Player Matchup

Heimdallr
Heimdallr
Chubaca 7u7
Heimdallr
Level 120
God Stats
33W - 28L
1,481 SR
Queue Stats
362W - 338L
1,430 Elo+
Solo
Sobek
Sobek
CookieLatte
Sobek
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 171L
1,506 Elo+
Solo
Ra
Ra
FlawlessPlacebo
Ra
Level 157
God Stats
14W - 8L
1,597 SR
Queue Stats
111W - 99L
1,501 Elo+
Party 2
Bastet
Bastet
Harmonic Harbor
Bastet
Level 177
God Stats
3W - 0L
1,787 SR
Queue Stats
191W - 192L
1,500 Elo+
Party 2
Vamana
Vamana
dedde4849
Vamana
Level 149
God Stats
18W - 13L
1,669 SR
Queue Stats
389W - 382L
1,537 Elo+
Solo
Team Averages
Level 158
1,607 SR
1,495 Elo+

VS

Team Averages
Level 129
1,535 SR
1,512 Elo+
Kukulkan
Kukulkan
CptnInk
Kukulkan
Level 146
God Stats
2W - 3L
1,436 SR
Queue Stats
198W - 215L
1,542 Elo+
Solo
Chernobog
Chernobog
GusM570_
Chernobog
Level 128
God Stats
1W - 4L
1,430 SR
Queue Stats
211W - 182L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Oretsnom
Sun Wukong
Level 123
God Stats
2W - 1L
1,768 SR
Queue Stats
160W - 162L
1,501 Elo+
Solo
Bacchus
Bacchus
Rockbellina
Bacchus
Level 105
God Stats
8W - 9L
1,597 SR
Queue Stats
75W - 78L
1,498 Elo+
Party 1
Camazotz
Camazotz
gabox_949
Camazotz
Level 142
God Stats
2W - 3L
1,444 SR
Queue Stats
189W - 193L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chubaca 7u7
Heimdallr
12
0 / 3 / 2
5,981
460
2,931
8,461
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,758
520
6,024
15,623
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
2 / 0 / 1
7,404
570
5,560
5,311
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 1
6,271
482
4,088
8,825
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
dedde4849
Vamana
12
2 / 1 / 0
7,200
554
7,256
12,288
9,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CptnInk
Kukulkan
14
0 / 0 / 0
7,735
595
3,492
4,299
1,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
GusM570_
Chernobog
13
2 / 1 / 1
7,072
544
10,334
7,118
2,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Oretsnom
Sun Wukong
11
2 / 1 / 0
6,312
486
3,145
7,814
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Rockbellina
Bacchus
8
0 / 2 / 1
5,321
409
4,752
9,105
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
gabox_949
Camazotz
13
0 / 2 / 1
7,180
552
8,010
13,983
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chubaca 7u7
Heimdallr
0
3
2
0.33
W
1
0
2
2
L
Kukulkan
CptnInk
Kukulkan
0
0
0
0
W
2
0
1
2.5
L
Chernobog
GusM570_
Chernobog
2
1
1
2.5
W
1
0
1
1.5
L
Sun Wukong
Oretsnom
Sun Wukong
2
1
0
2
L
Bacchus
Rockbellina
Bacchus
0
2
1
0.25
W
Vamana
dedde4849
Vamana
2
1
0
2
L
Camazotz
gabox_949
Camazotz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
29,733
50,508
Taken
42,319
26,118
Mitigated
21,370
25,678
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chubaca 7u7
Heimdallr
2,931
1,074
0
3,443
8,461
3,002
0
903
7,558
0
43,390
W
6,024
332
0
9,614
15,623
9,072
0
3,352
12,271
32,921
0
L
Kukulkan
CptnInk
Kukulkan
3,492
730
0
1,798
4,299
1,332
0
2,038
1,980
74,977
643
W
5,560
287
1,498
2,522
5,311
1,770
0
1,671
3,640
56,347
841
L
Chernobog
GusM570_
Chernobog
10,334
6,784
0
3,873
7,118
2,630
360
2,198
4,880
0
63,864
W
4,088
847
0
4,458
8,825
2,805
0
1,957
6,868
0
39,883
L
Sun Wukong
Oretsnom
Sun Wukong
3,145
762
0
4,406
7,814
3,126
0
1,844
5,918
0
40,080
L
Bacchus
Rockbellina
Bacchus
4,752
354
0
1,988
9,105
7,508
0
4,089
4,878
11,284
0
W
Vamana
dedde4849
Vamana
7,256
2,983
0
4,143
12,288
9,469
0
269
12,019
853
51,031
L
Camazotz
gabox_949
Camazotz
8,010
1,768
0
6,705
13,983
6,774
0
1,109
12,806
0
58,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
33,620
401
Minions Killed
421
0
Camps Cleared
0
1,495,343
Distance Traveled
1,360,146
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,981
460
71
5
0
260,678
0
W
Sobek
6,758
520
38
3
0
289,237
1
L
Kukulkan
7,735
595
139
11
0
274,102
3
W
Ra
7,404
570
126
10
0
322,045
2
L
Chernobog
7,072
544
106
8
0
268,325
0
W
Bastet
6,271
482
75
6
0
330,434
3
L
Sun Wukong
6,312
486
82
6
0
262,156
0
L
Bacchus
5,321
409
9
1
0
292,906
2
W
Vamana
7,200
554
91
7
0
292,949
4
L
Camazotz
7,180
552
85
7
0
262,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role