Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Drewz03
Cernunnos
Level 169
God Stats
1W - 2L
1,292 SR
Queue Stats
248W - 171L
1,530 Elo+
Party 1
Chaac
Chaac
FestyvalOnSwitch
Chaac
Level 103
God Stats
1W - 1L
1,189 SR
Queue Stats
138W - 123L
1,427 Elo+
Party 1
Eset
Eset
Micoo 2013
Eset
Level 164
God Stats
8W - 6L
1,584 SR
Queue Stats
633W - 647L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
SlayedByTy
Gilgamesh
Level 148
God Stats
2W - 0L
1,801 SR
Queue Stats
184W - 112L
1,584 Elo+
Party 1
Team Averages
Level 153
1,473 SR
1,496 Elo+

VS

Team Averages
Level 154
1,628 SR
1,478 Elo+
Zeus
Zeus
BadFishFisherman
Zeus
Level 120
God Stats
0W - 1L
1,714 SR
Queue Stats
32W - 42L
1,404 Elo+
Solo
Skadi
Skadi
Hate Creates
Skadi
Level 154
God Stats
3W - 6L
1,388 SR
Queue Stats
375W - 407L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
M0x3y1
Baron Samedi
Level 109
God Stats
4W - 5L
1,646 SR
Queue Stats
326W - 319L
1,523 Elo+
Solo
Freya
Freya
MikeDre7
Freya
Level 147
God Stats
8W - 7L
1,762 SR
Queue Stats
137W - 105L
1,500 Elo+
Solo
Rama
Rama
fidelg
Rama
Level 241
God Stats
12W - 7L
1,627 SR
Queue Stats
904W - 653L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
9 / 3 / 12
9,540
954
9,723
7,720
3,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Drewz03
Cernunnos
16
5 / 2 / 14
9,542
954
10,956
9,854
5,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 1 / 16
9,697
970
8,209
15,065
18,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
4 / 2 / 19
9,679
968
8,454
9,330
5,959
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SlayedByTy
Gilgamesh
14
3 / 1 / 16
9,077
908
5,051
10,368
10,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,115
712
6,634
8,009
2,222
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 4
7,094
709
5,948
7,693
2,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
M0x3y1
Baron Samedi
15
2 / 5 / 3
8,127
813
6,780
8,333
4,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
MikeDre7
Freya
12
1 / 7 / 2
6,989
699
4,250
11,290
3,674
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
fidelg
Rama
14
2 / 6 / 3
7,773
777
6,706
9,359
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
30
Kills
6
9
Deaths
30
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
3
12
5
L
1
7
2
0.29
W
Cernunnos
Drewz03
Cernunnos
5
2
14
6
W
9
1
16
17
L
0
5
4
0.4
L
Baron Samedi
M0x3y1
Baron Samedi
2
5
3
0.7
W
4
2
19
6.75
L
Freya
MikeDre7
Freya
1
7
2
0.29
W
Gilgamesh
SlayedByTy
Gilgamesh
3
1
16
11
L
Rama
fidelg
Rama
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,393
Damage
30,318
52,337
Taken
44,684
43,543
Mitigated
15,657
21,626
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,723
7,674
55
1,556
7,720
3,765
1,704
2,708
5,012
0
19,304
L
6,634
323
60
655
8,009
2,222
0
2,890
5,119
13,700
0
W
Cernunnos
Drewz03
Cernunnos
10,956
3,806
194
3,259
9,854
5,014
3,597
3,948
5,906
0
29,549
W
8,209
1,074
1,777
8,732
15,065
18,188
615
4,401
10,664
0
13,561
L
5,948
1,181
138
238
7,693
2,457
0
530
7,163
0
13,694
L
Baron Samedi
M0x3y1
Baron Samedi
6,780
567
833
887
8,333
4,002
0
598
7,735
19,407
0
W
8,454
164
1,903
1,968
9,330
5,959
1,418
3,500
5,830
23,913
0
L
Freya
MikeDre7
Freya
4,250
1,101
605
2,066
11,290
3,674
0
2,814
8,476
8,603
0
W
Gilgamesh
SlayedByTy
Gilgamesh
5,051
688
290
1,892
10,368
10,617
407
3,107
7,261
0
7,822
L
Rama
fidelg
Rama
6,706
2,899
380
681
9,359
3,302
0
1,622
7,737
0
14,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
37,098
117
Minions Killed
78
0
Camps Cleared
0
967,701
Distance Traveled
726,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,540
954
18
2
0
180,932
0
L
Zeus
7,115
712
12
1
0
142,466
0
W
Cernunnos
9,542
954
43
4
0
182,964
0
W
Chaac
9,697
970
7
1
0
204,908
1
L
Skadi
7,094
709
18
2
0
143,595
0
L
Baron Samedi
8,127
813
26
3
0
147,758
0
W
Eset
9,679
968
41
4
0
188,361
0
L
Freya
6,989
699
6
1
0
168,722
0
W
Gilgamesh
9,077
908
8
1
0
210,536
0
L
Rama
7,773
777
16
2
0
123,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role