Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold IV
Fatboy9535
Fenrir
Gold IV
Level 159
God Stats
5W - 2L
1,541 SR
Queue Stats
58W - 62L
1,396 MMR
Party 4
Ra
Ra
Silver I
LordKeenz
Ra
Silver I
Level 182
God Stats
2W - 5L
1,646 SR
Queue Stats
53W - 59L
1,416 MMR
Party 3
Maui
Maui
Bronze III
LorienNiebla
Maui
Bronze III
Level 69
God Stats
2W - 3L
1,298 SR
Queue Stats
5W - 6L
1,468 MMR
Solo
Chiron
Chiron
Gold IV
SlumpedPK
Chiron
Gold IV
Level 149
God Stats
21W - 11L
1,536 SR
Queue Stats
56W - 61L
1,361 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,504 SR
1,428 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,555 SR
1,431 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
Gr8RiverL10N
Mulan
Gold IV
Level 154
God Stats
92W - 98L
1,553 SR
Queue Stats
405W - 422L
1,553 MMR
Party 2
Ganesha
Ganesha
Bronze III
asitooo
Ganesha
Bronze III
Level 132
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
elmanolin211208
Ratatoskr
Silver II
Level 156
God Stats
12W - 16L
1,514 SR
Queue Stats
129W - 143L
1,102 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 0
6,656
605
4,423
10,324
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Fatboy9535
Fenrir
12
1 / 0 / 6
6,264
569
6,839
7,455
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,389
581
1,491
6,211
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 5
6,102
555
1,752
5,835
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
SlumpedPK
Chiron
11
1 / 2 / 1
5,809
528
3,791
6,663
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SolBake KujiraThanatosNu Wa

VS

Bans
BastetThorCthulhuAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 1 / 0
6,910
628
5,514
5,293
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
12
1 / 1 / 1
6,362
578
6,796
6,832
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 1
6,397
582
5,975
7,753
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
asitooo
Ganesha
7
0 / 2 / 1
5,159
469
1,209
4,892
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
elmanolin211208
Ratatoskr
11
1 / 3 / 1
5,633
512
4,011
7,735
2,858
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
4
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
L
Baron Samedi
 
Baron Samedi
2
1
0
2
L
Medusa
 
Medusa
1
1
1
1.5
W
Fenrir
Fatboy9535
Fenrir
1
0
6
4
L
0
2
1
0.25
W
2
2
0
1
W
2
0
5
4.5
W
Chiron
SlumpedPK
Chiron
1
2
1
0.75
L
Ganesha
asitooo
Ganesha
0
2
1
0.25
L
Ratatoskr
elmanolin211208
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
23,505
36,488
Taken
32,505
18,350
Mitigated
17,253
13,786
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,423
857
0
3,555
10,324
7,923
0
0
10,324
0
43,035
L
Baron Samedi
 
Baron Samedi
5,514
376
0
3,286
5,293
1,993
0
1,162
4,131
53,266
2,092
L
Medusa
 
Medusa
6,796
2,017
0
2,505
6,832
2,405
204
282
6,550
0
58,042
W
Fenrir
Fatboy9535
Fenrir
6,839
2,044
0
2,353
7,455
3,074
0
1,126
6,329
0
46,636
L
5,975
1,710
0
2,313
7,753
6,599
0
344
7,409
0
48,142
W
1,491
67
396
2,615
6,211
2,224
0
3,895
2,316
45,746
0
W
1,752
385
0
2,344
5,835
3,298
0
1,511
4,324
18,501
896
W
Chiron
SlumpedPK
Chiron
3,791
488
198
2,325
6,663
1,831
0
0
6,656
0
40,361
L
Ganesha
asitooo
Ganesha
1,209
146
0
1,620
4,892
3,398
0
635
4,257
11,214
1,529
L
Ratatoskr
elmanolin211208
Ratatoskr
4,011
1,539
0
1,314
7,735
2,858
0
816
6,919
0
40,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
30,461
372
Minions Killed
383
0
Camps Cleared
0
1,204,117
Distance Traveled
1,113,904
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,656
605
87
8
0
214,153
5
L
Baron Samedi
6,910
628
113
10
0
236,806
0
L
Medusa
6,362
578
104
9
0
220,324
4
W
Fenrir
6,264
569
73
7
0
283,877
0
L
Mulan
6,397
582
90
8
0
217,627
2
W
Ra
6,389
581
94
9
0
238,906
2
W
Maui
6,102
555
37
3
0
233,051
0
W
Chiron
5,809
528
81
7
0
234,130
4
L
Ganesha
5,159
469
3
0
0
169,571
2
L
Ratatoskr
5,633
512
73
7
0
269,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role