Player Matchup

Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DACH0Z3N0609
Artio
Level 145
God Stats
1W - 4L
1,426 SR
Queue Stats
233W - 263L
1,439 Elo+
Solo
Cliodhna
Cliodhna
HiDivisiveness
Cliodhna
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
281W - 258L
1,342 Elo+
Solo
Merlin
Merlin
booradley1995
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
starcakess
Cabrakan
Level 109
God Stats
0W - 3L
1,265 SR
Queue Stats
245W - 241L
1,416 Elo+
Solo
Team Averages
Level 91
1,438 SR
1,439 Elo+

VS

Team Averages
Level 90
1,508 SR
1,449 Elo+
Olorun
Olorun
BDM Kxdd
Olorun
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 147L
1,465 Elo+
Party 1
Awilix
Awilix
Laffinn
Awilix
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,508 Elo+
Solo
Sol
Sol
MIRBK201
Sol
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 68L
1,411 Elo+
Party 2
Fenrir
Fenrir
RokuSouls
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,445 Elo+
Party 1
Bellona
Bellona
yuwucornio
Bellona
Level 124
God Stats
2W - 3L
1,542 SR
Queue Stats
63W - 74L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
15 / 3 / 4
11,808
1,073
21,384
11,124
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
3,068
279
0
0
0
Cliodhna
16
3 / 4 / 15
9,091
826
14,101
16,289
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 6
7,891
717
4,661
8,166
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
starcakess
Cabrakan
16
2 / 3 / 15
8,934
812
5,377
11,481
14,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BDM Kxdd
Olorun
14
2 / 5 / 9
8,050
732
8,513
10,083
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
Laffinn
Awilix
14
5 / 7 / 4
9,285
844
6,324
10,386
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
5 / 4 / 3
9,924
902
8,960
9,702
3,156
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
RokuSouls
Fenrir
16
3 / 3 / 11
9,034
821
9,905
10,851
8,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
yuwucornio
Bellona
16
1 / 2 / 8
8,062
733
6,043
12,332
13,265
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
21
Kills
16
16
Deaths
21
40
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
15
3
4
5.67
W
Olorun
BDM Kxdd
Olorun
2
5
9
1.3
L
0
0
0
0
L
Cliodhna
3
4
15
2.63
W
Awilix
Laffinn
Awilix
5
7
4
1
W
5
4
3
1.63
W
Fenrir
RokuSouls
Fenrir
3
3
11
2.83
L
1
6
6
0.67
L
Cabrakan
starcakess
Cabrakan
2
3
15
3.17
W
Bellona
yuwucornio
Bellona
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,523
Damage
39,745
47,060
Taken
53,354
28,996
Mitigated
32,543
13,689
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
21,384
16,429
736
4,519
11,124
4,572
915
4,492
6,632
0
52,698
W
Olorun
BDM Kxdd
Olorun
8,513
5,029
2,376
2,478
10,083
4,237
234
1,861
8,222
20,811
300
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
14,101
1,614
1,464
4,371
16,289
6,519
240
6,342
9,947
0
24,805
W
Awilix
Laffinn
Awilix
6,324
1,008
135
663
10,386
3,444
0
1,407
8,979
0
8,902
W
8,960
1,506
835
2,735
9,702
3,156
84
1,397
8,305
25,329
0
W
Fenrir
RokuSouls
Fenrir
9,905
2,386
1,458
1,983
10,851
8,441
372
2,025
8,826
0
18,487
L
4,661
521
146
283
8,166
3,182
118
2,173
5,993
8,876
0
L
Cabrakan
starcakess
Cabrakan
5,377
436
638
1,532
11,481
14,723
0
5,129
6,352
8,829
1,523
W
Bellona
yuwucornio
Bellona
6,043
813
878
1,337
12,332
13,265
0
2,113
10,219
1,828
13,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
44,355
120
Minions Killed
96
0
Camps Cleared
0
658,885
Distance Traveled
896,575
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,808
1,073
76
7
0
159,550
0
W
Olorun
8,050
732
20
2
0
141,928
0
L
Artio
3,068
279
0
0
0
0
0
L
Cliodhna
9,091
826
24
2
0
182,215
0
W
Awilix
9,285
844
4
0
0
149,458
0
W
Sol
9,924
902
40
4
0
173,011
1
W
Fenrir
9,034
821
20
2
0
210,517
0
L
Merlin
7,891
717
8
1
0
159,092
0
L
Cabrakan
8,934
812
12
1
0
158,028
0
W
Bellona
8,062
733
12
1
0
221,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role