Player Matchup

Thanatos
Thanatos
Prospectivv
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,534 Elo+
Party 1
Nemesis
Nemesis
WafflyFall95829
Nemesis
Level 85
God Stats
81W - 75L
1,556 SR
Queue Stats
434W - 447L
1,488 Elo+
Solo
Hercules
Hercules
Yayo7200
Hercules
Level 109
God Stats
1W - 3L
1,433 SR
Queue Stats
213W - 206L
1,409 Elo+
Solo
Maman Brigitte
Maman Brigitte
YungMeatWeava
Maman Brigitte
Level 25
God Stats
1W - 4L
1,608 SR
Queue Stats
9W - 9L
1,505 Elo+
Party 1
Medusa
Medusa
dopeissam
Medusa
Level 86
God Stats
23W - 15L
1,573 SR
Queue Stats
221W - 211L
1,411 Elo+
Solo
Team Averages
Level 69
1,534 SR
1,469 Elo+

VS

Team Averages
Level 80
1,509 SR
1,444 Elo+
Maui
Maui
Hannia XCIV
Maui
Level 68
God Stats
9W - 5L
1,702 SR
Queue Stats
30W - 35L
1,401 Elo+
Party 2
Awilix
Awilix
LazySam12
Awilix
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 42L
1,411 Elo+
Solo
Janus
Janus
N3FTH1S
Janus
Level 75
God Stats
8W - 13L
1,315 SR
Queue Stats
167W - 152L
1,476 Elo+
Party 3
Xbalanque
Xbalanque
Xkcire24
Xbalanque
Level 89
God Stats
2W - 0L
1,530 SR
Queue Stats
31W - 37L
1,385 Elo+
Party 2
King Arthur
King Arthur
XxZephrosxX
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Prospectivv
Thanatos
15
6 / 7 / 3
9,412
471
11,778
18,685
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

3
0 / 1 / 0
5,642
282
0
687
253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Yayo7200
Hercules
15
6 / 4 / 3
9,845
492
12,597
20,071
20,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
YungMeatWeava
Maman Brigitte
16
6 / 5 / 6
10,228
511
18,875
16,135
7,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
dopeissam
Medusa
15
4 / 6 / 1
8,849
442
13,933
18,857
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
10,316
516
5,238
17,646
16,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
LazySam12
Awilix
18
12 / 5 / 3
11,649
582
13,680
17,566
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
N3FTH1S
Janus
16
4 / 5 / 6
10,810
541
10,694
10,897
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Xkcire24
Xbalanque
15
3 / 5 / 9
9,889
494
10,207
13,439
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
XxZephrosxX
King Arthur
15
1 / 5 / 8
9,258
463
7,662
21,263
14,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
22
Kills
23
23
Deaths
22
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Awilix
LazySam12
Awilix
12
5
3
2.7
W
Janus
N3FTH1S
Janus
4
5
6
1.4
L
Thanatos
Prospectivv
Thanatos
6
7
3
1.07
L
0
1
0
0
W
Xbalanque
Xkcire24
Xbalanque
3
5
9
1.5
W
King Arthur
XxZephrosxX
King Arthur
1
5
8
1
L
Hercules
Yayo7200
Hercules
6
4
3
1.88
L
Maman Brigitte
YungMeatWeava
Maman Brigitte
6
5
6
1.8
L
Medusa
dopeissam
Medusa
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,183
Damage
47,481
74,435
Taken
80,811
40,175
Mitigated
46,511
31,130
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,238
1,073
1,487
4,549
17,646
16,311
1,053
3,764
13,834
28,686
0
W
Awilix
LazySam12
Awilix
13,680
6,083
0
4,039
17,566
7,266
1,768
5,316
12,204
0
81,050
W
Janus
N3FTH1S
Janus
10,694
747
0
2,187
10,897
3,428
1,026
4,270
6,445
63,413
223
L
Thanatos
Prospectivv
Thanatos
11,778
3,216
0
13,034
18,685
5,981
0
3,439
15,098
0
64,571
L
0
0
0
8
687
253
0
0
687
0
0
W
Xbalanque
Xkcire24
Xbalanque
10,207
5,635
402
4,289
13,439
4,621
2,105
1,676
11,763
0
65,148
W
King Arthur
XxZephrosxX
King Arthur
7,662
861
0
2,704
21,263
14,885
0
3,849
16,639
0
46,167
L
Hercules
Yayo7200
Hercules
12,597
2,313
0
6,760
20,071
20,025
324
4,445
15,295
0
60,891
L
Maman Brigitte
YungMeatWeava
Maman Brigitte
18,875
2,117
0
5,977
16,135
7,525
546
4,704
11,059
53,550
0
L
Medusa
dopeissam
Medusa
13,933
5,549
0
5,351
18,857
6,391
0
2,799
16,058
0
55,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
51,922
326
Minions Killed
423
0
Camps Cleared
0
1,476,265
Distance Traveled
1,874,778
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,316
516
39
2
0
360,988
4
W
Awilix
11,649
582
107
5
0
417,413
0
W
Janus
10,810
541
116
6
0
376,611
4
L
Thanatos
9,412
471
85
4
0
396,377
0
L
Nemesis
5,642
282
1
0
0
45,048
0
W
Xbalanque
9,889
494
97
5
0
336,733
4
W
King Arthur
9,258
463
64
3
0
383,033
0
L
Hercules
9,845
492
105
5
0
297,832
0
L
Maman Brigitte
10,228
511
64
3
0
380,142
0
L
Medusa
8,849
442
71
4
0
356,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role