305
0
L
Agni
6,923
865
0
0
0
0
0
W
Cthulhu
9,418
1,177
28
4
1
135,001
0
L
Xing Tian
8,193
1,024
20
3
1
114,514
0
W
Nu Wa
8,863
1,108
29
4
2
153,674
0
L
Eset
8,363
1,045
13
2
0
120,487
0
L
He Bo
8,287
1,036
74
9
0
106,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role