Player Matchup

Olorun
Olorun
Ash26027
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,301 Elo+
Solo
Atlas
Atlas
Bolillo_boi
Atlas
Level 100
God Stats
4W - 5L
1,569 SR
Queue Stats
156W - 158L
1,478 Elo+
Party 2
Anhur
Anhur
Huntxrd
Anhur
Level 122
God Stats
4W - 13L
1,408 SR
Queue Stats
147W - 167L
1,432 Elo+
Solo
Loki
Loki
KillThePrxphet-
Loki
Level 87
God Stats
1W - 1L
1,757 SR
Queue Stats
228W - 235L
1,496 Elo+
Solo
Medusa
Medusa
hndrrxx1
Medusa
Level 37
God Stats
2W - 3L
1,280 SR
Queue Stats
121W - 113L
1,469 Elo+
Party 2
Team Averages
Level 79
1,503 SR
1,435 Elo+

VS

Team Averages
Level 52
1,474 SR
1,421 Elo+
Olorun
Olorun
AshPhaltPrime567
Olorun
Level 65
God Stats
12W - 3L
1,551 SR
Queue Stats
273W - 281L
1,467 Elo+
Solo
Hel
Hel
BLACKZSF
Hel
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 103L
1,385 Elo+
Solo
Khepri
Khepri
TUBB MAN40
Khepri
Level 47
God Stats
3W - 1L
1,509 SR
Queue Stats
51W - 57L
1,417 Elo+
Party 1
Arachne
Arachne
hagganLL
Arachne
Level 43
God Stats
7W - 2L
1,388 SR
Queue Stats
58W - 65L
1,376 Elo+
Party 1
King Arthur
King Arthur
liltaren
King Arthur
Level 49
God Stats
24W - 27L
1,422 SR
Queue Stats
67W - 78L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ash26027
Olorun
12
0 / 12 / 2
7,543
471
3,141
15,337
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 3
7,831
489
8,526
15,048
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
Huntxrd
Anhur
16
2 / 1 / 0
9,485
593
5,424
11,526
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
6 / 4 / 4
8,760
548
6,377
11,878
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
hndrrxx1
Medusa
14
3 / 4 / 2
8,566
535
13,283
13,791
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,407
525
12,732
17,961
6,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
13 / 4 / 3
10,573
661
16,585
10,438
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
TUBB MAN40
Khepri
14
3 / 0 / 5
9,165
573
7,880
14,406
8,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
hagganLL
Arachne
17
5 / 3 / 3
9,747
609
6,673
12,932
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
liltaren
King Arthur
16
0 / 2 / 1
9,432
590
6,896
11,234
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
13
Kills
24
24
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ash26027
Olorun
0
12
2
0.08
W
3
4
4
1.25
W
13
4
3
3.63
L
2
3
3
1.17
L
Anhur
Huntxrd
Anhur
2
1
0
2
L
6
4
4
2
W
Khepri
TUBB MAN40
Khepri
3
0
5
5.5
W
Arachne
hagganLL
Arachne
5
3
3
2.17
L
Medusa
hndrrxx1
Medusa
3
4
2
1
W
King Arthur
liltaren
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
50,766
67,580
Taken
66,971
27,401
Mitigated
30,343
15,334
Healing
31,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ash26027
Olorun
3,141
1,521
0
1,917
15,337
3,337
784
9,626
5,711
42,943
623
W
12,732
6,721
534
7,674
17,961
6,821
1,851
4,738
13,223
61,151
4,239
W
16,585
1,631
703
4,079
10,438
3,632
592
3,012
7,426
68,365
0
L
8,526
3,558
0
4,325
15,048
11,713
0
10,821
4,227
24,668
1,061
L
Anhur
Huntxrd
Anhur
5,424
2,271
0
2,837
11,526
5,038
0
0
11,526
0
74,502
L
6,377
2,088
0
2,399
11,878
3,287
0
6,024
5,854
0
36,765
W
Khepri
TUBB MAN40
Khepri
7,880
1,070
3,895
7,159
14,406
8,480
419
3,170
11,236
33,938
0
W
Arachne
hagganLL
Arachne
6,673
4,747
0
5,500
12,932
4,819
136
541
12,391
0
91,357
L
Medusa
hndrrxx1
Medusa
13,283
5,243
0
3,856
13,791
4,026
312
10,608
3,183
0
63,934
W
King Arthur
liltaren
King Arthur
6,896
803
0
2,284
11,234
6,591
0
0
11,234
0
65,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
47,324
425
Minions Killed
489
0
Camps Cleared
0
1,519,028
Distance Traveled
1,623,100
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,543
471
73
5
0
270,106
0
W
Olorun
8,407
525
103
6
0
274,885
0
W
Hel
10,573
661
109
7
0
317,637
0
L
Atlas
7,831
489
21
1
0
318,183
7
L
Anhur
9,485
593
158
10
0
278,896
3
L
Loki
8,760
548
64
4
0
349,526
0
W
Khepri
9,165
573
38
2
0
313,822
0
W
Arachne
9,747
609
124
8
0
392,622
2
L
Medusa
8,566
535
109
7
0
302,317
0
W
King Arthur
9,432
590
115
7
0
324,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role