Player Matchup

Ares
Ares
HeWhoDefies4767
Ares
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,263 Elo+
Solo
Anubis
Anubis
JG89-P3NK-BC92
Anubis
Level 88
God Stats
52W - 44L
1,731 SR
Queue Stats
148W - 130L
1,616 Elo+
Solo
Horus
Horus
MAIDENfan6660
Horus
Level 120
God Stats
5W - 8L
1,498 SR
Queue Stats
158W - 155L
1,487 Elo+
Party 2
Bastet
Bastet
OMEGAZIDD
Bastet
Level 170
God Stats
3W - 2L
1,822 SR
Queue Stats
241W - 237L
1,461 Elo+
Solo
Charybdis
Charybdis
daeisgae
Charybdis
Level 108
God Stats
3W - 3L
1,749 SR
Queue Stats
105W - 98L
1,486 Elo+
Party 2
Team Averages
Level 127
1,660 SR
1,463 Elo+

VS

Team Averages
Level 93
1,503 SR
1,547 Elo+
Nut
Nut
Sauelo
Nut
Level 42
God Stats
7W - 0L
1,761 SR
Queue Stats
19W - 15L
1,496 Elo+
Party 1
Geb
Geb
Stevenx509
Geb
Level 123
God Stats
4W - 2L
1,257 SR
Queue Stats
16W - 18L
1,451 Elo+
Party 1
Vamana
Vamana
SublimedPoem770
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,742 Elo+
Party 1
Ra
Ra
TK Assassin8
Ra
Level 118
God Stats
7W - 6L
1,500 SR
Queue Stats
181W - 157L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
U-ME-inbed247
Morgan Le Fay
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,908
651
1,453
4,409
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 0 / 1
3,946
658
408
3,214
1,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
2,706
451
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
OMEGAZIDD
Bastet
7
1 / 2 / 0
4,001
667
1,127
5,420
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
daeisgae
Charybdis
8
0 / 0 / 0
3,951
659
2,564
3,497
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Sauelo
Nut
6
0 / 0 / 0
3,355
559
2,104
2,499
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 0 / 0
3,862
644
1,054
4,055
1,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
4,513
752
1,119
4,634
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 0 / 1
4,724
787
2,923
1,510
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
U-ME-inbed247
Morgan Le Fay
7
0 / 0 / 0
4,098
683
439
806
188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
1
0.5
L
0
0
0
0
L
Bastet
OMEGAZIDD
Bastet
1
2
0
0.5
W
Nut
Sauelo
Nut
0
0
0
0
W
0
0
0
0
W
1
1
0
1
W
1
0
1
1.5
W
Morgan Le Fay
U-ME-inbed247
Morgan Le Fay
0
0
0
0
L
Charybdis
daeisgae
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,552
Damage
7,639
16,540
Taken
13,504
5,633
Mitigated
4,182
7,087
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,453
41
0
1,996
4,409
2,072
0
663
3,746
10,117
0
L
408
0
0
899
3,214
1,159
0
1,377
1,661
22,873
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
OMEGAZIDD
Bastet
1,127
180
0
2,360
5,420
1,349
0
1,619
3,643
0
19,340
W
Nut
Sauelo
Nut
2,104
1,574
0
700
2,499
571
0
677
1,822
0
16,149
W
1,054
0
920
1,590
4,055
1,256
0
757
3,298
7,903
0
W
1,119
307
0
380
4,634
1,833
0
19
4,615
0
27,887
W
2,923
127
12
711
1,510
334
0
408
1,102
24,536
0
W
Morgan Le Fay
U-ME-inbed247
Morgan Le Fay
439
42
0
515
806
188
164
0
806
16,038
645
L
Charybdis
daeisgae
Charybdis
2,564
1,262
0
1,832
3,497
1,053
0
391
3,106
0
31,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,512
Gold Earned
20,552
160
Minions Killed
188
0
Camps Cleared
0
522,242
Distance Traveled
684,475
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,908
651
12
2
0
141,313
0
L
Anubis
3,946
658
43
7
0
119,259
2
L
Horus
2,706
451
0
0
0
3,208
0
L
Bastet
4,001
667
52
9
0
155,123
0
W
Nut
3,355
559
26
4
0
118,871
0
W
Geb
3,862
644
14
2
0
132,779
1
W
Vamana
4,513
752
56
9
0
157,953
0
W
Ra
4,724
787
57
10
0
150,281
0
W
Morgan Le Fay
4,098
683
35
6
0
124,591
0
L
Charybdis
3,951
659
53
9
0
103,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role