Player Matchup

Gilgamesh
Gilgamesh
Koase
Gilgamesh
Level 141
God Stats
14W - 11L
1,560 SR
Queue Stats
179W - 123L
1,651 Elo+
Solo
Raijin
Raijin
RedRyker
Raijin
Level 83
God Stats
4W - 2L
1,453 SR
Queue Stats
87W - 72L
1,517 Elo+
Party 2
Nike
Nike
donttouchmehand
Nike
Level 89
God Stats
1W - 4L
1,329 SR
Queue Stats
66W - 58L
1,513 Elo+
Party 2
Team Averages
Level 104
1,447 SR
1,560 Elo+

VS

Team Averages
Level 121
1,582 SR
1,655 Elo+
Geb
Geb
DaveMacaroni
Geb
Level 86
God Stats
1W - 1L
1,637 SR
Queue Stats
30W - 15L
1,736 Elo+
Party 1
Ix Chel
Ix Chel
Ivan Lovecraft
Ix Chel
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 449L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Lightinged
Erlang Shen
Level 115
God Stats
6W - 4L
1,608 SR
Queue Stats
32W - 18L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Koase
Gilgamesh
14
5 / 0 / 4
8,791
879
8,842
7,776
6,764
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
RedRyker
Raijin
15
3 / 1 / 6
8,957
896
9,095
5,555
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 8
8,196
820
5,663
6,896
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,518
752
5,503
12,889
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 2 / 0
6,746
675
1,518
3,969
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
Lightinged
Erlang Shen
13
2 / 4 / 0
8,060
806
6,097
10,710
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
2
0
0
W
Gilgamesh
Koase
Gilgamesh
5
0
4
7
L
Erlang Shen
Lightinged
Erlang Shen
2
4
0
0.5
W
Raijin
RedRyker
Raijin
3
1
6
6
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
13,118
20,227
Taken
27,568
14,072
Mitigated
20,978
2,643
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,503
462
0
451
12,889
12,255
0
4,676
8,159
20,665
29
L
1,518
32
907
580
3,969
1,287
0
1,119
2,846
8,456
0
W
Gilgamesh
Koase
Gilgamesh
8,842
2,902
0
518
7,776
6,764
1,193
2,347
5,241
0
27,923
L
Erlang Shen
Lightinged
Erlang Shen
6,097
3,592
0
1,070
10,710
7,436
0
4,075
6,603
0
24,557
W
Raijin
RedRyker
Raijin
9,095
1,252
0
953
5,555
2,248
1,430
2,559
2,796
40,014
0
W
5,663
503
0
1,172
6,896
5,060
827
2,053
4,689
1,079
18,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
22,324
129
Minions Killed
88
0
Camps Cleared
0
565,588
Distance Traveled
552,024
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,518
752
25
3
0
171,657
0
L
Ix Chel
6,746
675
18
2
0
195,131
2
W
Gilgamesh
8,791
879
25
3
0
207,717
2
L
Erlang Shen
8,060
806
45
5
0
185,236
0
W
Raijin
8,957
896
71
7
0
174,344
0
W
Nike
8,196
820
33
3
0
183,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role