Player Matchup

Agni
Agni
PotatoBeater610
Agni
Level 108
God Stats
11W - 5L
1,714 SR
Queue Stats
188W - 197L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Valldex
Tsukuyomi
Level 87
God Stats
8W - 4L
1,685 SR
Queue Stats
37W - 33L
1,483 Elo+
Party 1
Terra
Terra
o Indica
Terra
Level 147
God Stats
33W - 30L
1,590 SR
Queue Stats
681W - 652L
1,539 Elo+
Party 1
Team Averages
Level 114
1,663 SR
1,528 Elo+

VS

Team Averages
Level 163
1,657 SR
1,518 Elo+
King Arthur
King Arthur
CR7_Juan_12
King Arthur
Level 188
God Stats
4W - 3L
1,729 SR
Queue Stats
48W - 48L
1,600 Elo+
Party 2
Chang'e
Chang'e
Col Sace
Chang'e
Level 145
God Stats
6W - 9L
1,726 SR
Queue Stats
18W - 28L
1,424 Elo+
Solo
Nike
Nike
jacob_go94
Nike
Level 157
God Stats
8W - 4L
1,515 SR
Queue Stats
32W - 27L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,477
706
6,309
7,544
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Valldex
Tsukuyomi
14
2 / 6 / 1
9,613
801
7,243
9,502
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Terra
o Indica
Terra
15
1 / 1 / 2
8,774
731
8,324
14,920
14,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CR7_Juan_12
King Arthur
15
1 / 0 / 5
9,157
763
5,083
10,928
9,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Col Sace
Chang'e
15
4 / 2 / 5
9,773
814
12,776
9,126
3,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 1 / 5
10,379
865
11,203
13,406
12,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CR7_Juan_12
King Arthur
1
0
5
3.5
W
Chang'e
Col Sace
Chang'e
4
2
5
3.25
L
0
3
2
0.33
L
Tsukuyomi
Valldex
Tsukuyomi
2
6
1
0.42
W
5
1
5
7.5
L
Terra
o Indica
Terra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,876
Damage
29,062
31,966
Taken
33,460
21,957
Mitigated
25,762
5,748
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CR7_Juan_12
King Arthur
5,083
211
0
472
10,928
9,754
27
4,847
6,063
0
26,031
W
Chang'e
Col Sace
Chang'e
12,776
730
2,019
3,097
9,126
3,404
215
3,916
5,197
35,440
1,293
L
6,309
386
0
875
7,544
3,447
0
2,862
4,642
29,775
0
L
Tsukuyomi
Valldex
Tsukuyomi
7,243
1,597
0
369
9,502
3,513
0
2,442
7,044
0
26,080
W
11,203
314
384
1,096
13,406
12,604
190
5,624
7,782
0
32,406
L
Terra
o Indica
Terra
8,324
415
766
3,738
14,920
14,997
0
6,781
7,860
18,846
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
29,309
122
Minions Killed
132
0
Camps Cleared
0
703,720
Distance Traveled
733,631
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,157
763
39
3
0
251,498
3
W
Chang'e
9,773
814
48
4
0
233,186
0
L
Agni
8,477
706
56
5
0
225,179
0
L
Tsukuyomi
9,613
801
41
3
0
251,209
3
W
Nike
10,379
865
45
4
0
248,947
0
L
Terra
8,774
731
25
2
0
227,332
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role