Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Kalladen
Jing Wei
Level 116
God Stats
2W - 1L
1,229 SR
Queue Stats
29W - 32L
1,530 Elo+
Party 1
Discordia
Discordia
LGD AnaSophiaab
Discordia
Level 116
God Stats
6W - 1L
1,880 SR
Queue Stats
214W - 183L
1,524 Elo+
Solo
Bastet
Bastet
ashielbowz
Bastet
Level 56
God Stats
6W - 3L
1,699 SR
Queue Stats
92W - 107L
1,444 Elo+
Solo
Jormungandr
Jormungandr
mcgowin
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,548 Elo+
Party 1
Team Averages
Level 112
1,562 SR
1,509 Elo+

VS

Team Averages
Level 121
1,603 SR
1,494 Elo+
Medusa
Medusa
ShiadowRzl
Medusa
Level 139
God Stats
18W - 16L
1,638 SR
Queue Stats
296W - 250L
1,573 Elo+
Solo
Olorun
Olorun
TheBoyWonder758
Olorun
Level 157
God Stats
6W - 5L
1,650 SR
Queue Stats
385W - 375L
1,476 Elo+
Solo
Bacchus
Bacchus
charlieshuffles1
Bacchus
Level 39
God Stats
6W - 5L
1,568 SR
Queue Stats
39W - 42L
1,372 Elo+
Solo
Ra
Ra
killa-j-frog112
Ra
Level 138
God Stats
10W - 10L
1,606 SR
Queue Stats
226W - 222L
1,495 Elo+
Solo
Thanatos
Thanatos
sirgrizz91
Thanatos
Level 131
God Stats
7W - 8L
1,555 SR
Queue Stats
233W - 193L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 3 / 5
6,503
542
4,684
8,192
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Kalladen
Jing Wei
11
2 / 4 / 4
6,351
529
5,521
5,618
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
LGD AnaSophiaab
Discordia
13
1 / 1 / 5
7,072
589
4,110
3,471
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
ashielbowz
Bastet
13
5 / 2 / 2
7,314
610
6,149
9,857
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
mcgowin
Jormungandr
13
3 / 1 / 1
7,891
658
2,573
6,048
4,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ShiadowRzl
Medusa
12
4 / 4 / 5
6,799
567
8,089
9,047
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

1
0 / 1 / 0
3,950
329
266
594
139
Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 3 / 9
6,806
567
3,909
10,749
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

12
0 / 1 / 1
6,743
562
2,241
3,889
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
sirgrizz91
Thanatos
13
6 / 3 / 3
7,275
606
5,896
10,248
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
11
11
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
5
1.17
W
Jing Wei
Kalladen
Jing Wei
2
4
4
1
W
Discordia
LGD AnaSophiaab
Discordia
1
1
5
3.5
L
Medusa
ShiadowRzl
Medusa
4
4
5
1.63
L
0
1
0
0
W
Bastet
ashielbowz
Bastet
5
2
2
3
L
1
3
9
1.83
L
0
1
1
0.5
W
Jormungandr
mcgowin
Jormungandr
3
1
1
3.5
L
Thanatos
sirgrizz91
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
20,401
33,186
Taken
34,527
16,868
Mitigated
16,970
8,584
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,684
1,736
629
3,198
8,192
5,868
0
2,129
5,949
0
13,820
W
Jing Wei
Kalladen
Jing Wei
5,521
3,627
0
921
5,618
1,642
0
1,166
4,452
0
42,723
W
Discordia
LGD AnaSophiaab
Discordia
4,110
38
0
170
3,471
1,076
0
119
3,302
52,326
0
L
Medusa
ShiadowRzl
Medusa
8,089
3,579
0
2,639
9,047
2,772
1,294
2,028
6,941
0
42,973
L
266
266
0
52
594
139
0
475
119
322
0
W
Bastet
ashielbowz
Bastet
6,149
1,894
0
2,448
9,857
3,566
0
1,449
8,352
0
52,258
L
3,909
548
251
2,183
10,749
8,341
140
1,205
9,474
18,075
515
L
2,241
193
175
477
3,889
1,228
0
1,432
2,203
46,509
0
W
Jormungandr
mcgowin
Jormungandr
2,573
581
0
1,218
6,048
4,716
35
1,197
4,807
42,596
1,755
L
Thanatos
sirgrizz91
Thanatos
5,896
2,236
0
6,411
10,248
4,490
0
1,043
9,107
0
46,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
31,573
368
Minions Killed
293
0
Camps Cleared
0
1,292,848
Distance Traveled
995,218
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,503
542
19
2
0
281,729
1
W
Jing Wei
6,351
529
65
5
0
263,012
4
W
Discordia
7,072
589
102
9
0
235,706
4
L
Medusa
6,799
567
68
6
0
241,429
0
L
Olorun
3,950
329
0
0
0
44,196
0
W
Bastet
7,314
610
83
7
0
296,974
0
L
Bacchus
6,806
567
29
2
0
228,965
0
L
Ra
6,743
562
111
9
0
227,017
2
W
Jormungandr
7,891
658
99
8
0
215,427
4
L
Thanatos
7,275
606
85
7
0
253,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role