Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EvilShadow14
Poseidon
Level 145
God Stats
5W - 6L
1,577 SR
Queue Stats
179W - 194L
1,522 Elo+
Solo
Thanatos
Thanatos
Murazaky
Thanatos
Level 152
God Stats
9W - 9L
1,459 SR
Queue Stats
168W - 180L
1,395 Elo+
Solo
Atlas
Atlas
SargentWood
Atlas
Level 175
God Stats
4W - 2L
1,615 SR
Queue Stats
289W - 290L
1,482 Elo+
Solo
Nemesis
Nemesis
ySats
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,559 Elo+
Solo
Team Averages
Level 140
1,530 SR
1,491 Elo+

VS

Team Averages
Level 137
1,448 SR
1,478 Elo+
Hachiman
Hachiman
 
Hachiman
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EDnico
Fenrir
Level 87
God Stats
5W - 7L
1,591 SR
Queue Stats
235W - 254L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jokipoky
Morgan Le Fay
Level 119
God Stats
0W - 2L
1,148 SR
Queue Stats
164W - 158L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 3 / 2
10,080
560
3,268
8,874
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Poseidon
EvilShadow14
Poseidon
19
3 / 1 / 4
12,054
670
5,741
7,144
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
Murazaky
Thanatos
17
3 / 2 / 5
10,343
575
11,065
17,731
15,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 5
9,160
509
5,962
12,984
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ySats
Nemesis
15
6 / 2 / 4
9,382
521
7,859
11,458
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 5 / 0
10,342
575
13,788
16,811
4,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
 
Izanami
15
3 / 3 / 5
9,640
536
8,787
11,135
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
 
Sobek
1
0 / 0 / 0
5,313
295
0
0
0
Fenrir
EDnico
Fenrir
15
3 / 5 / 6
8,983
499
5,764
14,125
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
Jokipoky
Morgan Le Fay
17
4 / 3 / 4
10,463
581
8,179
7,723
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
16
Kills
13
13
Deaths
16
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
2
1.33
L
Hachiman
 
Hachiman
3
5
0
0.6
L
Izanami
 
Izanami
3
3
5
1.83
L
Sobek
 
Sobek
0
0
0
0
L
Fenrir
EDnico
Fenrir
3
5
6
1.2
W
Poseidon
EvilShadow14
Poseidon
3
1
4
5
L
Morgan Le Fay
Jokipoky
Morgan Le Fay
4
3
4
2
W
Thanatos
Murazaky
Thanatos
3
2
5
2.75
W
1
5
5
0.7
W
Nemesis
ySats
Nemesis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
36,518
58,191
Taken
49,794
36,767
Mitigated
16,642
17,532
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,268
1,154
0
1,548
8,874
2,760
432
1,136
7,738
0
78,469
L
Hachiman
 
Hachiman
13,788
10,064
0
6,794
16,811
4,870
507
505
15,602
0
88,485
L
Izanami
 
Izanami
8,787
4,491
0
1,537
11,135
3,662
868
4,509
6,626
0
74,150
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
EDnico
Fenrir
5,764
1,391
0
1,951
14,125
5,348
0
3,547
10,408
0
53,813
W
Poseidon
EvilShadow14
Poseidon
5,741
1,077
0
1,534
7,144
2,448
124
1,937
5,207
115,928
1,455
L
Morgan Le Fay
Jokipoky
Morgan Le Fay
8,179
393
0
989
7,723
2,762
0
2,941
4,734
80,954
734
W
Thanatos
Murazaky
Thanatos
11,065
2,294
0
12,298
17,731
15,211
274
306
17,425
458
72,240
W
5,962
1,968
0
969
12,984
12,078
100
2,753
10,231
27,022
1,930
W
Nemesis
ySats
Nemesis
7,859
3,243
0
1,183
11,458
4,270
0
2,345
9,113
0
59,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,019
Gold Earned
44,741
583
Minions Killed
529
0
Camps Cleared
0
1,838,811
Distance Traveled
1,351,659
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,080
560
134
7
0
305,838
0
L
Hachiman
10,342
575
145
8
0
297,802
3
L
Izanami
9,640
536
137
8
0
333,786
0
L
Sobek
5,313
295
0
0
0
801
0
L
Fenrir
8,983
499
82
5
0
360,472
1
W
Poseidon
12,054
670
212
12
0
378,097
0
L
Morgan Le Fay
10,463
581
165
9
0
358,798
2
W
Thanatos
10,343
575
120
7
0
373,098
2
W
Atlas
9,160
509
28
2
0
372,023
2
W
Nemesis
9,382
521
89
5
0
409,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role