Player Matchup

Aphrodite
Aphrodite
Gold III
HoneyCakeBun
Aphrodite
Gold III
Level 80
God Stats
17W - 9L
1,445 SR
Queue Stats
73W - 83L
1,499 MMR
Party 1
Neith
Neith
Silver I
The0w0Bean
Neith
Silver I
Level 145
God Stats
4W - 3L
1,615 SR
Queue Stats
23W - 20L
1,482 MMR
Party 1
Cerberus
Cerberus
Gold V
ZyroTime
Cerberus
Gold V
Level 147
God Stats
1W - 0L
1,530 SR
Queue Stats
15W - 14L
1,531 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,530 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,531 SR
1,440 MMR
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
ErickKun
Fenrir
Gold IV
Level 114
God Stats
3W - 6L
1,486 SR
Queue Stats
19W - 29L
1,499 MMR
Solo
Atlas
Atlas
Gold IV
xShocky
Atlas
Gold IV
Level 86
God Stats
39W - 36L
1,606 SR
Queue Stats
211W - 197L
1,321 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HoneyCakeBun
Aphrodite
14
1 / 0 / 6
8,009
801
7,002
11,411
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
3 / 0 / 5
9,081
908
9,354
5,423
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
ZyroTime
Cerberus
15
4 / 1 / 3
8,590
859
12,720
14,258
10,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Baron SamediKumbhakarnaThothCthulhuAthena

VS

Bans
Ne ZhaHadesAchillesAh PuchMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 3 / 1
7,483
748
4,732
8,629
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ErickKun
Fenrir
13
1 / 1 / 0
7,503
750
6,796
11,710
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
xShocky
Atlas
12
0 / 4 / 0
6,611
661
7,758
11,549
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
1
0.17
L
Fenrir
ErickKun
Fenrir
1
1
0
1
W
Aphrodite
HoneyCakeBun
Aphrodite
1
0
6
4
W
Neith
3
0
5
5.5
W
Cerberus
ZyroTime
Cerberus
4
1
3
5.5
L
Atlas
xShocky
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,076
Damage
19,286
31,092
Taken
31,888
20,790
Mitigated
21,458
17,457
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,732
648
0
435
8,629
2,862
0
7,471
1,158
20,877
0
L
Fenrir
ErickKun
Fenrir
6,796
1,109
0
362
11,710
8,901
0
5,412
6,271
0
19,572
W
Aphrodite
HoneyCakeBun
Aphrodite
7,002
625
5,044
5,991
11,411
7,976
195
4,720
6,137
16,707
2,012
W
Neith
9,354
4,232
0
3,205
5,423
1,993
686
2,039
3,067
0
42,742
W
Cerberus
ZyroTime
Cerberus
12,720
1,305
0
3,217
14,258
10,821
333
4,150
9,464
25,914
0
L
Atlas
xShocky
Atlas
7,758
2,531
0
636
11,549
9,695
0
6,320
5,213
15,439
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
21,597
149
Minions Killed
90
0
Camps Cleared
0
573,575
Distance Traveled
569,507
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,483
748
53
5
0
168,317
0
L
Fenrir
7,503
750
27
3
0
207,770
0
W
Aphrodite
8,009
801
32
3
0
191,369
4
W
Neith
9,081
908
79
8
0
175,126
6
W
Cerberus
8,590
859
38
4
0
207,080
1
L
Atlas
6,611
661
10
1
0
193,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role