Player Matchup

Cthulhu
Cthulhu
DREC9898
Cthulhu
Level 118
God Stats
23W - 15L
1,640 SR
Queue Stats
78W - 79L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
TmDr_DeStRoYeR_5
Kukulkan
Level 117
God Stats
6W - 4L
1,516 SR
Queue Stats
148W - 159L
1,451 Elo+
Party 1
King Arthur
King Arthur
TmDr_Emy-2-3-4
King Arthur
Level 101
God Stats
15W - 15L
1,434 SR
Queue Stats
54W - 51L
1,461 Elo+
Party 1
Team Averages
Level 112
1,530 SR
1,475 Elo+

VS

Team Averages
Level 118
1,629 SR
1,603 Elo+
Chronos
Chronos
ChozinWunn
Chronos
Level 83
God Stats
2W - 2L
1,673 SR
Queue Stats
12W - 12L
1,793 Elo+
Solo
Danzaburou
Danzaburou
Chris_svart258
Danzaburou
Level 127
God Stats
11W - 5L
1,713 SR
Queue Stats
129W - 106L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
DJ-BLiTz
Kumbhakarna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DREC9898
Cthulhu
16
4 / 0 / 4
10,495
807
16,150
13,779
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 2
10,232
787
10,924
7,634
2,888
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
TmDr_Emy-2-3-4
King Arthur
16
2 / 1 / 6
9,875
760
13,036
15,093
12,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChozinWunn
Chronos
17
1 / 1 / 0
9,651
742
10,527
13,097
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Chris_svart258
Danzaburou
14
0 / 5 / 2
8,820
678
7,834
12,837
5,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
DJ-BLiTz
Kumbhakarna
15
1 / 3 / 1
9,462
728
9,294
20,252
18,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
ChozinWunn
Chronos
1
1
0
1
L
Danzaburou
Chris_svart258
Danzaburou
0
5
2
0.2
L
Kumbhakarna
DJ-BLiTz
Kumbhakarna
1
3
1
0.5
W
Cthulhu
DREC9898
Cthulhu
4
0
4
6
W
3
1
2
4
W
King Arthur
TmDr_Emy-2-3-4
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
27,655
36,506
Taken
46,186
28,369
Mitigated
29,117
8,292
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ChozinWunn
Chronos
10,527
4,394
0
3,572
13,097
5,195
0
8,750
3,688
40,811
3,598
L
Danzaburou
Chris_svart258
Danzaburou
7,834
3,234
0
2,478
12,837
5,039
0
5,997
6,408
0
34,749
L
Kumbhakarna
DJ-BLiTz
Kumbhakarna
9,294
911
0
3,910
20,252
18,883
0
8,073
11,352
28,450
1,045
W
Cthulhu
DREC9898
Cthulhu
16,150
800
518
2,407
13,779
13,178
0
6,100
7,679
35,927
3,696
W
10,924
874
0
1,284
7,634
2,888
0
6,260
1,374
43,266
534
W
King Arthur
TmDr_Emy-2-3-4
King Arthur
13,036
1,070
393
3,690
15,093
12,303
29
6,175
8,918
0
31,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
27,933
162
Minions Killed
155
0
Camps Cleared
0
736,051
Distance Traveled
727,992
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,651
742
79
6
0
245,553
0
L
Danzaburou
8,820
678
40
3
0
225,353
1
L
Kumbhakarna
9,462
728
36
3
0
257,086
6
W
Cthulhu
10,495
807
48
4
0
249,058
0
W
Kukulkan
10,232
787
76
6
0
226,834
0
W
King Arthur
9,875
760
38
3
0
260,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role