Player Matchup

Izanami
Izanami
Duhjayy_
Izanami
Level 171
God Stats
84W - 102L
1,464 SR
Queue Stats
1,110W - 1,020L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Killwaker
Jormungandr
Level 170
God Stats
8W - 3L
1,779 SR
Queue Stats
156W - 153L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
LadyCr3am
Ah Puch
Level 24
God Stats
2W - 1L
1,541 SR
Queue Stats
4W - 8L
1,513 Elo+
Party 3
Arachne
Arachne
YangXiaoLong821
Arachne
Level 171
God Stats
2W - 1L
1,556 SR
Queue Stats
159W - 152L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
njwhite01
Morgan Le Fay
Level 113
God Stats
9W - 5L
1,638 SR
Queue Stats
141W - 132L
1,493 Elo+
Party 3
Team Averages
Level 130
1,596 SR
1,519 Elo+

VS

Team Averages
Level 123
1,565 SR
1,531 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JustAshie
Cupid
Level 109
God Stats
0W - 1L
1,192 SR
Queue Stats
197W - 166L
1,491 Elo+
Party 1
Merlin
Merlin
NotKylowinn
Merlin
Level 74
God Stats
2W - 2L
1,782 SR
Queue Stats
325W - 286L
1,577 Elo+
Solo
Artio
Artio
ScyrenKasaiyuki
Artio
Level 163
God Stats
1W - 1L
1,738 SR
Queue Stats
250W - 200L
1,525 Elo+
Party 1
Ravana
Ravana
medicineman14
Ravana
Level 126
God Stats
7W - 8L
1,615 SR
Queue Stats
183W - 140L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duhjayy_
Izanami
14
2 / 1 / 4
7,998
615
7,508
7,826
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Killwaker
Jormungandr
13
2 / 0 / 6
7,634
587
6,875
13,209
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
LadyCr3am
Ah Puch
11
3 / 0 / 1
7,312
562
5,515
7,732
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
5 / 3 / 2
7,501
577
6,723
11,515
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
njwhite01
Morgan Le Fay
14
4 / 1 / 0
8,562
659
6,647
6,490
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 6 / 2
6,579
506
8,581
14,480
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
JustAshie
Cupid
12
0 / 2 / 1
6,886
530
5,531
9,361
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
1 / 1 / 1
7,212
555
2,919
5,278
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 2
5,842
449
4,285
11,871
8,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 2
6,729
518
7,462
11,682
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
5
5
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
2
0.5
W
Izanami
Duhjayy_
Izanami
2
1
4
4
L
Cupid
JustAshie
Cupid
0
2
1
0.25
W
Jormungandr
Killwaker
Jormungandr
2
0
6
5
W
Ah Puch
LadyCr3am
Ah Puch
3
0
1
3.5
L
Merlin
1
1
1
1.5
L
2
2
2
1.5
W
5
3
2
2
L
0
5
2
0.2
W
Morgan Le Fay
njwhite01
Morgan Le Fay
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
28,778
46,772
Taken
52,672
22,612
Mitigated
24,742
14,689
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,581
1,910
0
5,509
14,480
5,288
0
6,307
8,036
0
54,523
W
Izanami
Duhjayy_
Izanami
7,508
5,607
0
2,341
7,826
3,043
234
1,823
6,003
0
56,411
L
Cupid
JustAshie
Cupid
5,531
3,214
91
4,588
9,361
2,593
0
959
8,402
0
52,330
W
Jormungandr
Killwaker
Jormungandr
6,875
2,622
0
4,510
13,209
10,494
0
0
13,209
44,142
1,918
W
Ah Puch
LadyCr3am
Ah Puch
5,515
585
0
3,530
7,732
3,107
0
1,868
5,864
43,646
442
L
Merlin
2,919
212
0
1,100
5,278
1,311
0
2,915
2,363
58,038
0
L
4,285
176
347
3,882
11,871
8,532
0
4,010
7,861
24,760
0
W
6,723
5,055
0
2,931
11,515
3,832
193
1,504
10,011
0
40,202
L
7,462
1,472
0
3,301
11,682
7,018
0
4,262
7,123
0
49,011
W
Morgan Le Fay
njwhite01
Morgan Le Fay
6,647
240
0
1,377
6,490
2,136
0
2,106
4,384
66,142
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
33,248
444
Minions Killed
425
0
Camps Cleared
0
1,309,620
Distance Traveled
1,339,872
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,579
506
90
7
0
302,132
0
W
Izanami
7,998
615
100
8
0
243,644
3
L
Cupid
6,886
530
101
8
0
241,788
3
W
Jormungandr
7,634
587
84
6
0
270,341
4
W
Ah Puch
7,312
562
70
5
0
270,830
6
L
Merlin
7,212
555
120
9
0
262,654
4
L
Artio
5,842
449
26
2
0
288,546
0
W
Arachne
7,501
577
58
4
0
246,839
0
L
Ravana
6,729
518
88
7
0
244,752
0
W
Morgan Le Fay
8,562
659
132
10
0
277,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role