Player Matchup

Osiris
Osiris
Bocanator15
Osiris
Level 158
God Stats
1W - 4L
1,418 SR
Queue Stats
196W - 187L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Galaxyov
Kumbhakarna
Level 86
God Stats
11W - 6L
1,631 SR
Queue Stats
410W - 421L
1,478 Elo+
Solo
Skadi
Skadi
Ninnon14
Skadi
Level 166
God Stats
23W - 6L
1,734 SR
Queue Stats
204W - 190L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sariticus16
Morgan Le Fay
Level 159
God Stats
23W - 15L
1,682 SR
Queue Stats
209W - 192L
1,529 Elo+
Party 1
Athena
Athena
xXDARKD3MONXx18
Athena
Level 68
God Stats
13W - 5L
1,697 SR
Queue Stats
292W - 324L
1,462 Elo+
Solo
Team Averages
Level 127
1,632 SR
1,505 Elo+

VS

Team Averages
Level 127
1,546 SR
1,528 Elo+
Zhong Kui
Zhong Kui
DaddyDurdee
Zhong Kui
Level 122
God Stats
36W - 17L
1,689 SR
Queue Stats
119W - 100L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
KAZZ3_x
Sun Wukong
Level 141
God Stats
2W - 2L
1,543 SR
Queue Stats
50W - 72L
1,379 Elo+
Solo
Hun Batz
Hun Batz
diegomaster84107
Hun Batz
Level 121
God Stats
0W - 1L
1,281 SR
Queue Stats
62W - 41L
1,561 Elo+
Solo
Arachne
Arachne
l DracoSlayer l
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,499 Elo+
Solo
Aphrodite
Aphrodite
xAngel10x
Aphrodite
Level 124
God Stats
4W - 6L
1,718 SR
Queue Stats
6W - 12L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 2 / 5
9,652
508
12,285
16,437
10,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Galaxyov
Kumbhakarna
17
1 / 1 / 3
10,392
547
12,018
19,620
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Ninnon14
Skadi
16
4 / 5 / 1
10,093
531
10,411
8,697
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Sariticus16
Morgan Le Fay
16
2 / 3 / 3
9,650
508
15,423
13,081
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 3
8,927
470
6,286
20,390
21,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddyDurdee
Zhong Kui
15
3 / 4 / 1
9,413
495
12,743
19,498
12,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
KAZZ3_x
Sun Wukong
14
0 / 3 / 1
8,971
472
12,954
15,454
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 3
9,426
496
10,258
16,577
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
6 / 4 / 5
8,879
467
13,422
17,378
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
xAngel10x
Aphrodite
15
3 / 0 / 6
8,468
446
5,801
10,078
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
13
Kills
15
16
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
2
5
3.25
L
Zhong Kui
DaddyDurdee
Zhong Kui
3
4
1
0.88
W
Kumbhakarna
Galaxyov
Kumbhakarna
1
1
3
2.5
L
Sun Wukong
KAZZ3_x
Sun Wukong
0
3
1
0.17
W
Skadi
Ninnon14
Skadi
4
5
1
0.9
W
Morgan Le Fay
Sariticus16
Morgan Le Fay
2
3
3
1.17
L
3
2
3
2.25
L
6
4
5
2.13
L
Aphrodite
xAngel10x
Aphrodite
3
0
6
6
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,423
Damage
55,178
78,225
Taken
78,985
54,470
Mitigated
44,145
21,570
Healing
30,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,285
5,370
0
6,237
16,437
10,159
0
3,609
12,783
0
86,323
L
Zhong Kui
DaddyDurdee
Zhong Kui
12,743
1,134
142
8,617
19,498
12,190
500
11,177
8,321
68,225
1,744
W
Kumbhakarna
Galaxyov
Kumbhakarna
12,018
2,087
0
5,970
19,620
15,505
639
316
18,222
87,181
923
L
Sun Wukong
KAZZ3_x
Sun Wukong
12,954
4,428
0
4,447
15,454
12,140
0
8,847
5,569
0
68,147
W
Skadi
Ninnon14
Skadi
10,411
4,964
0
1,967
8,697
2,635
1,594
1,345
7,352
0
90,025
W
Morgan Le Fay
Sariticus16
Morgan Le Fay
15,423
1,542
0
2,685
13,081
4,843
144
8,587
4,494
69,507
585
L
10,258
4,139
0
722
16,577
6,634
0
4,322
12,163
0
99,072
L
13,422
8,035
624
6,207
17,378
6,524
0
3,347
13,982
0
52,493
L
Aphrodite
xAngel10x
Aphrodite
5,801
866
4,516
5,486
10,078
6,657
0
3,742
6,287
37,470
0
W
6,286
1,113
448
4,263
20,390
21,328
0
4,719
15,626
25,184
2,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,714
Gold Earned
45,157
585
Minions Killed
512
0
Camps Cleared
0
1,820,720
Distance Traveled
1,839,796
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,652
508
116
6
0
435,922
0
L
Zhong Kui
9,413
495
135
7
0
337,830
0
W
Kumbhakarna
10,392
547
139
7
0
304,670
9
L
Sun Wukong
8,971
472
114
6
0
310,637
0
W
Skadi
10,093
531
155
8
0
351,643
3
W
Morgan Le Fay
9,650
508
131
7
0
364,477
4
L
Hun Batz
9,426
496
136
7
0
427,666
1
L
Arachne
8,879
467
68
4
0
357,751
2
L
Aphrodite
8,468
446
59
3
0
405,912
13
W
Athena
8,927
470
44
2
0
364,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role