Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
IdoruTamashi
Ah Puch
Level 114
God Stats
4W - 4L
1,427 SR
Queue Stats
408W - 397L
1,480 Elo+
Party 2
Geb
Geb
KingCid35
Geb
Level 39
God Stats
2W - 1L
1,484 SR
Queue Stats
112W - 108L
1,497 Elo+
Party 2
Awilix
Awilix
SLEEEPYXO
Awilix
Level 143
God Stats
2W - 3L
1,282 SR
Queue Stats
252W - 261L
1,430 Elo+
Party 1
Baba Yaga
Baba Yaga
xfisticuffsx
Baba Yaga
Level 148
God Stats
9W - 6L
1,550 SR
Queue Stats
625W - 624L
1,448 Elo+
Solo
Team Averages
Level 114
1,449 SR
1,471 Elo+

VS

Team Averages
Level 149
1,533 SR
1,463 Elo+
Khepri
Khepri
DatWildNuqqaPJ
Khepri
Level 154
God Stats
0W - 1L
1,592 SR
Queue Stats
37W - 42L
1,468 Elo+
Party 3
Mercury
Mercury
Galaxy456uuuu
Mercury
Level 119
God Stats
1W - 2L
1,707 SR
Queue Stats
84W - 78L
1,445 Elo+
Solo
Bastet
Bastet
REDheaded_MOSIAH
Bastet
Level 111
God Stats
3W - 6L
1,414 SR
Queue Stats
269W - 238L
1,453 Elo+
Solo
Shiva
Shiva
Vice Enbyous
Shiva
Level 159
God Stats
2W - 2L
1,549 SR
Queue Stats
124W - 119L
1,509 Elo+
Party 3
Janus
Janus
Woggzzz
Janus
Level 203
God Stats
7W - 14L
1,402 SR
Queue Stats
353W - 355L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
5 / 1 / 6
6,549
1,310
6,654
4,460
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
IdoruTamashi
Ah Puch
10
0 / 2 / 8
5,704
1,141
4,717
3,765
1,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 9
5,850
1,170
3,616
6,977
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
SLEEEPYXO
Awilix
10
3 / 1 / 6
5,994
1,199
2,300
3,185
914
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
xfisticuffsx
Baba Yaga
11
3 / 2 / 7
6,084
1,217
4,129
3,536
1,238
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,496
1,099
948
5,923
4,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
8
1 / 2 / 2
4,883
977
585
2,802
1,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
3 / 3 / 2
5,453
1,091
3,687
4,465
1,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 6
5,755
1,151
5,890
7,012
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Woggzzz
Janus
10
2 / 1 / 4
5,490
1,098
3,375
2,984
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
11
Kills
8
8
Deaths
11
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
6
8
L
0
2
5
1.25
L
Mercury
1
2
2
1
W
Ah Puch
IdoruTamashi
Ah Puch
0
2
8
2
W
0
2
9
2.25
L
3
3
2
1.33
W
Awilix
SLEEEPYXO
Awilix
3
1
6
6
L
2
3
6
1.67
L
Janus
Woggzzz
Janus
2
1
4
4
W
Baba Yaga
xfisticuffsx
Baba Yaga
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,416
Damage
14,485
21,923
Taken
23,186
7,724
Mitigated
13,015
6,634
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,654
116
255
610
4,460
1,558
0
468
3,912
0
11,515
L
948
47
729
795
5,923
4,270
0
2,405
3,518
4,869
0
L
Mercury
585
0
0
188
2,802
1,429
0
1,049
1,753
0
2,667
W
Ah Puch
IdoruTamashi
Ah Puch
4,717
133
141
296
3,765
1,011
90
658
3,028
13,353
502
W
3,616
493
1,036
2,256
6,977
3,003
0
1,318
5,288
4,765
1,540
L
3,687
351
308
673
4,465
1,527
0
2,295
2,170
0
4,785
W
Awilix
SLEEEPYXO
Awilix
2,300
707
364
696
3,185
914
0
553
2,621
0
5,343
L
5,890
515
1,118
1,377
7,012
4,593
0
4,505
2,507
0
9,720
L
Janus
Woggzzz
Janus
3,375
96
45
576
2,984
1,196
0
1,378
1,606
8,598
0
W
Baba Yaga
xfisticuffsx
Baba Yaga
4,129
129
123
857
3,536
1,238
0
846
2,610
10,563
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
27,077
58
Minions Killed
38
0
Camps Cleared
0
573,704
Distance Traveled
535,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,549
1,310
21
4
0
127,287
0
L
Khepri
5,496
1,099
17
3
0
106,481
0
L
Mercury
4,883
977
3
1
0
71,912
0
W
Ah Puch
5,704
1,141
14
3
0
117,581
0
W
Geb
5,850
1,170
8
2
0
118,025
0
L
Bastet
5,453
1,091
0
0
0
116,252
0
W
Awilix
5,994
1,199
8
2
0
103,179
0
L
Shiva
5,755
1,151
4
1
0
106,726
0
L
Janus
5,490
1,098
14
3
0
134,326
0
W
Baba Yaga
6,084
1,217
7
1
0
107,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role