Player Matchup

Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BoolinRockinTTV
Chang'e
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
ElBogueto69
Xbalanque
Level 84
God Stats
4W - 8L
1,439 SR
Queue Stats
332W - 300L
1,629 Elo+
Solo
Yu Huang
Yu Huang
GlitchMaster82
Yu Huang
Level 89
God Stats
13W - 9L
1,657 SR
Queue Stats
42W - 34L
1,587 Elo+
Party 1
Awilix
Awilix
Mucsu20956
Awilix
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,512 Elo+
Party 1
Team Averages
Level 82
1,519 SR
1,552 Elo+

VS

Team Averages
Level 159
1,520 SR
1,551 Elo+
Vamana
Vamana
 
Vamana
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IlliosTelos
Kukulkan
Level 121
God Stats
2W - 4L
1,421 SR
Queue Stats
205W - 173L
1,569 Elo+
Solo
Ares
Ares
JAFP
Ares
Level 169
God Stats
1W - 1L
1,579 SR
Queue Stats
75W - 67L
1,533 Elo+
Party 2
Medusa
Medusa
Noeesau
Medusa
Level 167
God Stats
5W - 4L
1,548 SR
Queue Stats
226W - 168L
1,596 Elo+
Party 2
Da Ji
Da Ji
Z1L4BA
Da Ji
Level 152
God Stats
14W - 16L
1,555 SR
Queue Stats
231W - 193L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 6
6,625
663
4,138
9,254
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 1
6,618
662
5,086
8,781
2,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ElBogueto69
Xbalanque
12
3 / 3 / 5
6,756
676
8,877
10,018
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
11
3 / 1 / 2
6,439
644
1,458
3,471
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Mucsu20956
Awilix
11
3 / 0 / 5
5,867
587
3,388
7,442
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 4 / 1
5,607
561
5,809
10,351
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
IlliosTelos
Kukulkan
12
1 / 4 / 1
6,018
602
2,259
5,600
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
JAFP
Ares
9
2 / 3 / 2
5,350
535
4,457
8,756
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Noeesau
Medusa
10
3 / 5 / 1
5,714
571
6,802
8,851
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
Z1L4BA
Da Ji
1
0 / 0 / 0
3,511
351
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
7
7
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
6
3
L
Vamana
 
Vamana
1
4
1
0.38
W
3
1
1
3.5
W
Xbalanque
ElBogueto69
Xbalanque
3
3
5
1.83
W
Yu Huang
3
1
2
4
L
Kukulkan
IlliosTelos
Kukulkan
1
4
1
0.38
L
Ares
JAFP
Ares
2
3
2
1
W
Awilix
Mucsu20956
Awilix
3
0
5
5.5
L
Medusa
Noeesau
Medusa
3
5
1
0.7
L
Da Ji
Z1L4BA
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
19,327
38,966
Taken
33,558
15,164
Mitigated
15,568
16,053
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,138
1,536
0
1,565
9,254
6,047
145
1,533
7,647
19,952
0
L
Vamana
 
Vamana
5,809
1,578
0
2,444
10,351
5,628
0
4,953
5,398
0
36,121
W
5,086
597
759
5,399
8,781
2,391
156
418
7,863
43,981
974
W
Xbalanque
ElBogueto69
Xbalanque
8,877
4,336
0
4,248
10,018
3,451
94
1,779
8,239
0
53,968
W
Yu Huang
1,458
98
0
458
3,471
1,040
350
1,055
2,288
30,557
1,249
L
Kukulkan
IlliosTelos
Kukulkan
2,259
438
0
967
5,600
1,935
0
1,023
4,487
41,464
0
L
Ares
JAFP
Ares
4,457
385
0
1,670
8,756
5,111
0
2,331
6,381
13,558
0
W
Awilix
Mucsu20956
Awilix
3,388
1,787
0
3,624
7,442
2,235
0
1,705
5,605
0
31,640
L
Medusa
Noeesau
Medusa
6,802
2,838
0
1,489
8,851
2,894
0
1,943
6,856
0
45,953
L
Da Ji
Z1L4BA
Da Ji
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
26,200
308
Minions Killed
247
0
Camps Cleared
0
1,043,279
Distance Traveled
846,399
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,625
663
20
2
0
202,270
0
L
Vamana
5,607
561
60
6
0
193,446
0
W
Chang'e
6,618
662
72
7
0
196,636
1
W
Xbalanque
6,756
676
89
9
0
181,795
0
W
Yu Huang
6,439
644
73
7
0
197,071
0
L
Kukulkan
6,018
602
103
10
0
209,948
0
L
Ares
5,350
535
23
2
0
206,856
0
W
Awilix
5,867
587
54
5
0
265,507
0
L
Medusa
5,714
571
61
6
0
209,283
0
L
Da Ji
3,511
351
0
0
0
26,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role