Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HypedTakiaa
Nemesis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,407 Elo+
Party 2
Charybdis
Charybdis
Izvoshra
Charybdis
Level 39
God Stats
1W - 4L
1,431 SR
Queue Stats
27W - 45L
1,421 Elo+
Party 2
Zeus
Zeus
JayAspen32
Zeus
Level 140
God Stats
1W - 3L
1,510 SR
Queue Stats
159W - 159L
1,442 Elo+
Solo
Geb
Geb
boombhole
Geb
Level 148
God Stats
541W - 441L
1,549 SR
Queue Stats
712W - 668L
1,464 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,447 Elo+

VS

Team Averages
Level 100
1,595 SR
1,453 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LlamasAteMyDad
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
LuciferStarling1
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 1
Mulan
Mulan
Shadowmere2022
Mulan
Level 102
God Stats
1W - 0L
1,698 SR
Queue Stats
16W - 25L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stermaxw
Tsukuyomi
Level 148
God Stats
3W - 0L
1,777 SR
Queue Stats
43W - 40L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 2 / 0
7,402
673
6,300
9,807
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
HypedTakiaa
Nemesis
13
0 / 1 / 0
6,320
575
1,610
6,881
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Izvoshra
Charybdis
8
1 / 1 / 1
5,236
476
5,874
5,004
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 6 / 0
5,726
521
2,840
7,820
1,629
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 1 / 1
5,751
523
3,983
8,692
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 0 / 1
7,461
678
6,446
4,425
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
LlamasAteMyDad
Kumbhakarna
9
1 / 1 / 2
5,770
525
4,049
10,368
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
9
0 / 1 / 0
5,022
457
3,295
5,237
1,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 4 / 0
6,357
578
4,594
8,507
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
stermaxw
Tsukuyomi
11
3 / 1 / 0
5,965
542
4,391
7,318
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
7
Kills
11
11
Deaths
7
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
2
0
2.5
W
Ah Puch
 
Ah Puch
5
0
1
5.5
L
Nemesis
HypedTakiaa
Nemesis
0
1
0
0
L
Charybdis
Izvoshra
Charybdis
1
1
1
1.5
L
0
6
0
0
W
Kumbhakarna
LlamasAteMyDad
Kumbhakarna
1
1
2
2
W
Cernunnos
0
1
0
0
W
2
4
0
0.5
L
1
1
1
1.5
W
Tsukuyomi
stermaxw
Tsukuyomi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,607
Damage
22,775
38,204
Taken
35,855
18,372
Mitigated
14,442
10,510
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,300
767
0
2,438
9,807
6,570
0
912
8,895
0
43,837
W
Ah Puch
 
Ah Puch
6,446
137
0
1,853
4,425
1,185
174
2,751
1,674
49,098
1,718
L
Nemesis
HypedTakiaa
Nemesis
1,610
406
0
937
6,881
2,489
0
738
6,127
0
64,783
L
Charybdis
Izvoshra
Charybdis
5,874
2,513
0
2,129
5,004
1,441
372
956
4,048
0
28,382
L
2,840
431
0
1,819
7,820
1,629
0
4,553
2,724
34,333
0
W
Kumbhakarna
LlamasAteMyDad
Kumbhakarna
4,049
28
0
3,415
10,368
5,712
0
2,089
8,279
13,515
1,154
W
Cernunnos
3,295
1,236
0
285
5,237
1,561
600
1,513
3,724
0
29,430
W
4,594
744
0
1,473
8,507
3,793
0
0
8,507
0
33,597
L
3,983
306
192
2,995
8,692
6,243
208
2,088
6,556
20,515
0
W
Tsukuyomi
stermaxw
Tsukuyomi
4,391
905
0
1,639
7,318
2,191
0
470
6,848
0
39,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
30,575
321
Minions Killed
276
0
Camps Cleared
0
992,003
Distance Traveled
1,066,323
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,402
673
72
7
0
180,150
0
W
Ah Puch
7,461
678
95
9
0
219,079
0
L
Nemesis
6,320
575
107
10
0
256,959
0
L
Charybdis
5,236
476
47
4
0
152,647
1
L
Zeus
5,726
521
74
7
0
171,308
0
W
Kumbhakarna
5,770
525
17
2
0
210,690
0
W
Cernunnos
5,022
457
42
4
0
197,677
2
W
Mulan
6,357
578
61
6
0
210,394
2
L
Geb
5,751
523
21
2
0
230,939
2
W
Tsukuyomi
5,965
542
61
6
0
228,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role