Player Matchup

Thoth
Thoth
BanalWhimsy
Thoth
Level 154
God Stats
8W - 12L
1,501 SR
Queue Stats
49W - 66L
1,486 Elo+
Solo
Hades
Hades
Bryan_dope
Hades
Level 128
God Stats
0W - 2L
1,400 SR
Queue Stats
133W - 116L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
BìgPoppaPump
Ne Zha
Level 106
God Stats
2W - 2L
1,877 SR
Queue Stats
35W - 43L
1,495 Elo+
Solo
Susano
Susano
Jaawwn
Susano
Level 105
God Stats
2W - 4L
1,463 SR
Queue Stats
138W - 141L
1,472 Elo+
Party 2
Charybdis
Charybdis
amenotejiikara
Charybdis
Level 69
God Stats
1W - 1L
1,774 SR
Queue Stats
119W - 105L
1,524 Elo+
Party 2
Team Averages
Level 112
1,603 SR
1,506 Elo+

VS

Team Averages
Level 134
1,532 SR
1,516 Elo+
Chang'e
Chang'e
BigSky21
Chang'e
Level 124
God Stats
19W - 15L
1,647 SR
Queue Stats
127W - 147L
1,453 Elo+
Party 1
Apollo
Apollo
FinessGod Ju
Apollo
Level 146
God Stats
9W - 5L
1,608 SR
Queue Stats
193W - 221L
1,513 Elo+
Party 1
Atlas
Atlas
ThatPeterGuy
Atlas
Level 158
God Stats
61W - 53L
1,596 SR
Queue Stats
218W - 204L
1,644 Elo+
Solo
Hercules
Hercules
bill up next
Hercules
Level 151
God Stats
6W - 12L
1,492 SR
Queue Stats
200W - 217L
1,516 Elo+
Party 1
Janus
Janus
dontscylla
Janus
Level 92
God Stats
1W - 4L
1,318 SR
Queue Stats
72W - 82L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,081
1,014
5,411
4,894
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
11
1 / 4 / 3
5,788
965
4,282
7,745
2,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 0 / 0
4,866
811
0
0
0
Susano
Jaawwn
Susano
11
2 / 2 / 2
5,798
966
3,347
5,716
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
amenotejiikara
Charybdis
12
2 / 0 / 1
6,182
1,030
1,993
3,151
1,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigSky21
Chang'e
12
2 / 0 / 1
6,373
1,062
2,061
4,460
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
11
2 / 2 / 4
6,188
1,031
5,126
5,298
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
6,098
1,016
4,907
2,225
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
bill up next
Hercules
12
4 / 1 / 1
6,322
1,054
3,367
4,173
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
1 / 3 / 5
6,133
1,022
3,247
3,631
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
10
10
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Chang'e
BigSky21
Chang'e
2
0
1
2.5
L
Hades
1
4
3
0.63
L
0
0
0
0
W
Apollo
2
2
4
2
L
Susano
Jaawwn
Susano
2
2
2
1.5
W
1
0
3
2.5
L
Charybdis
amenotejiikara
Charybdis
2
0
1
2.5
W
Hercules
bill up next
Hercules
4
1
1
4.5
W
Janus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,033
Damage
18,708
21,506
Taken
19,787
7,080
Mitigated
6,964
4,282
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,411
174
0
500
4,894
1,494
0
2,122
2,528
17,759
0
W
Chang'e
BigSky21
Chang'e
2,061
205
357
2,259
4,460
1,253
0
2,503
1,591
19,053
0
L
Hades
4,282
441
220
2,054
7,745
2,891
0
3,397
4,038
14,120
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
5,126
2,730
0
503
5,298
1,717
46
2,507
2,705
0
13,691
L
Susano
Jaawwn
Susano
3,347
872
0
788
5,716
1,692
0
2,267
3,215
0
8,552
W
4,907
1,115
0
500
2,225
806
0
491
1,600
10,503
1,241
L
Charybdis
amenotejiikara
Charybdis
1,993
1,384
0
720
3,151
1,003
0
1,161
1,782
0
12,804
W
Hercules
bill up next
Hercules
3,367
620
0
946
4,173
2,172
0
1,421
2,582
0
10,645
W
Janus
3,247
437
0
345
3,631
1,016
0
1,891
1,616
12,159
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
31,114
106
Minions Killed
141
0
Camps Cleared
0
469,009
Distance Traveled
651,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,081
1,014
43
7
0
109,859
0
W
Chang'e
6,373
1,062
48
8
0
125,260
0
L
Hades
5,788
965
24
4
0
114,206
0
L
Ne Zha
4,866
811
0
0
0
0
0
W
Apollo
6,188
1,031
22
4
0
124,310
0
L
Susano
5,798
966
15
3
0
126,583
0
W
Atlas
6,098
1,016
24
4
0
133,416
0
L
Charybdis
6,182
1,030
24
4
0
118,361
0
W
Hercules
6,322
1,054
22
4
0
144,977
0
W
Janus
6,133
1,022
25
4
0
123,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role