Player Matchup

Arachne
Arachne
BigNdontCry
Arachne
Level 109
God Stats
12W - 20L
1,472 SR
Queue Stats
299W - 316L
1,418 Elo+
Solo
Heimdallr
Heimdallr
C0KeYtheCL0wN
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,455 Elo+
Solo
Hades
Hades
RICKITYSHACK
Hades
Level 150
God Stats
2W - 4L
1,373 SR
Queue Stats
585W - 579L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xaves77
Cu Chulainn
Level 124
God Stats
0W - 4L
1,172 SR
Queue Stats
622W - 628L
1,417 Elo+
Solo
Chang'e
Chang'e
Zeuslightning47
Chang'e
Level 46
God Stats
1W - 3L
1,845 SR
Queue Stats
99W - 112L
1,408 Elo+
Solo
Team Averages
Level 111
1,473 SR
1,423 Elo+

VS

Team Averages
Level 97
1,496 SR
1,455 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
InevitableWoe
Ix Chel
Level 127
God Stats
1W - 0L
1,508 SR
Queue Stats
59W - 76L
1,463 Elo+
Party 1
Camazotz
Camazotz
snoopyjuicegod
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 71L
1,420 Elo+
Party 1
Sol
Sol
xxDark_Stalkerxx
Sol
Level 125
God Stats
5W - 4L
1,472 SR
Queue Stats
241W - 229L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigNdontCry
Arachne
19
9 / 5 / 4
11,660
777
19,261
18,496
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
C0KeYtheCL0wN
Heimdallr
20
5 / 4 / 9
12,698
847
12,898
15,519
5,906
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

20
4 / 5 / 10
12,266
818
9,286
18,556
13,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
Xaves77
Cu Chulainn
6
0 / 1 / 1
7,381
492
0
926
235
10
1 / 4 / 5
8,563
571
4,986
6,688
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
4 / 4 / 8
12,019
801
13,007
21,421
19,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shiva
 
Shiva
2
0 / 0 / 0
4,606
307
0
0
0
Ix Chel
18
3 / 9 / 10
11,126
742
10,366
13,701
5,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
20
5 / 6 / 10
12,535
836
9,192
16,209
8,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

20
7 / 2 / 9
12,620
841
17,978
12,370
5,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
19
Kills
19
19
Deaths
21
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
8
2
W
Shiva
 
Shiva
0
0
0
0
L
Arachne
BigNdontCry
Arachne
9
5
4
2.2
L
Heimdallr
C0KeYtheCL0wN
Heimdallr
5
4
9
2.38
W
Ix Chel
3
9
10
0.89
L
4
5
10
1.8
L
Cu Chulainn
Xaves77
Cu Chulainn
0
1
1
0.5
L
1
4
5
0.88
W
Camazotz
5
6
10
1.67
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
50,543
60,185
Taken
63,701
30,065
Mitigated
38,333
22,427
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,007
616
1,347
6,869
21,421
19,109
998
3,711
17,710
48,692
189
W
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
BigNdontCry
Arachne
19,261
13,009
1,124
7,907
18,496
8,581
0
11,671
6,825
0
28,429
L
Heimdallr
C0KeYtheCL0wN
Heimdallr
12,898
3,487
1,089
4,712
15,519
5,906
0
11,668
3,851
0
46,608
W
Ix Chel
10,366
2,000
2,503
1,306
13,701
5,081
1,252
4,179
9,522
32,562
0
L
9,286
1,333
1,187
4,884
18,556
13,517
869
13,746
4,810
29,554
864
L
Cu Chulainn
Xaves77
Cu Chulainn
0
0
0
0
926
235
0
0
926
0
0
L
4,986
466
263
1,261
6,688
1,826
0
3,825
2,863
7,835
0
W
Camazotz
9,192
2,394
2
3,765
16,209
8,726
1,234
3,046
10,487
0
26,463
W
17,978
1,965
694
3,700
12,370
5,417
3,195
2,935
9,435
40,722
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,568
Gold Earned
52,906
137
Minions Killed
202
0
Camps Cleared
0
827,683
Distance Traveled
1,171,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,019
801
76
5
0
286,794
0
W
Shiva
4,606
307
0
0
0
0
0
L
Arachne
11,660
777
22
1
0
237,260
0
L
Heimdallr
12,698
847
69
5
0
264,835
0
W
Ix Chel
11,126
742
35
2
0
266,538
0
L
Hades
12,266
818
37
2
0
205,405
0
L
Cu Chulainn
7,381
492
0
0
0
0
0
L
Chang'e
8,563
571
9
1
0
120,183
0
W
Camazotz
12,535
836
33
2
0
326,805
0
W
Sol
12,620
841
58
4
0
291,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role