Player Matchup

Surtr
Surtr
SirClean
Surtr
Level 67
God Stats
11W - 13L
1,477 SR
Queue Stats
239W - 232L
1,405 Elo+
Solo
Hel
Hel
StriatedSpark79
Hel
Level 69
God Stats
9W - 4L
1,598 SR
Queue Stats
139W - 143L
1,473 Elo+
Party 1
Hachiman
Hachiman
ZephyrChaos1
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,368 Elo+
Party 1
Cerberus
Cerberus
darkarui
Cerberus
Level 65
God Stats
4W - 4L
1,539 SR
Queue Stats
68W - 74L
1,466 Elo+
Party 1
Anubis
Anubis
goddragoon
Anubis
Level 68
God Stats
5W - 4L
1,523 SR
Queue Stats
26W - 28L
1,313 Elo+
Solo
Team Averages
Level 55
1,527 SR
1,405 Elo+

VS

Team Averages
Level 63
1,504 SR
1,394 Elo+
Izanami
Izanami
AURELIE22
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,247 Elo+
Party 2
Agni
Agni
Copper-Kido
Agni
Level 127
God Stats
6W - 3L
1,524 SR
Queue Stats
393W - 444L
1,433 Elo+
Solo
Sol
Sol
Ha1eyy
Sol
Level 43
God Stats
5W - 8L
1,428 SR
Queue Stats
59W - 59L
1,466 Elo+
Solo
Geb
Geb
PuntoKill
Geb
Level 95
God Stats
8W - 2L
1,783 SR
Queue Stats
201W - 201L
1,462 Elo+
Solo
Neith
Neith
ian19710
Neith
Level 49
God Stats
2W - 7L
1,285 SR
Queue Stats
34W - 63L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
SirClean
Surtr
12
4 / 0 / 10
7,562
1,260
5,214
4,811
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 11
6,867
1,145
4,500
3,970
1,588
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ZephyrChaos1
Hachiman
12
5 / 0 / 6
7,539
1,257
6,151
4,739
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
darkarui
Cerberus
12
0 / 0 / 10
6,960
1,160
363
6,572
4,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
goddragoon
Anubis
13
8 / 0 / 7
8,714
1,452
7,125
3,234
1,557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

407

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AURELIE22
Izanami
10
0 / 6 / 0
5,945
991
740
6,920
1,666
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,361
1,060
4,449
4,607
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Ha1eyy
Sol
11
0 / 2 / 0
6,271
1,045
7,531
6,066
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 0
6,260
1,043
4,959
9,371
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ian19710
Neith
7
0 / 0 / 0
5,647
941
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
18
Kills
0
0
Deaths
18
44
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
AURELIE22
Izanami
0
6
0
0
L
0
4
0
0
L
Sol
Ha1eyy
Sol
0
2
0
0
L
0
6
0
0
W
Surtr
SirClean
Surtr
4
0
10
9
W
1
0
11
6.5
W
Hachiman
ZephyrChaos1
Hachiman
5
0
6
8
W
Cerberus
darkarui
Cerberus
0
0
10
5
W
Anubis
goddragoon
Anubis
8
0
7
11.5
L
Neith
ian19710
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,353
Damage
17,679
23,326
Taken
26,964
13,557
Mitigated
10,007
8,281
Healing
1,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AURELIE22
Izanami
740
352
0
1
6,920
1,666
0
3,895
3,025
0
2,956
L
4,449
496
0
216
4,607
1,202
0
1,502
3,105
24,907
0
L
Sol
Ha1eyy
Sol
7,531
2,895
0
714
6,066
1,442
0
1,507
4,559
20,187
2,475
L
4,959
904
0
347
9,371
5,697
0
4,840
4,531
8,052
94
W
Surtr
SirClean
Surtr
5,214
1,633
0
583
4,811
3,973
0
3,703
1,108
342
11,932
W
4,500
220
3,521
2,953
3,970
1,588
0
3,057
913
10,374
371
W
Hachiman
ZephyrChaos1
Hachiman
6,151
4,367
0
470
4,739
1,681
0
2,463
2,276
0
11,704
W
Cerberus
darkarui
Cerberus
363
0
0
754
6,572
4,758
0
4,549
2,023
1,848
0
W
Anubis
goddragoon
Anubis
7,125
426
0
0
3,234
1,557
0
2,596
638
32,230
817
L
Neith
ian19710
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
30,484
101
Minions Killed
89
5
Camps Cleared
3
582,849
Distance Traveled
398,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,945
991
5
1
0
79,586
0
L
Agni
6,361
1,060
56
9
0
115,489
0
L
Sol
6,271
1,045
24
4
3
104,409
0
L
Geb
6,260
1,043
4
1
0
98,686
0
W
Surtr
7,562
1,260
16
3
1
108,347
0
W
Hel
6,867
1,145
9
2
0
127,885
0
W
Hachiman
7,539
1,257
10
2
4
104,914
0
W
Cerberus
6,960
1,160
1
0
0
123,355
0
W
Anubis
8,714
1,452
65
11
0
118,348
0
L
Neith
5,647
941
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role