Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
MikeTheLoco1
Mulan
Level 137
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nut
Nut
XxThePatriot
Nut
Level 129
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
chenlezhi
Vulcan
Level 264
God Stats
131W - 117L
1,565 SR
Queue Stats
1,186W - 1,156L
1,498 Elo+
Solo
Arachne
Arachne
orengo125
Arachne
Level 124
God Stats
2W - 1L
1,297 SR
Queue Stats
155W - 149L
1,387 Elo+
Party 2
Team Averages
Level 156
1,531 SR
1,477 Elo+

VS

Team Averages
Level 79
1,604 SR
1,480 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EggYoak
Artemis
Level 99
God Stats
7W - 2L
1,944 SR
Queue Stats
132W - 93L
1,501 Elo+
Party 3
Fenrir
Fenrir
K2shmoker
Fenrir
Level 69
God Stats
3W - 4L
1,496 SR
Queue Stats
337W - 346L
1,455 Elo+
Solo
Bellona
Bellona
TheMirage98
Bellona
Level 28
God Stats
6W - 11L
1,430 SR
Queue Stats
76W - 67L
1,488 Elo+
Party 3
Cerberus
Cerberus
the1convict
Cerberus
Level 71
God Stats
4W - 3L
1,647 SR
Queue Stats
172W - 167L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 1 / 1
4,952
550
1,498
4,220
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 0
7,425
825
1,870
3,430
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 1
5,515
613
3,060
4,235
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
chenlezhi
Vulcan
9
1 / 2 / 2
5,826
647
3,961
2,584
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
orengo125
Arachne
10
2 / 0 / 2
5,741
638
3,380
4,744
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
1 / 3 / 0
4,193
466
1,312
4,412
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
EggYoak
Artemis
9
1 / 0 / 2
4,835
537
3,918
2,378
715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
K2shmoker
Fenrir
4
0 / 2 / 0
3,612
401
338
2,628
1,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
TheMirage98
Bellona
8
2 / 2 / 2
4,815
535
2,050
7,391
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
the1convict
Cerberus
9
0 / 1 / 3
4,378
486
1,479
6,515
3,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
4
4
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
L
Hades
 
Hades
1
3
0
0.33
L
Artemis
EggYoak
Artemis
1
0
2
2
L
Fenrir
K2shmoker
Fenrir
0
2
0
0
W
3
0
0
3
L
Bellona
TheMirage98
Bellona
2
2
2
1.5
W
1
1
1
1.5
W
Vulcan
chenlezhi
Vulcan
1
2
2
1
W
Arachne
orengo125
Arachne
2
0
2
3
L
Cerberus
the1convict
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,769
Damage
9,097
19,213
Taken
23,324
6,566
Mitigated
10,151
8,475
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,498
255
1,872
2,502
4,220
1,497
243
665
3,555
17,736
0
L
Hades
 
Hades
1,312
72
105
1,506
4,412
1,216
0
2,063
2,349
13,308
0
L
Artemis
EggYoak
Artemis
3,918
1,170
0
993
2,378
715
0
951
1,427
0
31,183
L
Fenrir
K2shmoker
Fenrir
338
139
0
653
2,628
1,046
0
0
2,628
0
6,437
W
1,870
721
0
1,513
3,430
1,304
0
0
3,430
0
43,856
L
Bellona
TheMirage98
Bellona
2,050
407
0
378
7,391
3,807
0
997
6,394
0
25,157
W
3,060
2,070
0
1,003
4,235
1,280
929
474
3,761
0
33,297
W
Vulcan
chenlezhi
Vulcan
3,961
90
0
0
2,584
795
543
1,126
1,340
31,591
380
W
Arachne
orengo125
Arachne
3,380
2,456
0
1,585
4,744
1,690
0
368
4,336
0
35,109
L
Cerberus
the1convict
Cerberus
1,479
107
187
2,032
6,515
3,367
0
1,352
5,163
20,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
21,833
297
Minions Killed
208
0
Camps Cleared
0
895,682
Distance Traveled
758,250
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,952
550
26
3
0
166,751
5
L
Hades
4,193
466
38
4
0
119,976
2
L
Artemis
4,835
537
59
7
0
180,793
0
L
Fenrir
3,612
401
14
2
0
57,880
0
W
Mulan
7,425
825
91
10
0
149,214
1
L
Bellona
4,815
535
44
5
0
227,715
0
W
Nut
5,515
613
65
7
0
174,635
0
W
Vulcan
5,826
647
58
6
0
184,182
0
W
Arachne
5,741
638
57
6
0
220,900
0
L
Cerberus
4,378
486
53
6
0
171,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role