Player Matchup

Tiamat
Tiamat
Brreeaadd__
Tiamat
Level 72
God Stats
5W - 4L
1,615 SR
Queue Stats
44W - 40L
1,598 Elo+
Party 2
Skadi
Skadi
DaddyRell130
Skadi
Level 128
God Stats
22W - 24L
1,557 SR
Queue Stats
309W - 302L
1,506 Elo+
Solo
Bacchus
Bacchus
Sirtoiletpaper
Bacchus
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 57L
1,571 Elo+
Party 2
Bakasura
Bakasura
gitgud342
Bakasura
Level 105
God Stats
6W - 8L
1,736 SR
Queue Stats
61W - 61L
1,613 Elo+
Party 2
Cliodhna
Cliodhna
xSumar
Cliodhna
Level 64
God Stats
10W - 6L
1,570 SR
Queue Stats
43W - 40L
1,567 Elo+
Party 2
Team Averages
Level 91
1,595 SR
1,571 Elo+

VS

Team Averages
Level 127
1,506 SR
1,449 Elo+
Sobek
Sobek
Leonidas-XVI
Sobek
Level 169
God Stats
1W - 1L
1,705 SR
Queue Stats
234W - 238L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Mar1ahSavge
Danzaburou
Level 109
God Stats
12W - 14L
1,478 SR
Queue Stats
109W - 129L
1,413 Elo+
Party 3
Discordia
Discordia
PM Fibulg
Discordia
Level 121
God Stats
7W - 5L
1,622 SR
Queue Stats
231W - 213L
1,526 Elo+
Party 1
Ymir
Ymir
PM Fuury
Ymir
Level 105
God Stats
10W - 8L
1,276 SR
Queue Stats
82W - 81L
1,455 Elo+
Party 1
Chaac
Chaac
u243314134513
Chaac
Level 129
God Stats
16W - 18L
1,449 SR
Queue Stats
103W - 118L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
1 / 3 / 0
4,521
646
1,889
3,745
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
4 / 2 / 1
4,925
704
3,813
3,941
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 4
4,863
695
1,371
3,657
2,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
gitgud342
Bakasura
10
4 / 0 / 0
6,028
861
3,766
6,277
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cliodhna
xSumar
Cliodhna
9
0 / 3 / 1
4,427
632
1,131
4,413
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,290
470
837
2,684
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Mar1ahSavge
Danzaburou
7
1 / 4 / 0
4,049
578
2,173
4,906
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
PM Fibulg
Discordia
9
1 / 1 / 5
4,580
654
1,459
2,506
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
8
6 / 0 / 1
4,892
699
4,164
4,004
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 4 / 0
4,229
604
3,308
6,241
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
10
Kills
8
8
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
3
0
0.33
W
4
2
1
2.25
L
0
1
0
0
L
Danzaburou
Mar1ahSavge
Danzaburou
1
4
0
0.25
L
Discordia
PM Fibulg
Discordia
1
1
5
3.5
L
Ymir
6
0
1
6.5
W
1
0
4
3
W
Bakasura
gitgud342
Bakasura
4
0
0
4
L
0
4
0
0
W
Cliodhna
xSumar
Cliodhna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,970
Damage
11,941
22,033
Taken
20,341
9,090
Mitigated
7,266
8,857
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
1,889
158
0
898
3,745
1,885
0
2,429
1,316
17,432
829
W
3,813
1,334
0
510
3,941
1,150
1,751
1,004
2,937
0
27,964
L
837
0
0
1,038
2,684
1,656
0
392
2,292
5,387
0
L
Danzaburou
Mar1ahSavge
Danzaburou
2,173
771
0
902
4,906
1,291
0
721
4,185
0
14,995
L
Discordia
PM Fibulg
Discordia
1,459
81
0
453
2,506
550
0
493
1,868
25,678
0
L
Ymir
4,164
1,599
0
1,239
4,004
1,410
0
1,083
2,675
16,798
445
W
1,371
29
0
1,036
3,657
2,793
174
1,173
2,484
8,681
0
W
Bakasura
gitgud342
Bakasura
3,766
3,332
0
4,886
6,277
2,064
0
0
6,277
0
28,575
L
3,308
598
0
1,148
6,241
2,359
0
0
6,149
0
29,120
W
Cliodhna
xSumar
Cliodhna
1,131
238
0
1,527
4,413
1,198
0
1,727
2,686
0
21,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
21,040
231
Minions Killed
147
0
Camps Cleared
0
753,206
Distance Traveled
632,987
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,521
646
51
7
0
138,463
0
W
Skadi
4,925
704
40
6
0
106,486
0
L
Sobek
3,290
470
5
1
0
58,948
0
L
Danzaburou
4,049
578
24
3
0
127,549
1
L
Discordia
4,580
654
40
6
0
142,000
0
L
Ymir
4,892
699
30
4
0
153,911
0
W
Bacchus
4,863
695
23
3
0
155,644
0
W
Bakasura
6,028
861
72
10
0
164,588
0
L
Chaac
4,229
604
48
7
0
150,579
0
W
Cliodhna
4,427
632
45
6
0
188,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role