Player Matchup

Surtr
Surtr
IBloodBeastI
Surtr
Level 80
God Stats
27W - 10L
1,609 SR
Queue Stats
103W - 89L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Joseco96
Cthulhu
Level 40
God Stats
10W - 2L
1,710 SR
Queue Stats
23W - 22L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
MIGUELMECGG
Cernunnos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,483 Elo+
Party 3
Ix Chel
Ix Chel
jigoo23
Ix Chel
Level 120
God Stats
19W - 11L
1,492 SR
Queue Stats
97W - 85L
1,496 Elo+
Party 1
Arachne
Arachne
xXThree_6Xx
Arachne
Level 83
God Stats
32W - 14L
1,653 SR
Queue Stats
133W - 106L
1,478 Elo+
Party 1
Team Averages
Level 94
1,593 SR
1,479 Elo+

VS

Team Averages
Level 112
1,434 SR
1,448 Elo+
Bacchus
Bacchus
Brittany762
Bacchus
Level 121
God Stats
0W - 3L
1,150 SR
Queue Stats
36W - 40L
1,449 Elo+
Party 2
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 119
God Stats
291W - 270L
1,528 SR
Queue Stats
630W - 641L
1,452 Elo+
Solo
Chaac
Chaac
SilentghostR4
Chaac
Level 81
God Stats
5W - 8L
1,491 SR
Queue Stats
69W - 71L
1,435 Elo+
Solo
Bakasura
Bakasura
serah3_6Farron
Bakasura
Level 120
God Stats
1W - 3L
1,393 SR
Queue Stats
34W - 39L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
x-Morghulis-x
Danzaburou
Level 120
God Stats
1W - 3L
1,606 SR
Queue Stats
45W - 52L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,792
544
14,535
21,795
24,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
Joseco96
Cthulhu
12
0 / 2 / 4
7,662
426
4,543
10,145
7,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
MIGUELMECGG
Cernunnos
16
2 / 2 / 4
9,447
525
9,908
7,846
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
jigoo23
Ix Chel
17
2 / 1 / 4
10,105
561
12,601
5,188
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
xXThree_6Xx
Arachne
16
5 / 4 / 4
9,467
526
8,051
13,514
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brittany762
Bacchus
14
2 / 2 / 5
8,765
487
5,181
11,616
11,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
P1pBoy-Panda
Mercury
17
0 / 2 / 0
9,284
516
3,209
19,037
11,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 0
10,401
578
20,338
21,111
21,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
15
2 / 3 / 4
8,814
490
6,463
17,314
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
x-Morghulis-x
Danzaburou
16
4 / 2 / 3
10,300
572
8,138
8,736
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
11
11
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brittany762
Bacchus
2
2
5
2.25
W
4
2
3
2.75
W
Cthulhu
Joseco96
Cthulhu
0
2
4
1
W
Cernunnos
MIGUELMECGG
Cernunnos
2
2
4
2
L
Mercury
P1pBoy-Panda
Mercury
0
2
0
0
L
3
4
0
0.75
W
Ix Chel
jigoo23
Ix Chel
2
1
4
4
L
Bakasura
2
3
4
1.33
L
Danzaburou
x-Morghulis-x
Danzaburou
4
2
3
2.75
W
Arachne
xXThree_6Xx
Arachne
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,638
Damage
43,329
58,488
Taken
77,814
41,996
Mitigated
56,410
20,259
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brittany762
Bacchus
5,181
768
0
1,349
11,616
11,553
0
4,496
6,857
28,602
1,129
W
14,535
4,616
0
7,507
21,795
24,865
460
218
21,577
1,878
60,466
W
Cthulhu
Joseco96
Cthulhu
4,543
377
199
1,993
10,145
7,657
0
1,390
8,667
19,660
1,879
W
Cernunnos
MIGUELMECGG
Cernunnos
9,908
5,504
0
2,905
7,846
2,864
410
1,426
6,295
0
72,047
L
Mercury
P1pBoy-Panda
Mercury
3,209
1,283
38
9,076
19,037
11,635
1,392
3,616
14,853
0
90,257
L
20,338
3,374
0
7,111
21,111
21,612
167
3,664
16,424
0
95,038
W
Ix Chel
jigoo23
Ix Chel
12,601
1,176
1,494
2,038
5,188
1,819
791
813
4,375
87,865
491
L
Bakasura
6,463
5,140
0
5,866
17,314
8,097
0
3,729
13,349
0
62,582
L
Danzaburou
x-Morghulis-x
Danzaburou
8,138
3,955
0
3,712
8,736
3,513
246
1,172
7,433
0
82,721
W
Arachne
xXThree_6Xx
Arachne
8,051
5,060
0
4,123
13,514
4,791
0
1,309
12,036
0
56,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,473
Gold Earned
47,564
513
Minions Killed
637
0
Camps Cleared
0
1,821,813
Distance Traveled
1,755,237
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,765
487
48
3
0
319,924
7
W
Surtr
9,792
544
111
6
0
316,733
4
W
Cthulhu
7,662
426
43
2
0
345,893
0
W
Cernunnos
9,447
525
110
6
0
355,783
0
L
Mercury
9,284
516
142
8
0
398,534
0
L
Chaac
10,401
578
188
10
0
327,489
5
W
Ix Chel
10,105
561
162
9
0
356,886
0
L
Bakasura
8,814
490
130
7
0
374,968
4
L
Danzaburou
10,300
572
129
7
0
334,322
5
W
Arachne
9,467
526
87
5
0
446,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role