Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BlackHammer1115
Lancelot
Level 109
God Stats
0W - 4L
1,133 SR
Queue Stats
467W - 472L
1,466 Elo+
Solo
Chiron
Chiron
Fye_Villain
Chiron
Level 144
God Stats
3W - 3L
1,395 SR
Queue Stats
386W - 403L
1,561 Elo+
Party 1
Zeus
Zeus
JolynesGString
Zeus
Level 108
God Stats
2W - 12L
1,091 SR
Queue Stats
890W - 943L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
ShaodwDrummerBoi
Sylvanus
Level 89
God Stats
35W - 38L
1,568 SR
Queue Stats
93W - 97L
1,493 Elo+
Solo
Team Averages
Level 137
1,337 SR
1,489 Elo+

VS

Team Averages
Level 96
1,543 SR
1,514 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ForeignPompiCall
Ymir
Level 99
God Stats
29W - 24L
1,569 SR
Queue Stats
31W - 30L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Mandyngo
Nu Wa
Level 103
God Stats
5W - 1L
1,606 SR
Queue Stats
102W - 84L
1,478 Elo+
Solo
Medusa
Medusa
Morrigan4851
Medusa
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 43L
1,597 Elo+
Solo
Anubis
Anubis
Thruun
Anubis
Level 104
God Stats
34W - 32L
1,537 SR
Queue Stats
339W - 347L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 1
5,837
1,167
3,650
1,974
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
10
0 / 6 / 2
5,526
1,105
2,634
9,989
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
10
0 / 0 / 2
5,642
1,128
4,197
4,794
1,295
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 2 / 0
5,712
1,142
3,893
3,568
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,236
1,047
1,644
5,163
2,730
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

342

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 7
5,965
1,193
5,776
4,500
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 9
6,803
1,361
2,535
6,544
5,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Mandyngo
Nu Wa
11
0 / 0 / 10
5,870
1,174
4,615
1,289
396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
6 / 0 / 5
7,346
1,469
6,257
3,240
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Thruun
Anubis
11
2 / 0 / 9
6,357
1,271
4,246
2,896
2,476
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
2
Kills
11
11
Deaths
2
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
1
1.5
W
Loki
 
Loki
1
1
7
4.5
L
Lancelot
0
6
2
0.17
W
2
1
9
6.5
L
Chiron
0
0
2
1
L
1
2
0
0.5
W
Nu Wa
Mandyngo
Nu Wa
0
0
10
5
W
Medusa
6
0
5
8.5
L
0
3
1
0.17
W
Anubis
Thruun
Anubis
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,018
Damage
23,429
25,488
Taken
18,469
8,221
Mitigated
11,106
4,559
Healing
1,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,650
0
1,357
819
1,974
521
0
865
1,109
13,821
0
W
Loki
 
Loki
5,776
1,192
0
167
4,500
1,464
0
3,014
1,313
0
15,296
L
Lancelot
2,634
417
138
688
9,989
2,874
0
5,325
4,664
0
10,668
W
2,535
396
214
619
6,544
5,712
0
2,575
3,701
10,782
510
L
Chiron
4,197
1,308
169
625
4,794
1,295
0
1,331
3,463
0
12,602
L
3,893
579
0
0
3,568
801
0
1,654
1,914
12,699
0
W
Nu Wa
Mandyngo
Nu Wa
4,615
1,458
0
0
1,289
396
0
729
560
13,405
0
W
Medusa
6,257
3,090
0
0
3,240
1,058
0
1,277
1,921
0
15,856
L
1,644
308
490
273
5,163
2,730
0
1,878
3,285
3,029
670
W
Anubis
Thruun
Anubis
4,246
71
0
0
2,896
2,476
0
777
2,113
14,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
32,341
96
Minions Killed
107
3
Camps Cleared
7
446,832
Distance Traveled
528,655
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,837
1,167
37
7
0
121,030
0
W
Loki
5,965
1,193
20
4
1
121,655
0
L
Lancelot
5,526
1,105
14
3
0
94,618
0
W
Ymir
6,803
1,361
13
3
0
95,024
0
L
Chiron
5,642
1,128
14
3
1
99,374
0
L
Zeus
5,712
1,142
22
4
2
89,039
0
W
Nu Wa
5,870
1,174
10
2
3
107,956
0
W
Medusa
7,346
1,469
29
6
3
104,103
0
L
Sylvanus
5,236
1,047
9
2
0
42,771
0
W
Anubis
6,357
1,271
35
7
0
99,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role