Player Matchup

Hel
Hel
Driizu
Hel
Level 114
God Stats
295W - 263L
1,583 SR
Queue Stats
451W - 437L
1,572 Elo+
Solo
Chang'e
Chang'e
GugaTKOZ
Chang'e
Level 108
God Stats
17W - 15L
1,477 SR
Queue Stats
73W - 97L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
SkyNatsuBRx
Guan Yu
Level 139
God Stats
2W - 0L
1,700 SR
Queue Stats
160W - 181L
1,423 Elo+
Party 1
Hachiman
Hachiman
immmaa FLAME
Hachiman
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,349 Elo+
Party 1
Ymir
Ymir
juan_vazquez11
Ymir
Level 66
God Stats
2W - 1L
1,260 SR
Queue Stats
36W - 20L
1,586 Elo+
Solo
Team Averages
Level 109
1,504 SR
1,457 Elo+

VS

Team Averages
Level 94
1,420 SR
1,451 Elo+
Arachne
Arachne
AbledChart79273
Arachne
Level 85
God Stats
5W - 7L
1,408 SR
Queue Stats
256W - 249L
1,515 Elo+
Solo
Eset
Eset
Eternal__Will
Eset
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 84L
1,453 Elo+
Party 2
Ix Chel
Ix Chel
FofoTM
Ix Chel
Level 118
God Stats
20W - 25L
1,338 SR
Queue Stats
257W - 262L
1,509 Elo+
Party 2
Rama
Rama
SaltimBanqui59
Rama
Level 125
God Stats
2W - 2L
1,656 SR
Queue Stats
166W - 185L
1,494 Elo+
Party 2
Sobek
Sobek
zGago17
Sobek
Level 24
God Stats
2W - 12L
1,196 SR
Queue Stats
14W - 40L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Driizu
Hel
12
5 / 1 / 0
7,073
643
4,236
7,660
2,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
GugaTKOZ
Chang'e
12
7 / 0 / 1
7,581
689
7,448
6,334
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
SkyNatsuBRx
Guan Yu
11
2 / 4 / 6
6,176
561
3,289
11,189
3,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
immmaa FLAME
Hachiman
10
4 / 1 / 0
5,552
505
7,181
6,392
1,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,471
497
3,520
6,593
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
5,826
530
4,775
9,897
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 5 / 1
4,917
447
3,631
6,041
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
FofoTM
Ix Chel
10
0 / 5 / 1
5,185
471
2,871
5,867
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 1
5,037
458
4,247
7,342
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
zGago17
Sobek
9
0 / 1 / 1
5,550
505
3,265
8,343
4,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
6
6
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Hel
Driizu
Hel
5
1
0
5
L
1
5
1
0.3
L
Ix Chel
FofoTM
Ix Chel
0
5
1
0.1
W
Chang'e
GugaTKOZ
Chang'e
7
0
1
7.5
L
0
4
1
0.13
W
Guan Yu
SkyNatsuBRx
Guan Yu
2
4
6
1.25
W
Hachiman
immmaa FLAME
Hachiman
4
1
0
4
W
0
0
2
1
L
Sobek
zGago17
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
18,789
38,168
Taken
37,490
15,130
Mitigated
13,587
15,722
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,775
3,396
0
3,214
9,897
2,858
0
3,046
6,533
0
29,687
W
Hel
Driizu
Hel
4,236
104
467
4,871
7,660
2,912
78
3,002
4,658
46,591
1,232
L
3,631
426
0
769
6,041
2,059
0
4,737
1,238
18,142
107
L
Ix Chel
FofoTM
Ix Chel
2,871
219
0
838
5,867
1,730
0
3,109
2,386
33,431
0
W
Chang'e
GugaTKOZ
Chang'e
7,448
65
360
2,443
6,334
2,107
0
3,078
3,256
44,052
652
L
4,247
2,215
0
1,342
7,342
2,211
0
1,311
6,031
0
37,751
W
Guan Yu
SkyNatsuBRx
Guan Yu
3,289
682
296
2,619
11,189
3,874
0
679
10,510
0
42,621
W
Hachiman
immmaa FLAME
Hachiman
7,181
3,923
0
2,227
6,392
1,889
11
1,095
5,297
0
28,353
W
3,520
560
345
2,094
6,593
4,348
0
1,806
4,787
17,462
3,568
L
Sobek
zGago17
Sobek
3,265
373
210
2,874
8,343
4,729
13
1,798
6,545
10,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
26,515
326
Minions Killed
217
0
Camps Cleared
0
1,101,983
Distance Traveled
1,034,973
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,826
530
45
4
0
249,379
0
W
Hel
7,073
643
78
7
0
218,424
5
L
Eset
4,917
447
21
2
0
178,047
0
L
Ix Chel
5,185
471
62
6
0
201,713
1
W
Chang'e
7,581
689
95
9
0
222,123
0
L
Rama
5,037
458
77
7
0
182,608
0
W
Guan Yu
6,176
561
71
6
0
247,938
3
W
Hachiman
5,552
505
59
5
0
208,332
0
W
Ymir
5,471
497
23
2
0
205,166
2
L
Sobek
5,550
505
12
1
0
223,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role