Player Matchup

Neith
Neith
FolkloreFanatic
Neith
Level 126
God Stats
40W - 42L
1,581 SR
Queue Stats
476W - 458L
1,493 Elo+
Party 3
Medusa
Medusa
OBERHAU
Medusa
Level 65
God Stats
151W - 129L
1,592 SR
Queue Stats
198W - 189L
1,525 Elo+
Party 2
Thanatos
Thanatos
SheepGoBaaa
Thanatos
Level 18
God Stats
3W - 2L
1,630 SR
Queue Stats
20W - 26L
1,463 Elo+
Party 2
Mulan
Mulan
TheDChero
Mulan
Level 37
God Stats
39W - 34L
1,639 SR
Queue Stats
68W - 56L
1,543 Elo+
Party 3
Agni
Agni
Zalastamatrix
Agni
Level 102
God Stats
2W - 7L
1,310 SR
Queue Stats
273W - 261L
1,501 Elo+
Party 3
Team Averages
Level 70
1,550 SR
1,505 Elo+

VS

Team Averages
Level 125
1,597 SR
1,537 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Beywolf9
Neith
Level 109
God Stats
10W - 9L
1,569 SR
Queue Stats
276W - 251L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Doughboy64xDV
Cthulhu
Level 200
God Stats
2W - 2L
1,595 SR
Queue Stats
182W - 163L
1,532 Elo+
Solo
Mulan
Mulan
Luena2022
Mulan
Level 145
God Stats
17W - 9L
1,719 SR
Queue Stats
425W - 414L
1,555 Elo+
Party 1
Susano
Susano
WhyAther
Susano
Level 63
God Stats
50W - 41L
1,604 SR
Queue Stats
96W - 87L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,562
597
4,558
5,103
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
OBERHAU
Medusa
11
2 / 1 / 2
6,184
562
6,353
5,021
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
SheepGoBaaa
Thanatos
11
2 / 3 / 0
5,798
527
3,478
9,457
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
TheDChero
Mulan
9
1 / 8 / 0
5,544
504
3,132
9,443
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 2 / 1
6,303
573
1,828
5,495
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 2 / 1
6,516
592
4,729
2,224
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Beywolf9
Neith
12
2 / 1 / 1
6,572
597
4,966
6,426
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
10
2 / 1 / 1
6,195
563
2,796
9,212
5,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
Luena2022
Mulan
13
7 / 0 / 0
8,150
741
6,825
9,641
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Susano
WhyAther
Susano
10
0 / 3 / 0
5,406
491
2,205
9,281
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
14
14
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
2
1
1.75
W
Neith
Beywolf9
Neith
2
1
1
2.5
W
Cthulhu
2
1
1
2.5
L
2
0
1
2.5
W
Mulan
Luena2022
Mulan
7
0
0
7
L
Medusa
OBERHAU
Medusa
2
1
2
3
L
Thanatos
SheepGoBaaa
Thanatos
2
3
0
0.67
L
Mulan
TheDChero
Mulan
1
8
0
0.13
W
Susano
WhyAther
Susano
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
21,521
34,519
Taken
36,784
11,432
Mitigated
17,471
11,339
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,729
604
0
1,085
2,224
614
97
85
2,083
31,435
1,563
W
Neith
Beywolf9
Neith
4,966
1,681
0
2,202
6,426
1,785
0
0
6,426
0
48,866
W
Cthulhu
2,796
70
1,193
2,347
9,212
5,052
0
166
9,046
23,874
1,096
L
4,558
1,201
0
2,110
5,103
1,735
631
681
4,422
0
46,167
W
Mulan
Luena2022
Mulan
6,825
981
0
3,784
9,641
7,483
97
1,038
8,603
8,959
43,075
L
Medusa
OBERHAU
Medusa
6,353
2,246
0
250
5,021
1,432
495
939
4,082
0
40,933
L
Thanatos
SheepGoBaaa
Thanatos
3,478
905
0
7,286
9,457
2,811
406
2,329
6,956
0
38,026
L
Mulan
TheDChero
Mulan
3,132
294
0
623
9,443
3,979
0
880
8,523
0
21,237
W
Susano
WhyAther
Susano
2,205
534
0
4,104
9,281
2,537
0
539
8,742
0
33,293
L
1,828
136
0
1,070
5,495
1,475
0
1,425
3,882
49,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
32,839
372
Minions Killed
364
0
Camps Cleared
0
1,196,034
Distance Traveled
1,140,779
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,516
592
65
6
0
226,257
3
W
Neith
6,572
597
102
9
0
239,522
2
W
Cthulhu
6,195
563
40
4
0
240,339
1
L
Neith
6,562
597
108
10
0
226,127
2
W
Mulan
8,150
741
89
8
0
201,622
0
L
Medusa
6,184
562
47
4
0
252,088
0
L
Thanatos
5,798
527
67
6
0
258,449
0
L
Mulan
5,544
504
54
5
0
224,093
2
W
Susano
5,406
491
68
6
0
233,039
0
L
Agni
6,303
573
96
9
0
235,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role