Player Matchup

Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DopeyMoss669218
Mulan
Level 89
God Stats
1W - 5L
1,221 SR
Queue Stats
75W - 80L
1,442 Elo+
Party 2
Loki
Loki
Garu-da_25
Loki
Level 189
God Stats
20W - 13L
1,687 SR
Queue Stats
255W - 226L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SirMcrolls
Morgan Le Fay
Level 86
God Stats
2W - 5L
1,503 SR
Queue Stats
59W - 64L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
Terranooba27
Danzaburou
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
110W - 97L
1,577 Elo+
Party 1
Team Averages
Level 134
1,439 SR
1,496 Elo+

VS

Team Averages
Level 125
1,589 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CentralPiano28
Nut
Level 171
God Stats
30W - 30L
1,530 SR
Queue Stats
305W - 325L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chubaca 7u7
Kumbhakarna
Level 120
God Stats
64W - 67L
1,500 SR
Queue Stats
362W - 338L
1,443 Elo+
Solo
King Arthur
King Arthur
angrytundra66
King Arthur
Level 127
God Stats
2W - 2L
1,656 SR
Queue Stats
47W - 28L
1,574 Elo+
Solo
Kali
Kali
godisdiaomao
Kali
Level 55
God Stats
5W - 4L
1,757 SR
Queue Stats
132W - 141L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 3
5,346
535
2,615
9,568
5,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
5,011
501
1,881
6,086
3,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 1
5,633
563
2,112
6,740
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SirMcrolls
Morgan Le Fay
7
1 / 4 / 1
4,680
468
3,519
6,264
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Terranooba27
Danzaburou
9
4 / 2 / 1
5,476
548
6,706
8,267
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 2 / 1
6,190
619
7,684
5,387
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 3 / 3
4,622
462
5,104
6,057
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Chubaca 7u7
Kumbhakarna
7
1 / 1 / 1
4,328
433
2,626
5,397
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
angrytundra66
King Arthur
11
2 / 0 / 0
6,329
633
3,038
5,312
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 3
5,307
531
3,089
7,093
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
8
8
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
3
2.5
W
Zeus
 
Zeus
4
2
1
2.25
W
0
3
3
0.5
W
Kumbhakarna
Chubaca 7u7
Kumbhakarna
1
1
1
1.5
L
0
2
0
0
L
1
0
1
1.5
L
Morgan Le Fay
SirMcrolls
Morgan Le Fay
1
4
1
0.38
L
Danzaburou
Terranooba27
Danzaburou
4
2
1
2.25
W
King Arthur
angrytundra66
King Arthur
2
0
0
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
21,541
36,925
Taken
29,246
15,040
Mitigated
11,781
13,296
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,615
699
0
2,647
9,568
5,416
0
3,772
5,538
16,221
1,348
W
Zeus
 
Zeus
7,684
2,022
0
2,018
5,387
1,442
0
1,533
3,854
33,936
1,802
W
5,104
2,683
0
1,578
6,057
1,594
75
959
5,098
0
27,697
W
Kumbhakarna
Chubaca 7u7
Kumbhakarna
2,626
624
47
2,019
5,397
3,044
0
1,214
4,183
9,482
0
L
1,881
657
0
2,782
6,086
3,096
0
0
6,086
0
23,973
L
2,112
515
0
4,159
6,740
2,059
0
569
6,171
0
46,068
L
Morgan Le Fay
SirMcrolls
Morgan Le Fay
3,519
273
0
1,116
6,264
1,817
0
2,928
3,269
21,224
0
L
Danzaburou
Terranooba27
Danzaburou
6,706
2,878
0
2,592
8,267
2,652
0
2,595
5,643
0
32,493
W
King Arthur
angrytundra66
King Arthur
3,038
609
0
1,213
5,312
3,222
0
0
5,312
0
40,205
W
3,089
969
0
2,045
7,093
2,479
0
2,240
4,853
0
31,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
26,776
269
Minions Killed
260
0
Camps Cleared
0
996,946
Distance Traveled
976,385
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,346
535
31
3
0
239,512
4
W
Zeus
6,190
619
64
6
0
198,323
0
W
Nut
4,622
462
51
5
0
166,791
2
W
Kumbhakarna
4,328
433
10
1
0
206,947
0
L
Mulan
5,011
501
65
7
0
176,870
1
L
Loki
5,633
563
86
9
0
233,215
0
L
Morgan Le Fay
4,680
468
34
3
0
162,811
1
L
Danzaburou
5,476
548
53
5
0
184,538
2
W
King Arthur
6,329
633
74
7
0
169,348
0
W
Kali
5,307
531
61
6
0
234,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role