Player Matchup

Nut
Nut
 
Nut
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GUAPOS_INC
Sun Wukong
Level 69
God Stats
16W - 15L
1,527 SR
Queue Stats
161W - 145L
1,493 Elo+
Party 1
He Bo
He Bo
WrathOfNessy666
He Bo
Level 43
God Stats
1W - 2L
1,254 SR
Queue Stats
39W - 53L
1,414 Elo+
Solo
Raijin
Raijin
medinajonathan
Raijin
Level 85
God Stats
8W - 4L
1,628 SR
Queue Stats
166W - 148L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
xXBeautyFreakXx
Baron Samedi
Level 158
God Stats
55W - 49L
1,535 SR
Queue Stats
98W - 102L
1,475 Elo+
Solo
Team Averages
Level 88
1,489 SR
1,475 Elo+

VS

Team Averages
Level 65
1,404 SR
1,406 Elo+
Bellona
Bellona
Cregory
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 3
Loki
Loki
Juanky18r
Loki
Level 109
God Stats
2W - 5L
1,410 SR
Queue Stats
93W - 90L
1,440 Elo+
Solo
Thoth
Thoth
Mephisstopheles_
Thoth
Level 89
God Stats
1W - 7L
1,225 SR
Queue Stats
186W - 187L
1,436 Elo+
Party 2
Ra
Ra
Wylliams0906
Ra
Level 83
God Stats
4W - 10L
1,386 SR
Queue Stats
177W - 193L
1,426 Elo+
Party 2
Ymir
Ymir
paladonald
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
3 / 1 / 3
6,831
569
3,611
5,340
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
GUAPOS_INC
Sun Wukong
10
3 / 2 / 4
6,513
543
3,935
5,736
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 0 / 0
6,404
534
1,376
2,287
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 3
6,273
523
4,742
5,827
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baron Samedi
xXBeautyFreakXx
Baron Samedi
12
2 / 1 / 0
6,799
567
7,255
8,125
3,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cregory
Bellona
10
0 / 2 / 0
6,043
504
4,123
11,372
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
11
2 / 0 / 1
6,306
526
3,683
8,067
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
5,942
495
3,386
5,205
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,373
531
1,200
2,379
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 2
5,254
438
1,787
9,177
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
3
4.5
L
Bellona
Cregory
Bellona
0
2
0
0
W
Sun Wukong
GUAPOS_INC
Sun Wukong
3
2
4
2.5
L
Loki
2
0
1
2.5
L
1
4
0
0.25
W
1
0
0
1
L
0
0
0
0
W
2
1
3
3.5
L
0
5
2
0.2
W
Baron Samedi
xXBeautyFreakXx
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
14,179
27,315
Taken
36,200
10,300
Mitigated
16,382
11,616
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,611
2,039
180
1,989
5,340
1,503
787
2,074
3,020
0
37,626
L
Bellona
Cregory
Bellona
4,123
1,525
0
2,442
11,372
7,314
0
7,386
3,986
0
30,082
W
Sun Wukong
GUAPOS_INC
Sun Wukong
3,935
544
14
1,448
5,736
3,243
0
1,929
3,427
0
18,083
L
Loki
3,683
738
0
5,106
8,067
2,340
0
2,200
5,828
0
44,419
L
3,386
141
0
790
5,205
1,340
0
476
4,620
34,646
763
W
1,376
87
0
900
2,287
667
0
446
1,761
41,299
2,685
L
1,200
76
12
1,531
2,379
701
0
308
1,964
38,276
0
W
4,742
624
0
2,347
5,827
1,652
0
1,081
4,668
41,478
0
L
1,787
148
0
774
9,177
4,687
0
2,637
6,197
11,559
0
W
Baron Samedi
xXBeautyFreakXx
Baron Samedi
7,255
977
76
4,662
8,125
3,235
0
0
8,125
38,126
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
29,918
323
Minions Killed
308
0
Camps Cleared
0
1,103,640
Distance Traveled
1,165,802
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,831
569
71
6
0
203,355
0
L
Bellona
6,043
504
51
4
0
245,257
0
W
Sun Wukong
6,513
543
33
3
0
220,627
0
L
Loki
6,306
526
85
7
0
270,021
0
L
Thoth
5,942
495
62
5
0
227,078
0
W
He Bo
6,404
534
69
6
0
251,765
1
L
Ra
6,373
531
93
8
0
221,282
2
W
Raijin
6,273
523
78
7
0
231,900
4
L
Ymir
5,254
438
17
1
0
202,164
0
W
Baron Samedi
6,799
567
72
6
0
195,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role