Player Matchup

Chaac
Chaac
Gold V
Moledier
Chaac
Gold V
Level 128
God Stats
5W - 1L
1,620 SR
Queue Stats
229W - 252L
1,371 MMR
Party 2
Yemoja
Yemoja
Gold IV
So Puch Love
Yemoja
Gold IV
Level 143
God Stats
11W - 12L
1,436 SR
Queue Stats
521W - 531L
1,402 MMR
Solo
Cupid
Cupid
Gold IV
SpeedyOrca58605
Cupid
Gold IV
Level 105
God Stats
3W - 2L
1,696 SR
Queue Stats
537W - 537L
1,428 MMR
Solo
Amaterasu
Amaterasu
Silver I
TTSxWerewolf
Amaterasu
Silver I
Level 156
God Stats
5W - 0L
1,869 SR
Queue Stats
18W - 19L
1,446 MMR
Solo
Hera
Hera
Gold III
chaostrucker88
Hera
Gold III
Level 125
God Stats
14W - 7L
1,661 SR
Queue Stats
153W - 165L
1,551 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,656 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,495 SR
1,439 MMR
Kukulkan
Kukulkan
Gold IV
CalebCebo
Kukulkan
Gold IV
Level 153
God Stats
8W - 5L
1,698 SR
Queue Stats
154W - 157L
1,457 MMR
Party 1
Bake Kujira
Bake Kujira
Gold IV
ChanitoGamer
Bake Kujira
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,465 MMR
Solo
Set
Set
Silver I
Niburi00
Set
Silver I
Level 88
God Stats
0W - 4L
1,171 SR
Queue Stats
197W - 213L
1,392 MMR
Solo
Geb
Geb
Gold IV
PARTFLYINGMOOSE
Geb
Gold IV
Level 128
God Stats
5W - 3L
1,608 SR
Queue Stats
134W - 130L
1,466 MMR
Solo
Anhur
Anhur
Gold IV
iGottaZER0
Anhur
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Moledier
Chaac
16
3 / 2 / 17
9,673
569
11,445
14,039
8,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
16
2 / 0 / 7
9,623
566
3,556
9,582
6,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 0 / 7
10,153
597
7,701
7,548
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
TTSxWerewolf
Amaterasu
16
2 / 2 / 10
9,819
578
11,971
26,064
22,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
15 / 1 / 5
12,240
720
18,241
7,500
2,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresNu WaMedusaCu Chulainn

VS

Bans
AwilixSkadiRaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CalebCebo
Kukulkan
14
2 / 6 / 0
8,371
492
4,235
8,930
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
ChanitoGamer
Bake Kujira
14
1 / 4 / 3
8,859
521
11,048
19,770
19,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 7 / 2
7,692
452
6,090
16,855
6,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 5 / 3
7,459
439
4,603
16,207
11,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
14
2 / 3 / 3
8,227
484
5,869
9,981
2,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
25
Kills
5
5
Deaths
25
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CalebCebo
Kukulkan
2
6
0
0.33
L
Bake Kujira
ChanitoGamer
Bake Kujira
1
4
3
0.63
W
Chaac
Moledier
Chaac
3
2
17
5.75
L
0
7
2
0.14
L
0
5
3
0.3
W
Yemoja
2
0
7
5.5
W
3
0
7
6.5
W
Amaterasu
TTSxWerewolf
Amaterasu
2
2
10
3.5
W
15
1
5
17.5
L
Anhur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,914
Damage
31,845
64,733
Taken
71,743
41,915
Mitigated
43,441
32,916
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CalebCebo
Kukulkan
4,235
648
0
637
8,930
2,619
0
3,410
5,436
54,299
0
L
Bake Kujira
ChanitoGamer
Bake Kujira
11,048
5,049
0
1,529
19,770
19,382
0
4,876
14,030
58,892
1,531
W
Chaac
Moledier
Chaac
11,445
1,309
0
3,434
14,039
8,305
118
4,415
9,511
0
88,649
L
6,090
2,639
0
3,198
16,855
6,597
0
4,362
12,351
0
61,915
L
4,603
243
0
1,887
16,207
11,906
0
6,082
9,983
17,823
0
W
Yemoja
3,556
438
6,885
4,563
9,582
6,078
185
2,404
7,098
35,169
2,461
W
7,701
4,076
1,810
4,097
7,548
2,737
1,057
2,834
4,691
0
90,632
W
Amaterasu
TTSxWerewolf
Amaterasu
11,971
5,875
0
10,569
26,064
22,247
615
8,471
17,154
0
73,224
W
18,241
5,959
0
1,558
7,500
2,548
108
2,567
4,767
88,173
2,047
L
Anhur
5,869
3,132
0
3,388
9,981
2,937
0
2,819
7,117
0
54,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
40,608
585
Minions Killed
432
0
Camps Cleared
0
1,747,913
Distance Traveled
1,662,844
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,371
492
108
6
0
327,729
2
L
Bake Kujira
8,859
521
99
6
0
301,060
3
W
Chaac
9,673
569
112
7
0
414,342
0
L
Set
7,692
452
96
6
0
354,316
0
L
Geb
7,459
439
24
1
0
358,841
3
W
Yemoja
9,623
566
50
3
0
326,839
4
W
Cupid
10,153
597
151
9
0
317,925
1
W
Amaterasu
9,819
578
120
7
0
325,198
0
W
Hera
12,240
720
152
9
0
363,609
0
L
Anhur
8,227
484
105
6
0
320,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role