Player Matchup

Olorun
Olorun
CyanPacketman
Olorun
Level 9
God Stats
1W - 1L
1,687 SR
Queue Stats
5W - 12L
1,408 Elo+
Party 3
Agni
Agni
Guillermoq18
Agni
Level 124
God Stats
2W - 2L
1,545 SR
Queue Stats
20W - 20L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
LoryBaowls
Sylvanus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,438 Elo+
Party 3
Fenrir
Fenrir
LuisKO_14
Fenrir
Level 108
God Stats
5W - 5L
1,559 SR
Queue Stats
24W - 22L
1,471 Elo+
Party 1
Charon
Charon
Yamamoto242
Charon
Level 32
God Stats
1W - 4L
1,301 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Team Averages
Level 79
1,518 SR
1,456 Elo+

VS

Team Averages
Level 87
1,525 SR
1,517 Elo+
Ix Chel
Ix Chel
BrethilS
Ix Chel
Level 104
God Stats
27W - 25L
1,521 SR
Queue Stats
368W - 371L
1,503 Elo+
Party 2
Maui
Maui
DRpipper
Maui
Level 62
God Stats
1W - 0L
1,206 SR
Queue Stats
134W - 109L
1,557 Elo+
Party 2
Mulan
Mulan
DirtSlug
Mulan
Level 66
God Stats
4W - 3L
1,530 SR
Queue Stats
113W - 107L
1,440 Elo+
Party 2
Bastet
Bastet
SeQurO_18
Bastet
Level 156
God Stats
4W - 1L
1,784 SR
Queue Stats
28W - 18L
1,537 Elo+
Solo
Izanami
Izanami
TheGreatQB1
Izanami
Level 45
God Stats
26W - 16L
1,585 SR
Queue Stats
91W - 75L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,414
416
5,675
9,191
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 6 / 2
6,382
491
6,532
8,610
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
LoryBaowls
Sylvanus
11
1 / 5 / 2
6,257
481
5,783
14,212
9,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
LuisKO_14
Fenrir
13
4 / 2 / 0
7,320
563
3,329
9,963
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
2
0 / 0 / 0
4,335
333
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BrethilS
Ix Chel
13
6 / 1 / 3
8,342
642
7,150
6,749
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
13
1 / 1 / 8
7,509
578
4,251
12,764
10,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
DirtSlug
Mulan
13
3 / 1 / 2
8,132
626
4,684
10,370
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
SeQurO_18
Bastet
14
6 / 1 / 5
8,101
623
7,824
10,143
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TheGreatQB1
Izanami
14
2 / 1 / 4
7,723
594
7,987
5,817
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
18
18
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BrethilS
Ix Chel
6
1
3
7.5
L
0
5
0
0
W
Maui
1
1
8
5
W
Mulan
DirtSlug
Mulan
3
1
2
4
L
0
6
2
0.17
L
Sylvanus
LoryBaowls
Sylvanus
1
5
2
0.4
L
Fenrir
LuisKO_14
Fenrir
4
2
0
2
W
Bastet
SeQurO_18
Bastet
6
1
5
8.5
W
Izanami
TheGreatQB1
Izanami
2
1
4
4
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
31,896
41,976
Taken
45,843
19,742
Mitigated
26,749
10,193
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BrethilS
Ix Chel
7,150
452
616
1,335
6,749
2,400
183
4,093
2,656
47,821
1,690
L
5,675
2,542
743
2,096
9,191
2,879
0
2,976
6,093
24,328
3,096
W
Maui
4,251
1,088
0
3,127
12,764
10,004
81
5,525
7,239
23,400
1,144
W
Mulan
DirtSlug
Mulan
4,684
450
0
1,701
10,370
8,114
780
2,238
8,132
2,271
47,453
L
6,532
267
0
1,185
8,610
2,451
0
2,274
6,065
50,095
0
L
Sylvanus
LoryBaowls
Sylvanus
5,783
2,107
1,428
3,221
14,212
9,334
0
3,946
10,094
24,355
6,519
L
Fenrir
LuisKO_14
Fenrir
3,329
640
0
1,520
9,963
5,078
0
1,503
8,390
0
44,792
W
Bastet
SeQurO_18
Bastet
7,824
2,328
0
2,689
10,143
3,993
555
2,828
7,315
0
68,023
W
Izanami
TheGreatQB1
Izanami
7,987
5,682
0
2,311
5,817
2,238
709
2,839
2,978
0
64,161
L
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
39,807
270
Minions Killed
462
0
Camps Cleared
0
999,376
Distance Traveled
1,305,135
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,342
642
106
8
0
271,197
5
L
Olorun
5,414
416
46
4
0
229,186
0
W
Maui
7,509
578
35
3
0
267,963
8
W
Mulan
8,132
626
92
7
0
227,775
7
L
Agni
6,382
491
93
7
0
258,817
0
L
Sylvanus
6,257
481
51
4
0
219,075
0
L
Fenrir
7,320
563
80
6
0
292,298
0
W
Bastet
8,101
623
108
8
0
291,356
1
W
Izanami
7,723
594
121
9
0
246,844
0
L
Charon
4,335
333
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role