Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver II
CaptianObviousz
Bastet
Silver II
Level 86
God Stats
2W - 6L
1,393 SR
Queue Stats
213W - 260L
998 MMR
Solo
Chang'e
Chang'e
Silver I
ahd33r
Chang'e
Silver I
Level 119
God Stats
5W - 15L
1,345 SR
Queue Stats
59W - 78L
1,046 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
frth3379
Danzaburou
Silver IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 149L
776 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,448 SR
1,164 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,464 SR
1,096 MMR
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
BearN3cessities
Fafnir
Gold V
Level 128
God Stats
10W - 10L
1,495 SR
Queue Stats
153W - 152L
1,189 MMR
Solo
Fenrir
Fenrir
Silver II
GravyMine
Fenrir
Silver II
Level 160
God Stats
6W - 4L
1,592 SR
Queue Stats
79W - 94L
1,014 MMR
Solo
Ah Puch
Ah Puch
Bronze I
Mailson_Eastsidz
Ah Puch
Bronze I
Level 195
God Stats
4W - 7L
1,309 SR
Queue Stats
159W - 190L
587 MMR
Solo
Scylla
Scylla
Silver II
blindside044
Scylla
Silver II
Level 126
God Stats
1W - 4L
1,427 SR
Queue Stats
43W - 58L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 1 / 0
4,331
722
1,569
3,619
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
 
Discordia
8
0 / 0 / 0
3,619
603
638
1,797
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

5
0 / 0 / 0
3,413
569
1,144
3,557
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
ahd33r
Chang'e
7
0 / 0 / 0
3,849
642
1,754
3,259
1,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
frth3379
Danzaburou
2
0 / 2 / 0
2,757
460
806
1,913
450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Cu ChulainnHou YiKumbhakarnaHun Batz

VS

Bans
AwilixCerberusCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 0 / 0
3,307
551
1,555
4,555
2,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 3
3,993
666
486
2,722
2,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
GravyMine
Fenrir
7
2 / 0 / 0
4,040
673
2,149
3,101
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,511
585
1,324
832
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Scylla
7
0 / 1 / 1
3,619
603
605
2,015
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Discordia
 
Discordia
0
0
0
0
W
King Arthur
 
King Arthur
0
0
0
0
W
0
0
3
1.5
L
0
0
0
0
W
Fenrir
GravyMine
Fenrir
2
0
0
2
W
1
0
0
1
L
Chang'e
ahd33r
Chang'e
0
0
0
0
W
Scylla
0
1
1
0.5
L
Danzaburou
frth3379
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,911
Damage
6,119
14,145
Taken
13,225
4,059
Mitigated
6,399
5,042
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,569
84
81
1,390
3,619
1,078
0
783
2,836
25,614
1,615
L
Discordia
 
Discordia
638
0
0
375
1,797
384
0
372
1,425
18,892
0
W
King Arthur
 
King Arthur
1,555
138
0
1,849
4,555
2,713
0
1,712
2,843
0
15,520
W
486
35
0
1,826
2,722
2,010
0
574
2,148
8,457
0
L
1,144
288
0
1,071
3,557
976
0
63
3,494
0
13,808
W
Fenrir
GravyMine
Fenrir
2,149
599
0
643
3,101
991
0
372
2,729
0
17,286
W
1,324
76
0
522
832
224
0
158
674
16,870
0
L
Chang'e
ahd33r
Chang'e
1,754
350
40
1,860
3,259
1,171
0
0
3,259
18,675
2,518
W
Scylla
605
146
0
681
2,015
461
0
991
1,004
17,433
0
L
Danzaburou
frth3379
Danzaburou
806
178
0
225
1,913
450
0
1,197
716
0
3,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
18,470
159
Minions Killed
138
0
Camps Cleared
0
547,588
Distance Traveled
584,696
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,331
722
51
9
0
133,342
0
L
Discordia
3,619
603
38
6
0
116,910
0
W
King Arthur
3,307
551
23
4
0
118,046
0
W
Fafnir
3,993
666
14
2
0
128,947
2
L
Bastet
3,413
569
30
5
0
118,413
0
W
Fenrir
4,040
673
41
7
0
135,704
0
W
Ah Puch
3,511
585
35
6
0
91,490
0
L
Chang'e
3,849
642
33
6
0
109,293
0
W
Scylla
3,619
603
25
4
0
110,509
3
L
Danzaburou
2,757
460
7
1
0
69,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role