Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
 
Tsukuyomi
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
Darknomed420
Baba Yaga
Bronze III
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
94W - 185L
341 MMR
Solo
Ix Chel
Ix Chel
Silver I
KyIIeII
Ix Chel
Silver I
Level 143
God Stats
15W - 12L
1,582 SR
Queue Stats
193W - 192L
1,307 MMR
Solo
Cupid
Cupid
Silver I
ShArP SHooTeR53
Cupid
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 204L
1,218 MMR
Solo
Maui
Maui
Bronze III
vendofruta2x7
Maui
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,411 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,473 SR
1,156 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,408 SR
1,152 MMR
Loki
Loki
Gold IV
BabyHennyzz
Loki
Gold IV
Level 144
God Stats
2W - 3L
1,278 SR
Queue Stats
72W - 71L
1,513 MMR
Party 2
Chaac
Chaac
Gold III
Burrittio
Chaac
Gold III
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,615 MMR
Party 2
Bacchus
Bacchus
Silver II
CaptianObviousz
Bacchus
Silver II
Level 86
God Stats
118W - 125L
1,532 SR
Queue Stats
226W - 274L
998 MMR
Solo
Vulcan
Vulcan
Silver IV
J3DK_BORN_2_KILL
Vulcan
Silver IV
Level 126
God Stats
13W - 9L
1,474 SR
Queue Stats
35W - 48L
905 MMR
Solo
Cliodhna
Cliodhna
Silver IV
frth3379
Cliodhna
Silver IV
Level 78
God Stats
1W - 0L
1,258 SR
Queue Stats
130W - 150L
727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 2 / 1
5,425
493
4,145
8,160
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
Darknomed420
Baba Yaga
10
0 / 0 / 0
4,888
444
313
3,242
991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
KyIIeII
Ix Chel
8
0 / 6 / 0
5,149
468
3,583
8,687
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 2
6,077
552
4,698
8,511
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 1 / 1
5,233
476
2,099
6,038
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
DanzaburouAnubisKumbhakarnaAthena

VS

Bans
GebThanatosZhong KuiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
6,792
617
6,214
7,220
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Burrittio
Chaac
12
4 / 0 / 1
6,833
621
5,046
5,816
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 2
5,591
508
2,866
8,397
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 0 / 2
6,547
595
2,902
2,803
897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
frth3379
Cliodhna
10
1 / 4 / 2
5,649
514
4,475
7,432
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
1
1.25
W
6
0
4
8
W
Chaac
Burrittio
Chaac
4
0
1
4.5
W
0
1
2
1
L
Baba Yaga
Darknomed420
Baba Yaga
0
0
0
0
W
1
0
2
2
L
Ix Chel
KyIIeII
Ix Chel
0
6
0
0
L
2
3
2
1
W
Cliodhna
frth3379
Cliodhna
1
4
2
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,838
Damage
21,503
34,638
Taken
31,668
12,544
Mitigated
15,011
8,678
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,145
816
0
1,524
8,160
2,925
0
955
7,205
0
39,261
W
6,214
1,798
0
1,468
7,220
2,065
0
1,000
6,132
0
36,714
W
Chaac
Burrittio
Chaac
5,046
1,251
0
1,625
5,816
3,060
0
2,346
3,221
0
42,499
W
2,866
491
115
2,311
8,397
6,945
140
943
7,418
20,253
1,327
L
Baba Yaga
Darknomed420
Baba Yaga
313
0
0
966
3,242
991
0
684
2,558
23,844
679
W
2,902
232
0
1,879
2,803
897
415
473
2,330
40,893
999
L
Ix Chel
KyIIeII
Ix Chel
3,583
551
0
1,047
8,687
2,383
0
0
8,687
23,902
716
L
4,698
3,035
0
3,721
8,511
2,383
0
1,799
6,712
0
38,815
W
Cliodhna
frth3379
Cliodhna
4,475
311
0
1,050
7,432
2,044
0
770
6,662
0
35,248
L
2,099
413
0
1,420
6,038
3,862
0
2,065
3,973
12,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
31,412
230
Minions Killed
281
0
Camps Cleared
0
1,031,548
Distance Traveled
1,149,268
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,425
493
63
6
0
257,505
0
W
Loki
6,792
617
57
5
0
263,635
2
W
Chaac
6,833
621
73
7
0
207,543
0
W
Bacchus
5,591
508
33
3
0
204,281
2
L
Baba Yaga
4,888
444
39
4
0
168,349
0
W
Vulcan
6,547
595
70
6
0
223,347
7
L
Ix Chel
5,149
468
50
5
0
164,836
3
L
Cupid
6,077
552
65
6
0
201,763
1
W
Cliodhna
5,649
514
48
4
0
250,462
0
L
Maui
5,233
476
13
1
0
239,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role