Player Matchup

Nu Wa
Nu Wa
Adez4092
Nu Wa
Level 78
God Stats
6W - 3L
1,577 SR
Queue Stats
107W - 105L
1,421 Elo+
Solo
Sylvanus
Sylvanus
FrostX_Ze0
Sylvanus
Level 155
God Stats
1W - 1L
1,512 SR
Queue Stats
2W - 2L
1,160 Elo+
Party 1
Chaac
Chaac
Shortkid999
Chaac
Level 88
God Stats
2W - 1L
1,166 SR
Queue Stats
19W - 31L
1,297 Elo+
Party 1
Sol
Sol
SideshowX
Sol
Level 108
God Stats
3W - 0L
1,808 SR
Queue Stats
13W - 20L
1,357 Elo+
Party 1
Medusa
Medusa
Yakamoi
Medusa
Level 106
God Stats
3W - 2L
1,415 SR
Queue Stats
13W - 29L
1,290 Elo+
Party 1
Team Averages
Level 107
1,496 SR
1,305 Elo+

VS

Team Averages
Level 107
1,463 SR
1,452 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
harth925
Morgan Le Fay
Level 87
God Stats
6W - 5L
1,460 SR
Queue Stats
157W - 168L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
sora-soya2700
Sylvanus
Level 85
God Stats
17W - 10L
1,601 SR
Queue Stats
142W - 161L
1,425 Elo+
Party 2
Sol
Sol
ts06040702
Sol
Level 88
God Stats
1W - 5L
1,255 SR
Queue Stats
155W - 174L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adez4092
Nu Wa
11
0 / 2 / 1
5,834
530
3,079
4,090
1,090
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
FrostX_Ze0
Sylvanus
10
1 / 1 / 4
6,077
552
3,230
6,233
2,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 3
6,510
592
4,210
6,988
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 1
5,648
513
3,834
6,026
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
Yakamoi
Medusa
11
5 / 1 / 1
6,290
572
8,184
6,407
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 2 / 0
5,862
533
5,407
7,423
5,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
 
Arachne
10
3 / 2 / 0
5,646
513
2,806
8,369
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
harth925
Morgan Le Fay
11
0 / 0 / 2
6,023
548
2,861
4,017
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
sora-soya2700
Sylvanus
8
1 / 1 / 1
5,213
474
2,127
7,429
4,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 1
4,563
415
3,316
8,127
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
6
6
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
L
Arachne
 
Arachne
3
2
0
1.5
W
Nu Wa
Adez4092
Nu Wa
0
2
1
0.25
W
Sylvanus
FrostX_Ze0
Sylvanus
1
1
4
3
W
3
0
3
4.5
W
0
2
1
0.25
W
Medusa
Yakamoi
Medusa
5
1
1
5.5
L
Morgan Le Fay
harth925
Morgan Le Fay
0
0
2
1
L
Sylvanus
sora-soya2700
Sylvanus
1
1
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
16,517
29,744
Taken
35,365
10,231
Mitigated
16,110
7,152
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,407
655
0
1,631
7,423
5,172
0
3,504
3,919
0
32,901
L
Arachne
 
Arachne
2,806
2,192
0
2,244
8,369
3,004
0
965
7,404
0
37,462
W
Nu Wa
Adez4092
Nu Wa
3,079
1,066
0
350
4,090
1,090
0
2,611
1,479
26,536
1,849
W
Sylvanus
FrostX_Ze0
Sylvanus
3,230
779
2,324
2,055
6,233
2,274
729
2,883
3,350
16,601
509
W
4,210
468
0
1,067
6,988
3,486
0
841
6,147
0
40,867
W
3,834
1,558
0
676
6,026
1,312
374
0
6,026
25,186
3,482
W
Medusa
Yakamoi
Medusa
8,184
1,498
0
680
6,407
2,069
48
1,913
4,494
0
48,321
L
Morgan Le Fay
harth925
Morgan Le Fay
2,861
76
0
1,026
4,017
887
0
2,182
1,835
34,970
608
L
Sylvanus
sora-soya2700
Sylvanus
2,127
317
1,854
2,167
7,429
4,888
0
1,626
5,803
15,745
0
L
3,316
669
0
1,421
8,127
2,159
0
1,390
6,737
19,592
1,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
27,307
271
Minions Killed
262
0
Camps Cleared
0
1,001,810
Distance Traveled
1,067,126
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,862
533
63
6
0
239,194
6
L
Arachne
5,646
513
63
6
0
208,683
2
W
Nu Wa
5,834
530
37
3
0
183,235
2
W
Sylvanus
6,077
552
36
3
0
171,671
0
W
Chaac
6,510
592
81
7
0
214,670
0
W
Sol
5,648
513
57
5
0
206,139
0
W
Medusa
6,290
572
60
5
0
226,095
0
L
Morgan Le Fay
6,023
548
67
6
0
225,754
0
L
Sylvanus
5,213
474
28
3
0
206,509
4
L
Sol
4,563
415
41
4
0
186,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role