Player Matchup

Ullr
Ullr
CationicEight9
Ullr
Level 81
God Stats
2W - 6L
1,328 SR
Queue Stats
84W - 111L
1,387 Elo+
Party 2
Ymir
Ymir
Domkgon
Ymir
Level 21
God Stats
4W - 4L
1,532 SR
Queue Stats
31W - 51L
1,380 Elo+
Party 2
King Arthur
King Arthur
Hornket
King Arthur
Level 88
God Stats
0W - 2L
1,262 SR
Queue Stats
82W - 104L
1,367 Elo+
Party 2
Anubis
Anubis
PrepaidApple215
Anubis
Level 88
God Stats
13W - 18L
1,421 SR
Queue Stats
142W - 169L
1,393 Elo+
Party 2
Fenrir
Fenrir
pollotrom30000
Fenrir
Level 84
God Stats
6W - 6L
1,547 SR
Queue Stats
75W - 103L
1,364 Elo+
Party 2
Team Averages
Level 72
1,418 SR
1,378 Elo+

VS

Team Averages
Level 108
1,514 SR
1,466 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BochoBruuhhh
Odin
Level 79
God Stats
3W - 1L
1,284 SR
Queue Stats
28W - 35L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
DoloSwaggins
Nu Wa
Level 66
God Stats
10W - 7L
1,609 SR
Queue Stats
86W - 101L
1,485 Elo+
Solo
Vamana
Vamana
SlaterBruhthers
Vamana
Level 115
God Stats
6W - 3L
1,552 SR
Queue Stats
225W - 204L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
warriorbeast837
Ah Puch
Level 126
God Stats
2W - 1L
1,626 SR
Queue Stats
112W - 125L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,595
560
3,502
7,330
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Domkgon
Ymir
7
0 / 6 / 3
4,736
474
3,428
10,930
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Hornket
King Arthur
10
2 / 1 / 0
5,954
595
2,939
7,421
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 0 / 0
5,827
583
3,027
4,534
1,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 0
4,928
493
1,718
6,627
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 0 / 0
6,289
629
6,410
8,100
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 6
5,994
599
6,142
4,984
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
5,224
522
4,689
4,107
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
5 / 3 / 4
5,858
586
5,220
7,847
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 2 / 0
5,220
522
1,512
3,613
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
14
14
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
0
6
W
3
0
6
6
L
3
4
0
0.75
W
0
2
1
0.25
L
Ymir
Domkgon
Ymir
0
6
3
0.25
L
King Arthur
Hornket
King Arthur
2
1
0
2
L
2
0
0
2
W
5
3
4
2.33
L
0
3
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,614
Damage
23,973
36,842
Taken
28,651
17,243
Mitigated
11,043
4,902
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,410
1,434
0
4,608
8,100
2,499
0
454
7,646
45,846
0
W
6,142
1,482
0
750
4,984
2,566
321
1,462
3,522
5,739
21,163
L
3,502
1,713
0
253
7,330
2,036
163
1,378
5,928
0
32,667
W
4,689
1,880
0
500
4,107
905
0
0
4,107
25,943
0
L
Ymir
Domkgon
Ymir
3,428
1,459
0
1,662
10,930
8,615
0
978
9,888
11,688
0
L
King Arthur
Hornket
King Arthur
2,939
77
0
479
7,421
2,779
0
4,374
2,744
0
40,861
L
3,027
141
0
1,503
4,534
1,624
40
3,573
897
28,747
2,067
W
5,220
2,655
0
895
7,847
4,457
185
1,930
5,917
0
31,975
L
1,718
377
0
1,005
6,627
2,189
0
2,469
4,078
0
31,258
W
1,512
38
0
849
3,613
616
0
2,389
1,224
23,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
28,585
251
Minions Killed
261
0
Camps Cleared
0
938,448
Distance Traveled
994,326
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,289
629
77
8
0
232,238
0
W
Odin
5,994
599
47
5
0
214,981
0
L
Ullr
5,595
560
54
5
0
165,108
0
W
Nu Wa
5,224
522
50
5
0
172,388
0
L
Ymir
4,736
474
12
1
0
193,202
6
L
King Arthur
5,954
595
69
7
0
188,441
4
L
Anubis
5,827
583
60
6
0
183,265
6
W
Vamana
5,858
586
37
4
0
204,696
0
L
Fenrir
4,928
493
56
6
0
208,432
0
W
Ah Puch
5,220
522
50
5
0
170,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role