Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Anjyeru
Hou Yi
Level 65
God Stats
6W - 4L
1,491 SR
Queue Stats
303W - 320L
1,461 Elo+
Party 1
Cerberus
Cerberus
Chechini YR
Cerberus
Level 73
God Stats
1W - 0L
1,540 SR
Queue Stats
153W - 162L
1,432 Elo+
Party 1
Merlin
Merlin
dexace
Merlin
Level 271
God Stats
9W - 7L
1,531 SR
Queue Stats
539W - 560L
1,454 Elo+
Solo
Ah Puch
Ah Puch
natsu9
Ah Puch
Level 148
God Stats
4W - 4L
1,281 SR
Queue Stats
308W - 335L
1,455 Elo+
Party 1
Team Averages
Level 128
1,469 SR
1,460 Elo+

VS

Team Averages
Level 67
1,508 SR
1,415 Elo+
Tiamat
Tiamat
Alexandrthe_grea
Tiamat
Level 105
God Stats
2W - 5L
1,466 SR
Queue Stats
498W - 484L
1,392 Elo+
Solo
Anubis
Anubis
DeaD_T00Lz
Anubis
Level 69
God Stats
0W - 1L
1,398 SR
Queue Stats
4W - 9L
1,341 Elo+
Solo
Jormungandr
Jormungandr
MMG Knifes
Jormungandr
Level 72
God Stats
3W - 2L
1,806 SR
Queue Stats
195W - 206L
1,465 Elo+
Solo
Yu Huang
Yu Huang
SmiteNoobie
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,424 Elo+
Solo
Hel
Hel
ZhengYunChi
Hel
Level 67
God Stats
1W - 4L
1,368 SR
Queue Stats
237W - 268L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 2 / 16
9,012
751
3,439
10,969
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
Anjyeru
Hou Yi
18
9 / 1 / 11
10,502
875
12,465
11,822
4,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Chechini YR
Cerberus
15
6 / 4 / 17
9,980
832
13,990
18,688
22,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
dexace
Merlin
15
1 / 3 / 20
9,017
751
9,990
6,460
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
natsu9
Ah Puch
17
9 / 2 / 11
10,499
875
13,638
9,936
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,872
823
7,479
11,523
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
DeaD_T00Lz
Anubis
14
4 / 7 / 3
8,581
715
15,207
12,381
5,936
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MMG Knifes
Jormungandr
15
3 / 5 / 6
8,966
747
16,055
16,981
17,277
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yu Huang
SmiteNoobie
Yu Huang
11
1 / 4 / 3
6,970
581
4,237
6,151
2,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
1 / 6 / 4
7,985
665
3,903
14,155
7,214
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
27
Kills
12
12
Deaths
28
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
16
5
L
3
6
4
0.83
W
Hou Yi
Anjyeru
Hou Yi
9
1
11
14.5
W
Cerberus
Chechini YR
Cerberus
6
4
17
3.63
L
Anubis
DeaD_T00Lz
Anubis
4
7
3
0.79
L
Jormungandr
MMG Knifes
Jormungandr
3
5
6
1.2
L
Yu Huang
SmiteNoobie
Yu Huang
1
4
3
0.63
L
1
6
4
0.5
W
Merlin
dexace
Merlin
1
3
20
3.67
W
Ah Puch
natsu9
Ah Puch
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,522
Damage
46,881
57,875
Taken
61,191
40,400
Mitigated
39,354
29,782
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,439
978
6,912
3,766
10,969
8,283
0
9,653
1,244
6,521
0
L
7,479
879
294
1,138
11,523
6,891
0
7,866
3,657
16,253
0
W
Hou Yi
Anjyeru
Hou Yi
12,465
7,388
1,079
3,956
11,822
4,093
1,054
8,497
3,277
0
25,724
W
Cerberus
Chechini YR
Cerberus
13,990
1,025
641
7,534
18,688
22,657
170
14,063
4,604
22,206
888
L
Anubis
DeaD_T00Lz
Anubis
15,207
868
333
2,351
12,381
5,936
379
9,654
2,727
26,080
725
L
Jormungandr
MMG Knifes
Jormungandr
16,055
2,799
85
1,343
16,981
17,277
6
7,193
9,788
32,383
1,940
L
Yu Huang
SmiteNoobie
Yu Huang
4,237
430
298
1,104
6,151
2,036
11
4,000
2,151
8,130
0
L
3,903
409
5,885
5,340
14,155
7,214
0
11,734
2,421
9,279
0
W
Merlin
dexace
Merlin
9,990
304
842
773
6,460
2,204
0
4,415
1,975
24,660
0
W
Ah Puch
natsu9
Ah Puch
13,638
664
1,136
3,143
9,936
3,163
322
7,974
1,941
24,409
2,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,010
Gold Earned
42,374
151
Minions Killed
104
0
Camps Cleared
0
977,961
Distance Traveled
877,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,012
751
8
1
0
196,557
0
L
Tiamat
9,872
823
21
2
0
177,077
0
W
Hou Yi
10,502
875
36
3
0
185,476
0
W
Cerberus
9,980
832
47
4
0
205,867
0
L
Anubis
8,581
715
26
2
0
166,492
0
L
Jormungandr
8,966
747
27
2
0
188,365
0
L
Yu Huang
6,970
581
12
1
0
147,797
0
L
Hel
7,985
665
18
2
0
197,710
0
W
Merlin
9,017
751
30
3
0
194,443
0
W
Ah Puch
10,499
875
30
3
0
195,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role